l-systems n'at
this is just a playful little project that I started to experiment with l-systems. its current iteration uses a static start and set of production rules, but randomizes the drawing rules. I deliberately made the production rules explicitly tree-like, but I think the random angles of the branches make for some really interesting drawings.
setup
- download Processing
- fork this repository
- open the l_system folder with the Processing runtime and hit play
###controls
- click and drag: rotate the system
- c: reset the camera
- s: take a screen shot
- r: replay the current system
- space: create a new system with random angles
demo
alternatively, if you'd like to just see a live demo, I have it running up on my site
thank you
this project is built almost entirely upon Jose Sanchez's (@jomasan) tutorial. I may have refactored just about everything and added a few elements of my own but I wouldn't have known where to start without you. thank you Jose!