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The Costa Graphical Shell

Costa is a graphical user interface (GUI), designed to run on top of the command line as a shell.

The Costa GUI

It is designed for MS-DOS, but tested with PC-DOS, FreeDOS and DOSBox as well. In theory it should run on any MS-DOS compatible operating system with a 286 or better CPU, EGA (64K+ memory adapter required) or VGA graphics and a recommended minimum of 200 KB RAM.

Although not required, a 386 or better CPU is recommended, as well as disk caching software (SmartDrive or similar) when running on older machines, since Costa uses the disk where it is located for temporary storage (actually, Costa uses the TEMP path defined in AUTOEXEC.BAT, so it is possible to use a RAM disk if desired).

The low system requirements make Costa especially useful for older machines, which are also the machines that typically run the MS-DOS operating system.

See the included documentation for more information, or visit the homepage of Costa at http://costa.jacobpalm.dk

Icons and themes always welcome!

If you have made any icons you would like to see included with Costa, or perhaps a nifty theme, feel free to drop me a message. I am always looking to add more to Costa, and credit will of course be given!

Using this code

When opening project files (.MAK), use the /L parameter for all project files like so:

VBDOS.EXE DESKTOP.MAK /L

This will cause VBDOS to load the libraries neccesary for Costa to work. If you get an error relating to "CALL ABSOLUTE" or "CALL INTERRUPT", you have probably not used this parameter when starting VBDOS.

The source code and build script assume the following:

  • That the source code has been extracted/cloned to C:\COSTA
  • That Visual Basic for DOS is installed to C:\VBDOS, in a flat structure - that is, all files placed in the folder directly, including libraries and include files

Building Costa

To build Costa, run the build script from the command line:

_BUILD.BAT

This will compile all modules to object files, and call the linker for each individual executable. In the source folder, a .LNK file exists for each executable, with parameters for the linker. These can be modified as needed, following the standard syntax for Microsofts Segmented Executable Linker.

When compiling directly from the IDE, make sure to turn on run-time error checking, as well as 286 optimizations.