Unity3d Runtime Debug Draw
Single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.
Download RuntimeDebugDraw and drop it into your project and you're done. Remember to read the header comments or it might work as intended.
- Only tested on Unity 5.3 for now.
- Performance has room for improvement.
- Doesn't work well with camera post processing.
- Draw CapsuleCollider/Mesh/etc.