Skip to content
Slick2d tile game with procedural world generation.
Find file
Latest commit 3215a00 @jake100 Revert "Update"
This reverts commit c8ff2a6.
Failed to load latest commit information.
tilegame optimized world generation, increased the board size
Capture.JPG Revert "Update"


Java game made with slick2d that uses procedural world generation to generate the world. The world generation code edits the world mostly by simulating turns. There is a DayNightCycle, Points system, GameOver screen, save system, inventory/shop, menus etc... The game is turn based.

Kill all the enemies to win the level, you have money that can be used to buy things from the shop that will be put into your inventory. There are weopons, villagers that earn you more money and structures to place. The world is being constantly modified, by the enemies, foliage or your weopons.

Something went wrong with that request. Please try again.