Skip to content
Pre-release

@jakecoffman jakecoffman released this Mar 11, 2017

Now in 3D!

Now you can't see tanks if you don't have line of sight!

I possibly fixed some network lobby issues!

Wow!

Assets 3
Pre-release

@jakecoffman jakecoffman released this Aug 22, 2016 · 1 commit to master since this release

Upgraded to Unity 5.4.

Made bullets only send when first created and on bounce, making them much smoother and less network traffic.

Tweaked tank interpolation settings.

Lobby seems to be behaving better.

Assets 3
Pre-release

@jakecoffman jakecoffman released this Aug 12, 2016 · 12 commits to master since this release

fixed game ending when one player dies out of 3+

Assets 3
Pre-release

@jakecoffman jakecoffman released this Apr 12, 2016 · 13 commits to master since this release

fixes #7 dedicated server doesn't destroy destructables
Assets 3
Pre-release

@jakecoffman jakecoffman released this Apr 8, 2016 · 24 commits to master since this release

  • Fixed lobby starting when only one player clicks ready instead of all players
  • Now once all players die (winner kills himself) players will return to the lobby

To install, unzip the archive and run tanks.app (Mac) or tanks.exe (Win).

Assets 3
Pre-release

@jakecoffman jakecoffman released this Mar 18, 2016 · 32 commits to master since this release

The base game seems to be working! Lots of things missing though. This is just a test to make sure the networking is ok.

To install, unzip the archive and run tanks.app (Mac) or tanks.exe (Win).

Assets 3
You can’t perform that action at this time.