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use super::defence::*; | |
use super::town_layout::*; | |
use super::*; | |
use crate::shared_types::Timestamp; | |
use std::collections::HashMap; | |
struct TestHobo { | |
max_hp: u32, | |
speed: f32, | |
hurried: bool, | |
arrival: Timestamp, | |
released: Option<Timestamp>, | |
effects_strength: i32, | |
} | |
struct TestTown { | |
building_auras: HashMap<TownLayoutIndex, Vec<TestAura>>, | |
} | |
#[derive(Copy, Clone, Debug)] | |
struct TestAura { | |
id: usize, | |
strength: i32, | |
} | |
const Y: usize = TOWN_LANE_Y; | |
#[test] | |
fn hurried_hobo_satisfied_and_gone() { | |
let mut hobo = TestHobo::new(); | |
hobo.max_hp = 10; | |
hobo.effects_strength = 8; | |
let mut town = TestTown::new(); | |
let aura = TestAura::new(3); | |
town.add_aura(aura, &[(1, Y), (2, Y), (3, Y)]); | |
let now = Timestamp::from_seconds(100); | |
let hobo_left_town = town.hobo_left_town(&hobo, now); | |
assert!(hobo_left_town); | |
let hobo_hp_left = town.hp_left(&hobo, now); | |
assert_eq!(hobo_hp_left, 0); | |
let dmg = town.aura_damage(&hobo, now); | |
assert_eq!(dmg, 3); | |
let dmg = town.total_damage(&hobo, now); | |
assert_eq!(dmg, 11); | |
} | |
#[test] | |
fn unhurried_hobo_satisfied_and_gone() { | |
let mut hobo = TestHobo::new(); | |
hobo.max_hp = 10; | |
hobo.effects_strength = 8; | |
hobo.hurried = false; | |
hobo.released = Some(Timestamp::from_seconds(0)); | |
let mut town = TestTown::new(); | |
let aura = TestAura::new(3); | |
town.add_aura(aura, &[(1, Y), (2, Y), (3, Y)]); | |
let now = Timestamp::from_seconds(100); | |
let hobo_left_town = town.hobo_left_town(&hobo, now); | |
assert!(hobo_left_town); | |
let hobo_hp_left = town.hp_left(&hobo, now); | |
assert_eq!(hobo_hp_left, 0); | |
let dmg = town.aura_damage(&hobo, now); | |
assert_eq!(dmg, 3); | |
let dmg = town.total_damage(&hobo, now); | |
assert_eq!(dmg, 11); | |
} | |
#[test] | |
fn unhurried_hobo_resting() { | |
let mut hobo = TestHobo::new(); | |
hobo.max_hp = 10; | |
hobo.effects_strength = 6; | |
hobo.hurried = false; | |
hobo.released = None; | |
let mut town = TestTown::new(); | |
let aura = TestAura::new(3); | |
town.add_aura(aura, &[(1, Y), (2, Y), (3, Y)]); | |
let aura = TestAura::new(2); | |
town.add_aura(aura, &[(7, Y), (8, Y), (9, Y)]); | |
let now = Timestamp::from_seconds(100); | |
let hobo_left_town = town.hobo_left_town(&hobo, now); | |
assert!(!hobo_left_town); | |
let hobo_hp_left = town.hp_left(&hobo, now); | |
assert_eq!(hobo_hp_left, 2); | |
let dmg = town.aura_damage(&hobo, now); | |
assert_eq!(dmg, 2); | |
let dmg = town.total_damage(&hobo, now); | |
assert_eq!(dmg, 8); | |
} | |
#[test] | |
fn unhurried_hobo_released() { | |
let now = Timestamp::from_seconds(10); | |
let mut hobo = TestHobo::new(); | |
hobo.max_hp = 100; | |
hobo.hurried = false; | |
hobo.speed = 0.5; | |
hobo.released = Some(now - Timestamp::from_seconds(2)); | |
let mut town = TestTown::new(); | |
let aura_placed_early = TestAura::new(3); | |
town.add_aura(aura_placed_early, &[(3, Y)]); | |
let aura_placed_too_late = TestAura::new(2); | |
town.add_aura(aura_placed_too_late, &[(1, Y)]); | |
let hobo_left_town = town.hobo_left_town(&hobo, now); | |
assert!(!hobo_left_town); | |
let hobo_hp_left = town.hp_left(&hobo, now); | |
assert_eq!(hobo_hp_left, 97); | |
} | |
impl TestHobo { | |
fn new() -> Self { | |
TestHobo { | |
max_hp: 100, | |
speed: 0.5, | |
hurried: true, | |
arrival: Timestamp::from_seconds(0), | |
released: None, | |
effects_strength: 0, | |
} | |
} | |
} | |
impl IAttackingHobo for TestHobo { | |
fn max_hp(&self) -> u32 { | |
self.max_hp | |
} | |
fn speed(&self) -> f32 { | |
self.speed | |
} | |
fn hurried(&self) -> bool { | |
self.hurried | |
} | |
fn start_of_fight(&self) -> Option<Timestamp> { | |
Some(self.arrival) | |
} | |
fn released(&self) -> Option<Timestamp> { | |
self.released | |
} | |
fn effects_strength(&self) -> i32 { | |
self.effects_strength | |
} | |
} | |
impl ITownLayoutMarker for TestTown { | |
const LAYOUT: TownLayout = TownLayout::Basic; | |
} | |
impl IDefendingTown for TestTown { | |
type AuraId = usize; | |
fn auras_in_range(&self, index: &Self::Index, _time: Timestamp) -> Vec<(Self::AuraId, i32)> { | |
if let Some(auras) = self.building_auras.get(index) { | |
auras.iter().map(|aura| (aura.id, aura.strength)).collect() | |
} else { | |
Vec::new() | |
} | |
} | |
} | |
impl TestAura { | |
pub fn new(strength: i32) -> Self { | |
static mut N: usize = 0; | |
let id = unsafe { N }; | |
unsafe { | |
N = N + 1; | |
} | |
TestAura { id, strength } | |
} | |
} | |
impl TestTown { | |
pub fn new() -> Self { | |
TestTown { | |
building_auras: HashMap::new(), | |
} | |
} | |
fn add_aura(&mut self, aura: TestAura, idx: &[TownLayoutIndex]) { | |
for i in idx { | |
self.building_auras | |
.entry(*i) | |
.or_insert_with(Vec::new) | |
.push(aura); | |
} | |
} | |
} |