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Fix crash when rendering Vorticon commander chain

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jamesfmackenzie committed Oct 27, 2019
1 parent cecc217 commit 3b63d3e347a5fb806eddd046cb4637ceb334c4a8
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/cvorticons1.c
@@ -291,7 +291,7 @@ void CVort1_add_sprite_chain(int16_t tileX, int16_t tileY) {

// FIXME FIXME!!!
// This could be a pretty bad idea!!!!!! But let's try anyway...
sprites[sprIndex].think = (SpriteThinkFunction_T)(&CVort_think_contact_nop);
sprites[sprIndex].think = (SpriteThinkFunction_T)(&CVort_think_keengun);

sprites[sprIndex].contact = &CVort1_contact_chain;
sprites[sprIndex].frame = 0x72;

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