Skip to content
Transmit data using ultrasonic audio. Perfect for offline/network-free data transfer, automatic content recognition (ACR), and broadcast.
Branch: master
Clone or download
Latest commit b1dc51c May 10, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Android Added ExampleProject dirs Apr 17, 2019
SampleIDTones Renamed Audio Directory for Clarity Purposes Apr 17, 2019
doc Merge pull request #4 from 0xflotus/patch-1 May 10, 2019
iOS Added ExampleProject dirs Apr 17, 2019
License.md Concerted pre-existing license to txt file Apr 17, 2019
README.md fixed small errors May 10, 2019

README.md

Welcome to the world's fastest, longest-range data-over-audio solution.

CUE Audio

Unlike any competing data-over-audio solution, which work only in quiet environments over short distances (a few cm to 3 meters), we've utilized this solution to successfully broadcasted ultrasonic signals in indoor/outdoor environments to crowds of 80,000+ stadium attendees, with a propagation distance of over 150 meters and negligible latency above the speed of sound.

Advantages include:
  • No reliance on a data connection, including Wi-Fi, Bluetooth, or cellular service.
  • Ability to imperceptibly transmit data through online videos, television broadcasts, or any other sound-based media.
  • Enhancing the second-screen experience by allowing mobile devices to be informed of not only of what you are watching, but exactly how far along you are in the program. This also allows second-screens to respond to live events, such as touchdowns or breaking news.
  • Enabling proximity-awareness in slow zones and dead spots using existing speaker infrastructure.
  • Ability to synchronize devices to the nearest eighth of a second.

Who’s using CUE Audio's library?

CUE Audio have been enjoyed by over 5,000,000 users across three continents. Past and current clients include:

Disney NCAA Nissan Berkshire Hathaway

Coca Cola Genoa Healthcare Purdue University UNC

Clemson Daktronics Edmonton Oilers Sherwin Williams

Licensing

Please only use the included API Key for applications in development. The public API Key included in this demo is liable to break at any time. Before pushing a product into production, please make sure you have your own API Key by contacting hello+github@cueaudio.com. Learn more at https://cueaudio.com.

Example Use Cases

  • Triggering commands on the smartphone through a television broadcast, online video, radio commercial, film and movies. Users can be rewarded for tuning in; products can be linked to during a featured commercial; coupons can be distributed, etc.

  • Turn $10 household speakers into iBeacons. Any speaker emitting a unique fingerprint at regular intervals can be used to detect proximity and trigger events to achieve the same effect as traditional Bluetooth beacons.

  • Location-based “push” notifications. Users can be segmented by proximity to various speakers.

  • Smartphones in the same room or across the globe can be synchronized and given precisely timed commands in real-time, or minutes, hours, or even days after the trigger was detected.

Arbitrary Device Synchronization
Villanova @ Purdue | Iowa @ Purdue | Villanova @ Marquette

  • Commands without a data connection. Because the software is triggered by sound, it can perform even where there is no data connection, Wi-Fi, or Bluetooth.

  • Authorization/ticketing — triggers can be used to verify check-in at an event, or to unlock content on your app.

  • Indoor location sensing — provide location services more accurate than GPS by making use of the existing speaker infrastructure.

Integration Guide

iOS

See iOS Documentation

Android

See Android Documentation

Technical Details

Engine Callback Structure

You can’t perform that action at this time.