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Hello there

I am a student at the Warsaw Staszic High School. My main areas of interest are physics and computer science. I am especially into advanced C++ programming and physically based real-time rendering. You can find some of my projects on Github. I also host an educational YouTube channel, where I share my knowledge with the world.

I also take part in Cyberduck – a robotics project whose goal is to create a portable aqueous meteorological station in the shape of a mallard. Additionally, I also participate in PaSh – a shell-script parallelisation project hosted by the Linux Foundation.

In free time, I like doing renders in Blender – an open-source 3D graphics suite. You can find my works on my website. You can also find there a showcase of renderers of my own making.


  1. glfwpp Public

    GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper

    C++ 56 8

  2. PaSh: Light-touch Data-Parallel Shell Processing

    Python 458 29

  3. Infinite, procedurally generated island archipelago with LODs, frustum culling and erosion using compute shaders.

    C# 6 1

  4. PBRDemoOGL Public

    Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.

    C++ 5

  5. Creating a window with transparent blur "frosted glass" background using GLFW.

    C++ 3 1

155 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri
Activity overview
Contributed to CyberDuckProject/control_center, janekb04/job_system, janekb04/glfwpp and 14 other repositories

Contribution activity

December 2022

janekb04 has no activity yet for this period.

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