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A simple terrain generator in Go, for shits and giggles
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part1 updated README files Sep 22, 2019
part2 updated README files Sep 22, 2019
part3 updated README files Sep 22, 2019
part4 updated README files Sep 22, 2019
.gitignore added go files and updated READMEs Sep 18, 2019
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README.md
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README.md

go-terrain-gen

go-terrain-gen

A simple terrain generator in Go, for shits and giggles

Blogposts

  • Part 1: Explore the concept behind the terrain generator, and write down the pseudocode and convert it into a very rudimentary Go program

  • Part 2: Refactor the Go code into using structs and methods to make adding features easier, and add CLI flags to control variables such as map size

  • Part 3: Better map visualisation: Added colours and shading to output of map to terminal

  • Part 4: Explore how to assign values to adjacent map elements, introduce randomness in the form of cliff probability

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