| // Backbone.js 1.1.2 | |
| // (c) 2010-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors | |
| // Backbone may be freely distributed under the MIT license. | |
| // For all details and documentation: | |
| // http://backbonejs.org | |
| (function(root, factory) { | |
| // Set up Backbone appropriately for the environment. Start with AMD. | |
| if (typeof define === 'function' && define.amd) { | |
| define(['underscore', 'jquery', 'exports'], function(_, $, exports) { | |
| // Export global even in AMD case in case this script is loaded with | |
| // others that may still expect a global Backbone. | |
| root.Backbone = factory(root, exports, _, $); | |
| }); | |
| // Next for Node.js or CommonJS. jQuery may not be needed as a module. | |
| } else if (typeof exports !== 'undefined') { | |
| var _ = require('underscore'); | |
| factory(root, exports, _); | |
| // Finally, as a browser global. | |
| } else { | |
| root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$)); | |
| } | |
| }(this, function(root, Backbone, _, $) { | |
| // Initial Setup | |
| // ------------- | |
| // Save the previous value of the `Backbone` variable, so that it can be | |
| // restored later on, if `noConflict` is used. | |
| var previousBackbone = root.Backbone; | |
| // Create local references to array methods we'll want to use later. | |
| var array = []; | |
| var slice = array.slice; | |
| // Current version of the library. Keep in sync with `package.json`. | |
| Backbone.VERSION = '1.1.2'; | |
| // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns | |
| // the `$` variable. | |
| Backbone.$ = $; | |
| // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable | |
| // to its previous owner. Returns a reference to this Backbone object. | |
| Backbone.noConflict = function() { | |
| root.Backbone = previousBackbone; | |
| return this; | |
| }; | |
| // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option | |
| // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and | |
| // set a `X-Http-Method-Override` header. | |
| Backbone.emulateHTTP = false; | |
| // Turn on `emulateJSON` to support legacy servers that can't deal with direct | |
| // `application/json` requests ... will encode the body as | |
| // `application/x-www-form-urlencoded` instead and will send the model in a | |
| // form param named `model`. | |
| Backbone.emulateJSON = false; | |
| // Backbone.Events | |
| // --------------- | |
| // A module that can be mixed in to *any object* in order to provide it with | |
| // custom events. You may bind with `on` or remove with `off` callback | |
| // functions to an event; `trigger`-ing an event fires all callbacks in | |
| // succession. | |
| // | |
| // var object = {}; | |
| // _.extend(object, Backbone.Events); | |
| // object.on('expand', function(){ alert('expanded'); }); | |
| // object.trigger('expand'); | |
| // | |
| var Events = Backbone.Events = { | |
| // Bind an event to a `callback` function. Passing `"all"` will bind | |
| // the callback to all events fired. | |
| on: function(name, callback, context) { | |
| if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this; | |
| this._events || (this._events = {}); | |
| var events = this._events[name] || (this._events[name] = []); | |
| events.push({callback: callback, context: context, ctx: context || this}); | |
| return this; | |
| }, | |
| // Bind an event to only be triggered a single time. After the first time | |
| // the callback is invoked, it will be removed. | |
| once: function(name, callback, context) { | |
| if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this; | |
| var self = this; | |
| var once = _.once(function() { | |
| self.off(name, once); | |
| callback.apply(this, arguments); | |
| }); | |
| once._callback = callback; | |
| return this.on(name, once, context); | |
| }, | |
| // Remove one or many callbacks. If `context` is null, removes all | |
| // callbacks with that function. If `callback` is null, removes all | |
| // callbacks for the event. If `name` is null, removes all bound | |
| // callbacks for all events. | |
| off: function(name, callback, context) { | |
| if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; | |
| // Remove all callbacks for all events. | |
| if (!name && !callback && !context) { | |
| this._events = void 0; | |
| return this; | |
| } | |
| var names = name ? [name] : _.keys(this._events); | |
| for (var i = 0, length = names.length; i < length; i++) { | |
| name = names[i]; | |
| // Bail out if there are no events stored. | |
| var events = this._events[name]; | |
| if (!events) continue; | |
| // Remove all callbacks for this event. | |
| if (!callback && !context) { | |
| delete this._events[name]; | |
| continue; | |
| } | |
| // Find any remaining events. | |
| var remaining = []; | |
| for (var j = 0, k = events.length; j < k; j++) { | |
| var event = events[j]; | |
| if ( | |
| callback && callback !== event.callback && | |
| callback !== event.callback._callback || | |
| context && context !== event.context | |
| ) { | |
| remaining.push(event); | |
| } | |
| } | |
| // Replace events if there are any remaining. Otherwise, clean up. | |
| if (remaining.length) { | |
| this._events[name] = remaining; | |
| } else { | |
| delete this._events[name]; | |
| } | |
| } | |
| return this; | |
| }, | |
| // Trigger one or many events, firing all bound callbacks. Callbacks are | |
| // passed the same arguments as `trigger` is, apart from the event name | |
| // (unless you're listening on `"all"`, which will cause your callback to | |
| // receive the true name of the event as the first argument). | |
| trigger: function(name) { | |
| if (!this._events) return this; | |
| var args = slice.call(arguments, 1); | |
| if (!eventsApi(this, 'trigger', name, args)) return this; | |
| var events = this._events[name]; | |
| var allEvents = this._events.all; | |
| if (events) triggerEvents(events, args); | |
| if (allEvents) triggerEvents(allEvents, arguments); | |
| return this; | |
| }, | |
| // Tell this object to stop listening to either specific events ... or | |
| // to every object it's currently listening to. | |
| stopListening: function(obj, name, callback) { | |
| var listeningTo = this._listeningTo; | |
| if (!listeningTo) return this; | |
| var remove = !name && !callback; | |
| if (!callback && typeof name === 'object') callback = this; | |
| if (obj) (listeningTo = {})[obj._listenId] = obj; | |
| for (var id in listeningTo) { | |
| obj = listeningTo[id]; | |
| obj.off(name, callback, this); | |
| if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id]; | |
| } | |
| return this; | |
| } | |
| }; | |
| // Regular expression used to split event strings. | |
| var eventSplitter = /\s+/; | |
| // Implement fancy features of the Events API such as multiple event | |
| // names `"change blur"` and jQuery-style event maps `{change: action}` | |
| // in terms of the existing API. | |
| var eventsApi = function(obj, action, name, rest) { | |
| if (!name) return true; | |
| // Handle event maps. | |
| if (typeof name === 'object') { | |
| for (var key in name) { | |
| obj[action].apply(obj, [key, name[key]].concat(rest)); | |
| } | |
| return false; | |
| } | |
| // Handle space separated event names. | |
| if (eventSplitter.test(name)) { | |
| var names = name.split(eventSplitter); | |
| for (var i = 0, length = names.length; i < length; i++) { | |
| obj[action].apply(obj, [names[i]].concat(rest)); | |
| } | |
| return false; | |
| } | |
| return true; | |
| }; | |
| // A difficult-to-believe, but optimized internal dispatch function for | |
| // triggering events. Tries to keep the usual cases speedy (most internal | |
| // Backbone events have 3 arguments). | |
| var triggerEvents = function(events, args) { | |
| var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; | |
| switch (args.length) { | |
| case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; | |
| case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; | |
| case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; | |
| case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; | |
| default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return; | |
| } | |
| }; | |
| var listenMethods = {listenTo: 'on', listenToOnce: 'once'}; | |
| // Inversion-of-control versions of `on` and `once`. Tell *this* object to | |
| // listen to an event in another object ... keeping track of what it's | |
| // listening to. | |
| _.each(listenMethods, function(implementation, method) { | |
| Events[method] = function(obj, name, callback) { | |
| var listeningTo = this._listeningTo || (this._listeningTo = {}); | |
| var id = obj._listenId || (obj._listenId = _.uniqueId('l')); | |
| listeningTo[id] = obj; | |
| if (!callback && typeof name === 'object') callback = this; | |
| obj[implementation](name, callback, this); | |
| return this; | |
| }; | |
| }); | |
| // Aliases for backwards compatibility. | |
| Events.bind = Events.on; | |
| Events.unbind = Events.off; | |
| // Allow the `Backbone` object to serve as a global event bus, for folks who | |
| // want global "pubsub" in a convenient place. | |
| _.extend(Backbone, Events); | |
| // Backbone.Model | |
| // -------------- | |
| // Backbone **Models** are the basic data object in the framework -- | |
| // frequently representing a row in a table in a database on your server. | |
| // A discrete chunk of data and a bunch of useful, related methods for | |
| // performing computations and transformations on that data. | |
| // Create a new model with the specified attributes. A client id (`cid`) | |
| // is automatically generated and assigned for you. | |
| var Model = Backbone.Model = function(attributes, options) { | |
| var attrs = attributes || {}; | |
| options || (options = {}); | |
| this.cid = _.uniqueId('c'); | |
| this.attributes = {}; | |
| if (options.collection) this.collection = options.collection; | |
| if (options.parse) attrs = this.parse(attrs, options) || {}; | |
| attrs = _.defaults({}, attrs, _.result(this, 'defaults')); | |
| this.set(attrs, options); | |
| this.changed = {}; | |
| this.initialize.apply(this, arguments); | |
| }; | |
| // Attach all inheritable methods to the Model prototype. | |
| _.extend(Model.prototype, Events, { | |
| // A hash of attributes whose current and previous value differ. | |
| changed: null, | |
| // The value returned during the last failed validation. | |
| validationError: null, | |
| // The default name for the JSON `id` attribute is `"id"`. MongoDB and | |
| // CouchDB users may want to set this to `"_id"`. | |
| idAttribute: 'id', | |
| // Initialize is an empty function by default. Override it with your own | |
| // initialization logic. | |
| initialize: function(){}, | |
| // Return a copy of the model's `attributes` object. | |
| toJSON: function(options) { | |
| return _.clone(this.attributes); | |
| }, | |
| // Proxy `Backbone.sync` by default -- but override this if you need | |
| // custom syncing semantics for *this* particular model. | |
| sync: function() { | |
| return Backbone.sync.apply(this, arguments); | |
| }, | |
| // Get the value of an attribute. | |
| get: function(attr) { | |
| return this.attributes[attr]; | |
| }, | |
| // Get the HTML-escaped value of an attribute. | |
| escape: function(attr) { | |
| return _.escape(this.get(attr)); | |
| }, | |
| // Returns `true` if the attribute contains a value that is not null | |
| // or undefined. | |
| has: function(attr) { | |
| return this.get(attr) != null; | |
| }, | |
| // Set a hash of model attributes on the object, firing `"change"`. This is | |
| // the core primitive operation of a model, updating the data and notifying | |
| // anyone who needs to know about the change in state. The heart of the beast. | |
| set: function(key, val, options) { | |
| var attr, attrs, unset, changes, silent, changing, prev, current; | |
| if (key == null) return this; | |
| // Handle both `"key", value` and `{key: value}` -style arguments. | |
| if (typeof key === 'object') { | |
| attrs = key; | |
| options = val; | |
| } else { | |
| (attrs = {})[key] = val; | |
| } | |
| options || (options = {}); | |
| // Run validation. | |
| if (!this._validate(attrs, options)) return false; | |
| // Extract attributes and options. | |
| unset = options.unset; | |
| silent = options.silent; | |
| changes = []; | |
| changing = this._changing; | |
| this._changing = true; | |
| if (!changing) { | |
| this._previousAttributes = _.clone(this.attributes); | |
| this.changed = {}; | |
| } | |
| current = this.attributes, prev = this._previousAttributes; | |
| // Check for changes of `id`. | |
| if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; | |
| // For each `set` attribute, update or delete the current value. | |
| for (attr in attrs) { | |
| val = attrs[attr]; | |
| if (!_.isEqual(current[attr], val)) changes.push(attr); | |
| if (!_.isEqual(prev[attr], val)) { | |
| this.changed[attr] = val; | |
| } else { | |
| delete this.changed[attr]; | |
| } | |
| unset ? delete current[attr] : current[attr] = val; | |
| } | |
| // Trigger all relevant attribute changes. | |
| if (!silent) { | |
| if (changes.length) this._pending = options; | |
| for (var i = 0, length = changes.length; i < length; i++) { | |
| this.trigger('change:' + changes[i], this, current[changes[i]], options); | |
| } | |
| } | |
| // You might be wondering why there's a `while` loop here. Changes can | |
| // be recursively nested within `"change"` events. | |
| if (changing) return this; | |
| if (!silent) { | |
| while (this._pending) { | |
| options = this._pending; | |
| this._pending = false; | |
| this.trigger('change', this, options); | |
| } | |
| } | |
| this._pending = false; | |
| this._changing = false; | |
| return this; | |
| }, | |
| // Remove an attribute from the model, firing `"change"`. `unset` is a noop | |
| // if the attribute doesn't exist. | |
| unset: function(attr, options) { | |
| return this.set(attr, void 0, _.extend({}, options, {unset: true})); | |
| }, | |
| // Clear all attributes on the model, firing `"change"`. | |
| clear: function(options) { | |
| var attrs = {}; | |
| for (var key in this.attributes) attrs[key] = void 0; | |
| return this.set(attrs, _.extend({}, options, {unset: true})); | |
| }, | |
| // Determine if the model has changed since the last `"change"` event. | |
| // If you specify an attribute name, determine if that attribute has changed. | |
| hasChanged: function(attr) { | |
| if (attr == null) return !_.isEmpty(this.changed); | |
| return _.has(this.changed, attr); | |
| }, | |
| // Return an object containing all the attributes that have changed, or | |
| // false if there are no changed attributes. Useful for determining what | |
| // parts of a view need to be updated and/or what attributes need to be | |
| // persisted to the server. Unset attributes will be set to undefined. | |
| // You can also pass an attributes object to diff against the model, | |
| // determining if there *would be* a change. | |
| changedAttributes: function(diff) { | |
| if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; | |
| var val, changed = false; | |
| var old = this._changing ? this._previousAttributes : this.attributes; | |
| for (var attr in diff) { | |
| if (_.isEqual(old[attr], (val = diff[attr]))) continue; | |
| (changed || (changed = {}))[attr] = val; | |
| } | |
| return changed; | |
| }, | |
| // Get the previous value of an attribute, recorded at the time the last | |
| // `"change"` event was fired. | |
| previous: function(attr) { | |
| if (attr == null || !this._previousAttributes) return null; | |
| return this._previousAttributes[attr]; | |
| }, | |
| // Get all of the attributes of the model at the time of the previous | |
| // `"change"` event. | |
| previousAttributes: function() { | |
| return _.clone(this._previousAttributes); | |
| }, | |
| // Fetch the model from the server. If the server's representation of the | |
| // model differs from its current attributes, they will be overridden, | |
| // triggering a `"change"` event. | |
| fetch: function(options) { | |
| options = options ? _.clone(options) : {}; | |
| if (options.parse === void 0) options.parse = true; | |
| var model = this; | |
| var success = options.success; | |
| options.success = function(resp) { | |
| if (!model.set(model.parse(resp, options), options)) return false; | |
| if (success) success(model, resp, options); | |
| model.trigger('sync', model, resp, options); | |
| }; | |
| wrapError(this, options); | |
| return this.sync('read', this, options); | |
| }, | |
| // Set a hash of model attributes, and sync the model to the server. | |
| // If the server returns an attributes hash that differs, the model's | |
| // state will be `set` again. | |
| save: function(key, val, options) { | |
| var attrs, method, xhr, attributes = this.attributes; | |
| // Handle both `"key", value` and `{key: value}` -style arguments. | |
| if (key == null || typeof key === 'object') { | |
| attrs = key; | |
| options = val; | |
| } else { | |
| (attrs = {})[key] = val; | |
| } | |
| options = _.extend({validate: true}, options); | |
| // If we're not waiting and attributes exist, save acts as | |
| // `set(attr).save(null, opts)` with validation. Otherwise, check if | |
| // the model will be valid when the attributes, if any, are set. | |
| if (attrs && !options.wait) { | |
| if (!this.set(attrs, options)) return false; | |
| } else { | |
| if (!this._validate(attrs, options)) return false; | |
| } | |
| // Set temporary attributes if `{wait: true}`. | |
| if (attrs && options.wait) { | |
| this.attributes = _.extend({}, attributes, attrs); | |
| } | |
| // After a successful server-side save, the client is (optionally) | |
| // updated with the server-side state. | |
| if (options.parse === void 0) options.parse = true; | |
| var model = this; | |
| var success = options.success; | |
| options.success = function(resp) { | |
| // Ensure attributes are restored during synchronous saves. | |
| model.attributes = attributes; | |
| var serverAttrs = model.parse(resp, options); | |
| if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs); | |
| if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) { | |
| return false; | |
| } | |
| if (success) success(model, resp, options); | |
| model.trigger('sync', model, resp, options); | |
| }; | |
| wrapError(this, options); | |
| method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); | |
| if (method === 'patch' && !options.attrs) options.attrs = attrs; | |
| xhr = this.sync(method, this, options); | |
| // Restore attributes. | |
| if (attrs && options.wait) this.attributes = attributes; | |
| return xhr; | |
| }, | |
| // Destroy this model on the server if it was already persisted. | |
| // Optimistically removes the model from its collection, if it has one. | |
| // If `wait: true` is passed, waits for the server to respond before removal. | |
| destroy: function(options) { | |
| options = options ? _.clone(options) : {}; | |
| var model = this; | |
| var success = options.success; | |
| var destroy = function() { | |
| model.stopListening(); | |
| model.trigger('destroy', model, model.collection, options); | |
| }; | |
| options.success = function(resp) { | |
| if (options.wait || model.isNew()) destroy(); | |
| if (success) success(model, resp, options); | |
| if (!model.isNew()) model.trigger('sync', model, resp, options); | |
| }; | |
| if (this.isNew()) { | |
| options.success(); | |
| return false; | |
| } | |
| wrapError(this, options); | |
| var xhr = this.sync('delete', this, options); | |
| if (!options.wait) destroy(); | |
| return xhr; | |
| }, | |
| // Default URL for the model's representation on the server -- if you're | |
| // using Backbone's restful methods, override this to change the endpoint | |
| // that will be called. | |
| url: function() { | |
| var base = | |
| _.result(this, 'urlRoot') || | |
| _.result(this.collection, 'url') || | |
| urlError(); | |
| if (this.isNew()) return base; | |
| return base.replace(/([^\/])$/, '$1/') + encodeURIComponent(this.id); | |
| }, | |
| // **parse** converts a response into the hash of attributes to be `set` on | |
| // the model. The default implementation is just to pass the response along. | |
| parse: function(resp, options) { | |
| return resp; | |
| }, | |
| // Create a new model with identical attributes to this one. | |
| clone: function() { | |
| return new this.constructor(this.attributes); | |
| }, | |
| // A model is new if it has never been saved to the server, and lacks an id. | |
| isNew: function() { | |
| return !this.has(this.idAttribute); | |
| }, | |
| // Check if the model is currently in a valid state. | |
| isValid: function(options) { | |
| return this._validate({}, _.extend(options || {}, { validate: true })); | |
| }, | |
| // Run validation against the next complete set of model attributes, | |
| // returning `true` if all is well. Otherwise, fire an `"invalid"` event. | |
| _validate: function(attrs, options) { | |
| if (!options.validate || !this.validate) return true; | |
| attrs = _.extend({}, this.attributes, attrs); | |
| var error = this.validationError = this.validate(attrs, options) || null; | |
| if (!error) return true; | |
| this.trigger('invalid', this, error, _.extend(options, {validationError: error})); | |
| return false; | |
| } | |
| }); | |
| // Underscore methods that we want to implement on the Model. | |
| var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit', 'chain', 'isEmpty']; | |
| // Mix in each Underscore method as a proxy to `Model#attributes`. | |
| _.each(modelMethods, function(method) { | |
| if (!_[method]) return; | |
| Model.prototype[method] = function() { | |
| var args = slice.call(arguments); | |
| args.unshift(this.attributes); | |
| return _[method].apply(_, args); | |
| }; | |
| }); | |
| // Backbone.Collection | |
| // ------------------- | |
| // If models tend to represent a single row of data, a Backbone Collection is | |
| // more analogous to a table full of data ... or a small slice or page of that | |
| // table, or a collection of rows that belong together for a particular reason | |
| // -- all of the messages in this particular folder, all of the documents | |
| // belonging to this particular author, and so on. Collections maintain | |
| // indexes of their models, both in order, and for lookup by `id`. | |
| // Create a new **Collection**, perhaps to contain a specific type of `model`. | |
| // If a `comparator` is specified, the Collection will maintain | |
| // its models in sort order, as they're added and removed. | |
| var Collection = Backbone.Collection = function(models, options) { | |
| options || (options = {}); | |
| if (options.model) this.model = options.model; | |
| if (options.comparator !== void 0) this.comparator = options.comparator; | |
| this._reset(); | |
| this.initialize.apply(this, arguments); | |
| if (models) this.reset(models, _.extend({silent: true}, options)); | |
| }; | |
| // Default options for `Collection#set`. | |
| var setOptions = {add: true, remove: true, merge: true}; | |
| var addOptions = {add: true, remove: false}; | |
| // Define the Collection's inheritable methods. | |
| _.extend(Collection.prototype, Events, { | |
| // The default model for a collection is just a **Backbone.Model**. | |
| // This should be overridden in most cases. | |
| model: Model, | |
| // Initialize is an empty function by default. Override it with your own | |
| // initialization logic. | |
| initialize: function(){}, | |
| // The JSON representation of a Collection is an array of the | |
| // models' attributes. | |
| toJSON: function(options) { | |
| return this.map(function(model){ return model.toJSON(options); }); | |
| }, | |
| // Proxy `Backbone.sync` by default. | |
| sync: function() { | |
| return Backbone.sync.apply(this, arguments); | |
| }, | |
| // Add a model, or list of models to the set. | |
| add: function(models, options) { | |
| return this.set(models, _.extend({merge: false}, options, addOptions)); | |
| }, | |
| // Remove a model, or a list of models from the set. | |
| remove: function(models, options) { | |
| var singular = !_.isArray(models); | |
| models = singular ? [models] : _.clone(models); | |
| options || (options = {}); | |
| for (var i = 0, length = models.length; i < length; i++) { | |
| var model = models[i] = this.get(models[i]); | |
| if (!model) continue; | |
| var id = this.modelId(model.attributes); | |
| if (id != null) delete this._byId[id]; | |
| delete this._byId[model.cid]; | |
| var index = this.indexOf(model); | |
| this.models.splice(index, 1); | |
| this.length--; | |
| if (!options.silent) { | |
| options.index = index; | |
| model.trigger('remove', model, this, options); | |
| } | |
| this._removeReference(model, options); | |
| } | |
| return singular ? models[0] : models; | |
| }, | |
| // Update a collection by `set`-ing a new list of models, adding new ones, | |
| // removing models that are no longer present, and merging models that | |
| // already exist in the collection, as necessary. Similar to **Model#set**, | |
| // the core operation for updating the data contained by the collection. | |
| set: function(models, options) { | |
| options = _.defaults({}, options, setOptions); | |
| if (options.parse) models = this.parse(models, options); | |
| var singular = !_.isArray(models); | |
| models = singular ? (models ? [models] : []) : models.slice(); | |
| var id, model, attrs, existing, sort; | |
| var at = options.at; | |
| var sortable = this.comparator && (at == null) && options.sort !== false; | |
| var sortAttr = _.isString(this.comparator) ? this.comparator : null; | |
| var toAdd = [], toRemove = [], modelMap = {}; | |
| var add = options.add, merge = options.merge, remove = options.remove; | |
| var order = !sortable && add && remove ? [] : false; | |
| // Turn bare objects into model references, and prevent invalid models | |
| // from being added. | |
| for (var i = 0, length = models.length; i < length; i++) { | |
| attrs = models[i]; | |
| // If a duplicate is found, prevent it from being added and | |
| // optionally merge it into the existing model. | |
| if (existing = this.get(attrs)) { | |
| if (remove) modelMap[existing.cid] = true; | |
| if (merge && attrs !== existing) { | |
| attrs = this._isModel(attrs) ? attrs.attributes : attrs; | |
| if (options.parse) attrs = existing.parse(attrs, options); | |
| existing.set(attrs, options); | |
| if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true; | |
| } | |
| models[i] = existing; | |
| // If this is a new, valid model, push it to the `toAdd` list. | |
| } else if (add) { | |
| model = models[i] = this._prepareModel(attrs, options); | |
| if (!model) continue; | |
| toAdd.push(model); | |
| this._addReference(model, options); | |
| } | |
| // Do not add multiple models with the same `id`. | |
| model = existing || model; | |
| if (!model) continue; | |
| id = this.modelId(model.attributes); | |
| if (order && (model.isNew() || !modelMap[id])) order.push(model); | |
| modelMap[id] = true; | |
| } | |
| // Remove nonexistent models if appropriate. | |
| if (remove) { | |
| for (var i = 0, length = this.length; i < length; i++) { | |
| if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model); | |
| } | |
| if (toRemove.length) this.remove(toRemove, options); | |
| } | |
| // See if sorting is needed, update `length` and splice in new models. | |
| if (toAdd.length || (order && order.length)) { | |
| if (sortable) sort = true; | |
| this.length += toAdd.length; | |
| if (at != null) { | |
| for (var i = 0, length = toAdd.length; i < length; i++) { | |
| this.models.splice(at + i, 0, toAdd[i]); | |
| } | |
| } else { | |
| if (order) this.models.length = 0; | |
| var orderedModels = order || toAdd; | |
| for (var i = 0, length = orderedModels.length; i < length; i++) { | |
| this.models.push(orderedModels[i]); | |
| } | |
| } | |
| } | |
| // Silently sort the collection if appropriate. | |
| if (sort) this.sort({silent: true}); | |
| // Unless silenced, it's time to fire all appropriate add/sort events. | |
| if (!options.silent) { | |
| var addOpts = at != null ? _.clone(options) : options; | |
| for (var i = 0, length = toAdd.length; i < length; i++) { | |
| if (at != null) addOpts.index = at + i; | |
| (model = toAdd[i]).trigger('add', model, this, addOpts); | |
| } | |
| if (sort || (order && order.length)) this.trigger('sort', this, options); | |
| } | |
| // Return the added (or merged) model (or models). | |
| return singular ? models[0] : models; | |
| }, | |
| // When you have more items than you want to add or remove individually, | |
| // you can reset the entire set with a new list of models, without firing | |
| // any granular `add` or `remove` events. Fires `reset` when finished. | |
| // Useful for bulk operations and optimizations. | |
| reset: function(models, options) { | |
| options = options ? _.clone(options) : {}; | |
| for (var i = 0, length = this.models.length; i < length; i++) { | |
| this._removeReference(this.models[i], options); | |
| } | |
| options.previousModels = this.models; | |
| this._reset(); | |
| models = this.add(models, _.extend({silent: true}, options)); | |
| if (!options.silent) this.trigger('reset', this, options); | |
| return models; | |
| }, | |
| // Add a model to the end of the collection. | |
| push: function(model, options) { | |
| return this.add(model, _.extend({at: this.length}, options)); | |
| }, | |
| // Remove a model from the end of the collection. | |
| pop: function(options) { | |
| var model = this.at(this.length - 1); | |
| this.remove(model, options); | |
| return model; | |
| }, | |
| // Add a model to the beginning of the collection. | |
| unshift: function(model, options) { | |
| return this.add(model, _.extend({at: 0}, options)); | |
| }, | |
| // Remove a model from the beginning of the collection. | |
| shift: function(options) { | |
| var model = this.at(0); | |
| this.remove(model, options); | |
| return model; | |
| }, | |
| // Slice out a sub-array of models from the collection. | |
| slice: function() { | |
| return slice.apply(this.models, arguments); | |
| }, | |
| // Get a model from the set by id. | |
| get: function(obj) { | |
| if (obj == null) return void 0; | |
| var id = this.modelId(this._isModel(obj) ? obj.attributes : obj); | |
| return this._byId[obj] || this._byId[id] || this._byId[obj.cid]; | |
| }, | |
| // Get the model at the given index. | |
| at: function(index) { | |
| if (index < 0) index += this.length; | |
| return this.models[index]; | |
| }, | |
| // Return models with matching attributes. Useful for simple cases of | |
| // `filter`. | |
| where: function(attrs, first) { | |
| if (_.isEmpty(attrs)) return first ? void 0 : []; | |
| return this[first ? 'find' : 'filter'](function(model) { | |
| for (var key in attrs) { | |
| if (attrs[key] !== model.get(key)) return false; | |
| } | |
| return true; | |
| }); | |
| }, | |
| // Return the first model with matching attributes. Useful for simple cases | |
| // of `find`. | |
| findWhere: function(attrs) { | |
| return this.where(attrs, true); | |
| }, | |
| // Force the collection to re-sort itself. You don't need to call this under | |
| // normal circumstances, as the set will maintain sort order as each item | |
| // is added. | |
| sort: function(options) { | |
| if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); | |
| options || (options = {}); | |
| // Run sort based on type of `comparator`. | |
| if (_.isString(this.comparator) || this.comparator.length === 1) { | |
| this.models = this.sortBy(this.comparator, this); | |
| } else { | |
| this.models.sort(_.bind(this.comparator, this)); | |
| } | |
| if (!options.silent) this.trigger('sort', this, options); | |
| return this; | |
| }, | |
| // Pluck an attribute from each model in the collection. | |
| pluck: function(attr) { | |
| return _.invoke(this.models, 'get', attr); | |
| }, | |
| // Fetch the default set of models for this collection, resetting the | |
| // collection when they arrive. If `reset: true` is passed, the response | |
| // data will be passed through the `reset` method instead of `set`. | |
| fetch: function(options) { | |
| options = options ? _.clone(options) : {}; | |
| if (options.parse === void 0) options.parse = true; | |
| var success = options.success; | |
| var collection = this; | |
| options.success = function(resp) { | |
| var method = options.reset ? 'reset' : 'set'; | |
| collection[method](resp, options); | |
| if (success) success(collection, resp, options); | |
| collection.trigger('sync', collection, resp, options); | |
| }; | |
| wrapError(this, options); | |
| return this.sync('read', this, options); | |
| }, | |
| // Create a new instance of a model in this collection. Add the model to the | |
| // collection immediately, unless `wait: true` is passed, in which case we | |
| // wait for the server to agree. | |
| create: function(model, options) { | |
| options = options ? _.clone(options) : {}; | |
| if (!(model = this._prepareModel(model, options))) return false; | |
| if (!options.wait) this.add(model, options); | |
| var collection = this; | |
| var success = options.success; | |
| options.success = function(model, resp) { | |
| if (options.wait) collection.add(model, options); | |
| if (success) success(model, resp, options); | |
| }; | |
| model.save(null, options); | |
| return model; | |
| }, | |
| // **parse** converts a response into a list of models to be added to the | |
| // collection. The default implementation is just to pass it through. | |
| parse: function(resp, options) { | |
| return resp; | |
| }, | |
| // Create a new collection with an identical list of models as this one. | |
| clone: function() { | |
| return new this.constructor(this.models, { | |
| model: this.model, | |
| comparator: this.comparator | |
| }); | |
| }, | |
| // Define how to uniquely identify models in the collection. | |
| modelId: function (attrs) { | |
| return attrs[this.model.prototype.idAttribute || 'id']; | |
| }, | |
| // Private method to reset all internal state. Called when the collection | |
| // is first initialized or reset. | |
| _reset: function() { | |
| this.length = 0; | |
| this.models = []; | |
| this._byId = {}; | |
| }, | |
| // Prepare a hash of attributes (or other model) to be added to this | |
| // collection. | |
| _prepareModel: function(attrs, options) { | |
| if (this._isModel(attrs)) { | |
| if (!attrs.collection) attrs.collection = this; | |
| return attrs; | |
| } | |
| options = options ? _.clone(options) : {}; | |
| options.collection = this; | |
| var model = new this.model(attrs, options); | |
| if (!model.validationError) return model; | |
| this.trigger('invalid', this, model.validationError, options); | |
| return false; | |
| }, | |
| // Method for checking whether an object should be considered a model for | |
| // the purposes of adding to the collection. | |
| _isModel: function (model) { | |
| return model instanceof Model; | |
| }, | |
| // Internal method to create a model's ties to a collection. | |
| _addReference: function(model, options) { | |
| this._byId[model.cid] = model; | |
| var id = this.modelId(model.attributes); | |
| if (id != null) this._byId[id] = model; | |
| model.on('all', this._onModelEvent, this); | |
| }, | |
| // Internal method to sever a model's ties to a collection. | |
| _removeReference: function(model, options) { | |
| if (this === model.collection) delete model.collection; | |
| model.off('all', this._onModelEvent, this); | |
| }, | |
| // Internal method called every time a model in the set fires an event. | |
| // Sets need to update their indexes when models change ids. All other | |
| // events simply proxy through. "add" and "remove" events that originate | |
| // in other collections are ignored. | |
| _onModelEvent: function(event, model, collection, options) { | |
| if ((event === 'add' || event === 'remove') && collection !== this) return; | |
| if (event === 'destroy') this.remove(model, options); | |
| if (event === 'change') { | |
| var prevId = this.modelId(model.previousAttributes()); | |
| var id = this.modelId(model.attributes); | |
| if (prevId !== id) { | |
| if (prevId != null) delete this._byId[prevId]; | |
| if (id != null) this._byId[id] = model; | |
| } | |
| } | |
| this.trigger.apply(this, arguments); | |
| } | |
| }); | |
| // Underscore methods that we want to implement on the Collection. | |
| // 90% of the core usefulness of Backbone Collections is actually implemented | |
| // right here: | |
| var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl', | |
| 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select', | |
| 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke', | |
| 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest', | |
| 'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle', | |
| 'lastIndexOf', 'isEmpty', 'chain', 'sample', 'partition']; | |
| // Mix in each Underscore method as a proxy to `Collection#models`. | |
| _.each(methods, function(method) { | |
| if (!_[method]) return; | |
| Collection.prototype[method] = function() { | |
| var args = slice.call(arguments); | |
| args.unshift(this.models); | |
| return _[method].apply(_, args); | |
| }; | |
| }); | |
| // Underscore methods that take a property name as an argument. | |
| var attributeMethods = ['groupBy', 'countBy', 'sortBy', 'indexBy']; | |
| // Use attributes instead of properties. | |
| _.each(attributeMethods, function(method) { | |
| if (!_[method]) return; | |
| Collection.prototype[method] = function(value, context) { | |
| var iterator = _.isFunction(value) ? value : function(model) { | |
| return model.get(value); | |
| }; | |
| return _[method](this.models, iterator, context); | |
| }; | |
| }); | |
| // Backbone.View | |
| // ------------- | |
| // Backbone Views are almost more convention than they are actual code. A View | |
| // is simply a JavaScript object that represents a logical chunk of UI in the | |
| // DOM. This might be a single item, an entire list, a sidebar or panel, or | |
| // even the surrounding frame which wraps your whole app. Defining a chunk of | |
| // UI as a **View** allows you to define your DOM events declaratively, without | |
| // having to worry about render order ... and makes it easy for the view to | |
| // react to specific changes in the state of your models. | |
| // Creating a Backbone.View creates its initial element outside of the DOM, | |
| // if an existing element is not provided... | |
| var View = Backbone.View = function(options) { | |
| this.cid = _.uniqueId('view'); | |
| options || (options = {}); | |
| _.extend(this, _.pick(options, viewOptions)); | |
| this._ensureElement(); | |
| this.initialize.apply(this, arguments); | |
| }; | |
| // Cached regex to split keys for `delegate`. | |
| var delegateEventSplitter = /^(\S+)\s*(.*)$/; | |
| // List of view options to be merged as properties. | |
| var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; | |
| // Set up all inheritable **Backbone.View** properties and methods. | |
| _.extend(View.prototype, Events, { | |
| // The default `tagName` of a View's element is `"div"`. | |
| tagName: 'div', | |
| // jQuery delegate for element lookup, scoped to DOM elements within the | |
| // current view. This should be preferred to global lookups where possible. | |
| $: function(selector) { | |
| return this.$el.find(selector); | |
| }, | |
| // Initialize is an empty function by default. Override it with your own | |
| // initialization logic. | |
| initialize: function(){}, | |
| // **render** is the core function that your view should override, in order | |
| // to populate its element (`this.el`), with the appropriate HTML. The | |
| // convention is for **render** to always return `this`. | |
| render: function() { | |
| return this; | |
| }, | |
| // Remove this view by taking the element out of the DOM, and removing any | |
| // applicable Backbone.Events listeners. | |
| remove: function() { | |
| this._removeElement(); | |
| this.stopListening(); | |
| return this; | |
| }, | |
| // Remove this view's element from the document and all event listeners | |
| // attached to it. Exposed for subclasses using an alternative DOM | |
| // manipulation API. | |
| _removeElement: function() { | |
| this.$el.remove(); | |
| }, | |
| // Change the view's element (`this.el` property) and re-delegate the | |
| // view's events on the new element. | |
| setElement: function(element) { | |
| this.undelegateEvents(); | |
| this._setElement(element); | |
| this.delegateEvents(); | |
| return this; | |
| }, | |
| // Creates the `this.el` and `this.$el` references for this view using the | |
| // given `el`. `el` can be a CSS selector or an HTML string, a jQuery | |
| // context or an element. Subclasses can override this to utilize an | |
| // alternative DOM manipulation API and are only required to set the | |
| // `this.el` property. | |
| _setElement: function(el) { | |
| this.$el = el instanceof Backbone.$ ? el : Backbone.$(el); | |
| this.el = this.$el[0]; | |
| }, | |
| // Set callbacks, where `this.events` is a hash of | |
| // | |
| // *{"event selector": "callback"}* | |
| // | |
| // { | |
| // 'mousedown .title': 'edit', | |
| // 'click .button': 'save', | |
| // 'click .open': function(e) { ... } | |
| // } | |
| // | |
| // pairs. Callbacks will be bound to the view, with `this` set properly. | |
| // Uses event delegation for efficiency. | |
| // Omitting the selector binds the event to `this.el`. | |
| delegateEvents: function(events) { | |
| if (!(events || (events = _.result(this, 'events')))) return this; | |
| this.undelegateEvents(); | |
| for (var key in events) { | |
| var method = events[key]; | |
| if (!_.isFunction(method)) method = this[events[key]]; | |
| if (!method) continue; | |
| var match = key.match(delegateEventSplitter); | |
| this.delegate(match[1], match[2], _.bind(method, this)); | |
| } | |
| return this; | |
| }, | |
| // Add a single event listener to the view's element (or a child element | |
| // using `selector`). This only works for delegate-able events: not `focus`, | |
| // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer. | |
| delegate: function(eventName, selector, listener) { | |
| this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener); | |
| }, | |
| // Clears all callbacks previously bound to the view by `delegateEvents`. | |
| // You usually don't need to use this, but may wish to if you have multiple | |
| // Backbone views attached to the same DOM element. | |
| undelegateEvents: function() { | |
| if (this.$el) this.$el.off('.delegateEvents' + this.cid); | |
| return this; | |
| }, | |
| // A finer-grained `undelegateEvents` for removing a single delegated event. | |
| // `selector` and `listener` are both optional. | |
| undelegate: function(eventName, selector, listener) { | |
| this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener); | |
| }, | |
| // Produces a DOM element to be assigned to your view. Exposed for | |
| // subclasses using an alternative DOM manipulation API. | |
| _createElement: function(tagName) { | |
| return document.createElement(tagName); | |
| }, | |
| // Ensure that the View has a DOM element to render into. | |
| // If `this.el` is a string, pass it through `$()`, take the first | |
| // matching element, and re-assign it to `el`. Otherwise, create | |
| // an element from the `id`, `className` and `tagName` properties. | |
| _ensureElement: function() { | |
| if (!this.el) { | |
| var attrs = _.extend({}, _.result(this, 'attributes')); | |
| if (this.id) attrs.id = _.result(this, 'id'); | |
| if (this.className) attrs['class'] = _.result(this, 'className'); | |
| this.setElement(this._createElement(_.result(this, 'tagName'))); | |
| this._setAttributes(attrs); | |
| } else { | |
| this.setElement(_.result(this, 'el')); | |
| } | |
| }, | |
| // Set attributes from a hash on this view's element. Exposed for | |
| // subclasses using an alternative DOM manipulation API. | |
| _setAttributes: function(attributes) { | |
| this.$el.attr(attributes); | |
| } | |
| }); | |
| // Backbone.sync | |
| // ------------- | |
| // Override this function to change the manner in which Backbone persists | |
| // models to the server. You will be passed the type of request, and the | |
| // model in question. By default, makes a RESTful Ajax request | |
| // to the model's `url()`. Some possible customizations could be: | |
| // | |
| // * Use `setTimeout` to batch rapid-fire updates into a single request. | |
| // * Send up the models as XML instead of JSON. | |
| // * Persist models via WebSockets instead of Ajax. | |
| // | |
| // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests | |
| // as `POST`, with a `_method` parameter containing the true HTTP method, | |
| // as well as all requests with the body as `application/x-www-form-urlencoded` | |
| // instead of `application/json` with the model in a param named `model`. | |
| // Useful when interfacing with server-side languages like **PHP** that make | |
| // it difficult to read the body of `PUT` requests. | |
| Backbone.sync = function(method, model, options) { | |
| var type = methodMap[method]; | |
| // Default options, unless specified. | |
| _.defaults(options || (options = {}), { | |
| emulateHTTP: Backbone.emulateHTTP, | |
| emulateJSON: Backbone.emulateJSON | |
| }); | |
| // Default JSON-request options. | |
| var params = {type: type, dataType: 'json'}; | |
| // Ensure that we have a URL. | |
| if (!options.url) { | |
| params.url = _.result(model, 'url') || urlError(); | |
| } | |
| // Ensure that we have the appropriate request data. | |
| if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { | |
| params.contentType = 'application/json'; | |
| params.data = JSON.stringify(options.attrs || model.toJSON(options)); | |
| } | |
| // For older servers, emulate JSON by encoding the request into an HTML-form. | |
| if (options.emulateJSON) { | |
| params.contentType = 'application/x-www-form-urlencoded'; | |
| params.data = params.data ? {model: params.data} : {}; | |
| } | |
| // For older servers, emulate HTTP by mimicking the HTTP method with `_method` | |
| // And an `X-HTTP-Method-Override` header. | |
| if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { | |
| params.type = 'POST'; | |
| if (options.emulateJSON) params.data._method = type; | |
| var beforeSend = options.beforeSend; | |
| options.beforeSend = function(xhr) { | |
| xhr.setRequestHeader('X-HTTP-Method-Override', type); | |
| if (beforeSend) return beforeSend.apply(this, arguments); | |
| }; | |
| } | |
| // Don't process data on a non-GET request. | |
| if (params.type !== 'GET' && !options.emulateJSON) { | |
| params.processData = false; | |
| } | |
| // Pass along `textStatus` and `errorThrown` from jQuery. | |
| var error = options.error; | |
| options.error = function(xhr, textStatus, errorThrown) { | |
| options.textStatus = textStatus; | |
| options.errorThrown = errorThrown; | |
| if (error) error.apply(this, arguments); | |
| }; | |
| // Make the request, allowing the user to override any Ajax options. | |
| var xhr = options.xhr = Backbone.ajax(_.extend(params, options)); | |
| model.trigger('request', model, xhr, options); | |
| return xhr; | |
| }; | |
| // Map from CRUD to HTTP for our default `Backbone.sync` implementation. | |
| var methodMap = { | |
| 'create': 'POST', | |
| 'update': 'PUT', | |
| 'patch': 'PATCH', | |
| 'delete': 'DELETE', | |
| 'read': 'GET' | |
| }; | |
| // Set the default implementation of `Backbone.ajax` to proxy through to `$`. | |
| // Override this if you'd like to use a different library. | |
| Backbone.ajax = function() { | |
| return Backbone.$.ajax.apply(Backbone.$, arguments); | |
| }; | |
| // Backbone.Router | |
| // --------------- | |
| // Routers map faux-URLs to actions, and fire events when routes are | |
| // matched. Creating a new one sets its `routes` hash, if not set statically. | |
| var Router = Backbone.Router = function(options) { | |
| options || (options = {}); | |
| if (options.routes) this.routes = options.routes; | |
| this._bindRoutes(); | |
| this.initialize.apply(this, arguments); | |
| }; | |
| // Cached regular expressions for matching named param parts and splatted | |
| // parts of route strings. | |
| var optionalParam = /\((.*?)\)/g; | |
| var namedParam = /(\(\?)?:\w+/g; | |
| var splatParam = /\*\w+/g; | |
| var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; | |
| // Set up all inheritable **Backbone.Router** properties and methods. | |
| _.extend(Router.prototype, Events, { | |
| // Initialize is an empty function by default. Override it with your own | |
| // initialization logic. | |
| initialize: function(){}, | |
| // Manually bind a single named route to a callback. For example: | |
| // | |
| // this.route('search/:query/p:num', 'search', function(query, num) { | |
| // ... | |
| // }); | |
| // | |
| route: function(route, name, callback) { | |
| if (!_.isRegExp(route)) route = this._routeToRegExp(route); | |
| if (_.isFunction(name)) { | |
| callback = name; | |
| name = ''; | |
| } | |
| if (!callback) callback = this[name]; | |
| var router = this; | |
| Backbone.history.route(route, function(fragment) { | |
| var args = router._extractParameters(route, fragment); | |
| if (router.execute(callback, args, name) !== false) { | |
| router.trigger.apply(router, ['route:' + name].concat(args)); | |
| router.trigger('route', name, args); | |
| Backbone.history.trigger('route', router, name, args); | |
| } | |
| }); | |
| return this; | |
| }, | |
| // Execute a route handler with the provided parameters. This is an | |
| // excellent place to do pre-route setup or post-route cleanup. | |
| execute: function(callback, args, name) { | |
| if (callback) callback.apply(this, args); | |
| }, | |
| // Simple proxy to `Backbone.history` to save a fragment into the history. | |
| navigate: function(fragment, options) { | |
| Backbone.history.navigate(fragment, options); | |
| return this; | |
| }, | |
| // Bind all defined routes to `Backbone.history`. We have to reverse the | |
| // order of the routes here to support behavior where the most general | |
| // routes can be defined at the bottom of the route map. | |
| _bindRoutes: function() { | |
| if (!this.routes) return; | |
| this.routes = _.result(this, 'routes'); | |
| var route, routes = _.keys(this.routes); | |
| while ((route = routes.pop()) != null) { | |
| this.route(route, this.routes[route]); | |
| } | |
| }, | |
| // Convert a route string into a regular expression, suitable for matching | |
| // against the current location hash. | |
| _routeToRegExp: function(route) { | |
| route = route.replace(escapeRegExp, '\\$&') | |
| .replace(optionalParam, '(?:$1)?') | |
| .replace(namedParam, function(match, optional) { | |
| return optional ? match : '([^/?]+)'; | |
| }) | |
| .replace(splatParam, '([^?]*?)'); | |
| return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$'); | |
| }, | |
| // Given a route, and a URL fragment that it matches, return the array of | |
| // extracted decoded parameters. Empty or unmatched parameters will be | |
| // treated as `null` to normalize cross-browser behavior. | |
| _extractParameters: function(route, fragment) { | |
| var params = route.exec(fragment).slice(1); | |
| return _.map(params, function(param, i) { | |
| // Don't decode the search params. | |
| if (i === params.length - 1) return param || null; | |
| return param ? decodeURIComponent(param) : null; | |
| }); | |
| } | |
| }); | |
| // Backbone.History | |
| // ---------------- | |
| // Handles cross-browser history management, based on either | |
| // [pushState](http://diveintohtml5.info/history.html) and real URLs, or | |
| // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange) | |
| // and URL fragments. If the browser supports neither (old IE, natch), | |
| // falls back to polling. | |
| var History = Backbone.History = function() { | |
| this.handlers = []; | |
| _.bindAll(this, 'checkUrl'); | |
| // Ensure that `History` can be used outside of the browser. | |
| if (typeof window !== 'undefined') { | |
| this.location = window.location; | |
| this.history = window.history; | |
| } | |
| }; | |
| // Cached regex for stripping a leading hash/slash and trailing space. | |
| var routeStripper = /^[#\/]|\s+$/g; | |
| // Cached regex for stripping leading and trailing slashes. | |
| var rootStripper = /^\/+|\/+$/g; | |
| // Cached regex for stripping urls of hash. | |
| var pathStripper = /#.*$/; | |
| // Has the history handling already been started? | |
| History.started = false; | |
| // Set up all inheritable **Backbone.History** properties and methods. | |
| _.extend(History.prototype, Events, { | |
| // The default interval to poll for hash changes, if necessary, is | |
| // twenty times a second. | |
| interval: 50, | |
| // Are we at the app root? | |
| atRoot: function() { | |
| var path = this.location.pathname.replace(/[^\/]$/, '$&/'); | |
| return path === this.root && !this.getSearch(); | |
| }, | |
| // In IE6, the hash fragment and search params are incorrect if the | |
| // fragment contains `?`. | |
| getSearch: function() { | |
| var match = this.location.href.replace(/#.*/, '').match(/\?.+/); | |
| return match ? match[0] : ''; | |
| }, | |
| // Gets the true hash value. Cannot use location.hash directly due to bug | |
| // in Firefox where location.hash will always be decoded. | |
| getHash: function(window) { | |
| var match = (window || this).location.href.match(/#(.*)$/); | |
| return match ? match[1] : ''; | |
| }, | |
| // Get the pathname and search params, without the root. | |
| getPath: function() { | |
| var path = decodeURI(this.location.pathname + this.getSearch()); | |
| var root = this.root.slice(0, -1); | |
| if (!path.indexOf(root)) path = path.slice(root.length); | |
| return path.slice(1); | |
| }, | |
| // Get the cross-browser normalized URL fragment from the path or hash. | |
| getFragment: function(fragment) { | |
| if (fragment == null) { | |
| if (this._hasPushState || !this._wantsHashChange) { | |
| fragment = this.getPath(); | |
| } else { | |
| fragment = this.getHash(); | |
| } | |
| } | |
| return fragment.replace(routeStripper, ''); | |
| }, | |
| // Start the hash change handling, returning `true` if the current URL matches | |
| // an existing route, and `false` otherwise. | |
| start: function(options) { | |
| if (History.started) throw new Error('Backbone.history has already been started'); | |
| History.started = true; | |
| // Figure out the initial configuration. Do we need an iframe? | |
| // Is pushState desired ... is it available? | |
| this.options = _.extend({root: '/'}, this.options, options); | |
| this.root = this.options.root; | |
| this._wantsHashChange = this.options.hashChange !== false; | |
| this._hasHashChange = 'onhashchange' in window; | |
| this._wantsPushState = !!this.options.pushState; | |
| this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState); | |
| this.fragment = this.getFragment(); | |
| // Add a cross-platform `addEventListener` shim for older browsers. | |
| var addEventListener = window.addEventListener || function (eventName, listener) { | |
| return attachEvent('on' + eventName, listener); | |
| }; | |
| // Normalize root to always include a leading and trailing slash. | |
| this.root = ('/' + this.root + '/').replace(rootStripper, '/'); | |
| // Proxy an iframe to handle location events if the browser doesn't | |
| // support the `hashchange` event, HTML5 history, or the user wants | |
| // `hashChange` but not `pushState`. | |
| if (!this._hasHashChange && this._wantsHashChange && (!this._wantsPushState || !this._hasPushState)) { | |
| var iframe = document.createElement('iframe'); | |
| iframe.src = 'javascript:0'; | |
| iframe.style.display = 'none'; | |
| iframe.tabIndex = -1; | |
| var body = document.body; | |
| // Using `appendChild` will throw on IE < 9 if the document is not ready. | |
| this.iframe = body.insertBefore(iframe, body.firstChild).contentWindow; | |
| this.navigate(this.fragment); | |
| } | |
| // Depending on whether we're using pushState or hashes, and whether | |
| // 'onhashchange' is supported, determine how we check the URL state. | |
| if (this._hasPushState) { | |
| addEventListener('popstate', this.checkUrl, false); | |
| } else if (this._wantsHashChange && this._hasHashChange && !this.iframe) { | |
| addEventListener('hashchange', this.checkUrl, false); | |
| } else if (this._wantsHashChange) { | |
| this._checkUrlInterval = setInterval(this.checkUrl, this.interval); | |
| } | |
| // Transition from hashChange to pushState or vice versa if both are | |
| // requested. | |
| if (this._wantsHashChange && this._wantsPushState) { | |
| // If we've started off with a route from a `pushState`-enabled | |
| // browser, but we're currently in a browser that doesn't support it... | |
| if (!this._hasPushState && !this.atRoot()) { | |
| this.location.replace(this.root + '#' + this.getPath()); | |
| // Return immediately as browser will do redirect to new url | |
| return true; | |
| // Or if we've started out with a hash-based route, but we're currently | |
| // in a browser where it could be `pushState`-based instead... | |
| } else if (this._hasPushState && this.atRoot()) { | |
| this.navigate(this.getHash(), {replace: true}); | |
| } | |
| } | |
| if (!this.options.silent) return this.loadUrl(); | |
| }, | |
| // Disable Backbone.history, perhaps temporarily. Not useful in a real app, | |
| // but possibly useful for unit testing Routers. | |
| stop: function() { | |
| // Add a cross-platform `removeEventListener` shim for older browsers. | |
| var removeEventListener = window.removeEventListener || function (eventName, listener) { | |
| return detachEvent('on' + eventName, listener); | |
| }; | |
| // Remove window listeners. | |
| if (this._hasPushState) { | |
| removeEventListener('popstate', this.checkUrl, false); | |
| } else if (this._wantsHashChange && this._hasHashChange && !this.iframe) { | |
| removeEventListener('hashchange', this.checkUrl, false); | |
| } | |
| // Clean up the iframe if necessary. | |
| if (this.iframe) { | |
| document.body.removeChild(this.iframe.frameElement); | |
| this.iframe = null; | |
| } | |
| // Some environments will throw when clearing an undefined interval. | |
| if (this._checkUrlInterval) clearInterval(this._checkUrlInterval); | |
| History.started = false; | |
| }, | |
| // Add a route to be tested when the fragment changes. Routes added later | |
| // may override previous routes. | |
| route: function(route, callback) { | |
| this.handlers.unshift({route: route, callback: callback}); | |
| }, | |
| // Checks the current URL to see if it has changed, and if it has, | |
| // calls `loadUrl`, normalizing across the hidden iframe. | |
| checkUrl: function(e) { | |
| var current = this.getFragment(); | |
| if (current === this.fragment && this.iframe) { | |
| current = this.getHash(this.iframe); | |
| } | |
| if (current === this.fragment) return false; | |
| if (this.iframe) this.navigate(current); | |
| this.loadUrl(); | |
| }, | |
| // Attempt to load the current URL fragment. If a route succeeds with a | |
| // match, returns `true`. If no defined routes matches the fragment, | |
| // returns `false`. | |
| loadUrl: function(fragment) { | |
| fragment = this.fragment = this.getFragment(fragment); | |
| return _.any(this.handlers, function(handler) { | |
| if (handler.route.test(fragment)) { | |
| handler.callback(fragment); | |
| return true; | |
| } | |
| }); | |
| }, | |
| // Save a fragment into the hash history, or replace the URL state if the | |
| // 'replace' option is passed. You are responsible for properly URL-encoding | |
| // the fragment in advance. | |
| // | |
| // The options object can contain `trigger: true` if you wish to have the | |
| // route callback be fired (not usually desirable), or `replace: true`, if | |
| // you wish to modify the current URL without adding an entry to the history. | |
| navigate: function(fragment, options) { | |
| if (!History.started) return false; | |
| if (!options || options === true) options = {trigger: !!options}; | |
| var url = this.root + (fragment = this.getFragment(fragment || '')); | |
| // Strip the hash and decode for matching. | |
| fragment = decodeURI(fragment.replace(pathStripper, '')); | |
| if (this.fragment === fragment) return; | |
| this.fragment = fragment; | |
| // Don't include a trailing slash on the root. | |
| if (fragment === '' && url !== '/') url = url.slice(0, -1); | |
| // If pushState is available, we use it to set the fragment as a real URL. | |
| if (this._hasPushState) { | |
| this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); | |
| // If hash changes haven't been explicitly disabled, update the hash | |
| // fragment to store history. | |
| } else if (this._wantsHashChange) { | |
| this._updateHash(this.location, fragment, options.replace); | |
| if (this.iframe && (fragment !== this.getHash(this.iframe))) { | |
| // Opening and closing the iframe tricks IE7 and earlier to push a | |
| // history entry on hash-tag change. When replace is true, we don't | |
| // want this. | |
| if(!options.replace) this.iframe.document.open().close(); | |
| this._updateHash(this.iframe.location, fragment, options.replace); | |
| } | |
| // If you've told us that you explicitly don't want fallback hashchange- | |
| // based history, then `navigate` becomes a page refresh. | |
| } else { | |
| return this.location.assign(url); | |
| } | |
| if (options.trigger) return this.loadUrl(fragment); | |
| }, | |
| // Update the hash location, either replacing the current entry, or adding | |
| // a new one to the browser history. | |
| _updateHash: function(location, fragment, replace) { | |
| if (replace) { | |
| var href = location.href.replace(/(javascript:|#).*$/, ''); | |
| location.replace(href + '#' + fragment); | |
| } else { | |
| // Some browsers require that `hash` contains a leading #. | |
| location.hash = '#' + fragment; | |
| } | |
| } | |
| }); | |
| // Create the default Backbone.history. | |
| Backbone.history = new History; | |
| // Helpers | |
| // ------- | |
| // Helper function to correctly set up the prototype chain, for subclasses. | |
| // Similar to `goog.inherits`, but uses a hash of prototype properties and | |
| // class properties to be extended. | |
| var extend = function(protoProps, staticProps) { | |
| var parent = this; | |
| var child; | |
| // The constructor function for the new subclass is either defined by you | |
| // (the "constructor" property in your `extend` definition), or defaulted | |
| // by us to simply call the parent's constructor. | |
| if (protoProps && _.has(protoProps, 'constructor')) { | |
| child = protoProps.constructor; | |
| } else { | |
| child = function(){ return parent.apply(this, arguments); }; | |
| } | |
| // Add static properties to the constructor function, if supplied. | |
| _.extend(child, parent, staticProps); | |
| // Set the prototype chain to inherit from `parent`, without calling | |
| // `parent`'s constructor function. | |
| var Surrogate = function(){ this.constructor = child; }; | |
| Surrogate.prototype = parent.prototype; | |
| child.prototype = new Surrogate; | |
| // Add prototype properties (instance properties) to the subclass, | |
| // if supplied. | |
| if (protoProps) _.extend(child.prototype, protoProps); | |
| // Set a convenience property in case the parent's prototype is needed | |
| // later. | |
| child.__super__ = parent.prototype; | |
| return child; | |
| }; | |
| // Set up inheritance for the model, collection, router, view and history. | |
| Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; | |
| // Throw an error when a URL is needed, and none is supplied. | |
| var urlError = function() { | |
| throw new Error('A "url" property or function must be specified'); | |
| }; | |
| // Wrap an optional error callback with a fallback error event. | |
| var wrapError = function(model, options) { | |
| var error = options.error; | |
| options.error = function(resp) { | |
| if (error) error(model, resp, options); | |
| model.trigger('error', model, resp, options); | |
| }; | |
| }; | |
| return Backbone; | |
| })); |