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Windows-Game-master
AIController.cs
AILook.cs
AddForce.cs
BasicController.cs
BattleCenter.cs
CameraSway.cs
Damage.cs
DamageManager.cs
DeadTime.cs
EnemyDead.cs
EnemySpawner.cs
Explosion.cs
ExplosionObject.cs
FlashLight.cs
FlightOnDead.cs
FlightOnHit.cs
FlightSystem.cs
FlightView.cs
GameManager.cs
GameUI.cs
HealActive.cs
Indicator.cs
Mainmeu.cs
ModernIndicator.cs
MouseLock.cs
MoverBullet.cs
MoverMissile.cs
Plane_AI.cs
Plane_Player.cs
PlayerController.cs
PlayerDead.cs
PlayerManager.cs
README.md
RadarSystem.cs
Spawner.cs
TouchScreenVal.cs
WeaponBase.cs
WeaponController.cs
WeaponLauncher.cs
Wheel.cs

README.md

Air Wars

This is a single player air-fight based game built on Unity3D Platform. The scripts were written in C# language using Microsofft Visual Studio.

This game comprises of two modes:

  • Arcade mode: The war was fought on three battlegrounds. One had to lead his forces through all these battlegrounds to lead his country to victory.
  • Survival: In this mode, one has to survive in the battlefield as long as he can.However, the battleground does not change.
Video: you can check out its video here(https://www.youtube.com/watch?v=MJNwBx_Hbhg)
Packages used: Unity asset store(https://www.assetstore.unity3d.com/en/#!/)
Softwares: Unity3D, Microsoft Visual Studio