A Java fractal terrain generator, created as part of my CS dissertation project
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Interfaces
lib
ALGDeposition.java
ALGFault.java
ALGGauss.java
ALGHMF.java
ALGHetero.java
ALGMulti.java
ALGOffset.java
ALGRandom.java
ALGfBm.java
AdvancedFrame.java
AlgorithmFrame.java
CombineFrame.java
Constants.java
EXPJpg.java
EXPRaw.java
EXPStandard.java
EXPTer.java
FLTAbsolute.java
FLTEolian.java
FLTErode.java
FLTGradient.java
FLTInvert.java
FLTSmooth.java
FLTTerrace.java
FLTThermal.java
Filter.java
FiltersFrame.java
IMPJpg.java
IMPRaw.java
IMPStandard.java
IMPTer.java
Landscape Studio.bat
MultiFilter.java
PaintFrame.java
README.md
Rotator.java
TabbedCanvas.java
TerrainGenerator.java
View2DFrame.java
View3DFrame.java

README.md

Landscape Studio

A Java fractal terrain generator, developed in 2006 as part of my dissertation in Computer Science and Artificial Intelligence.

Features include:

  • Wide selection of terrain generation algorithms (e.g. Diamond square, Perlin noise, multi-fractals)
  • Various terrain filters including smoothing, terracing, erosion (Aeolian and thermal)
  • Tabbed workspace to work on and combine multiple heightmaps
  • Import/export in multiple formats, including JPG, RAW, Terragen
  • 2D/3D rendering of generated terrains