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#!/bin/sh
#
# configure -- custom configure script for Residual.
#
# Residual is the legal property of its developers, whose names
# are too numerous to list here. Please refer to the COPYRIGHT
# file distributed with this source distribution.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# Save the current environment variables for next runs
SAVED_CONFIGFLAGS=$@
SAVED_LDFLAGS=$LDFLAGS
SAVED_CXX=$CXX
SAVED_CXXFLAGS=$CXXFLAGS
SAVED_CPPFLAGS=$CPPFLAGS
SAVED_ASFLAGS=$ASFLAGS
SAVED_WINDRESFLAGS=$WINDRESFLAGS
# Use environment vars if set
CXXFLAGS="$CXXFLAGS $CPPFLAGS"
# Backslashes into forward slashes:
# The following OS/2 specific code is performed to deal with handling of backslashes by ksh.
# Borrowed from the Sane configure script
if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then
ac_save_IFS="$IFS"
IFS="\\"
ac_TEMP_PATH=
for ac_dir in $PATH; do
IFS=$ac_save_IFS
if test -z "$ac_TEMP_PATH"; then
ac_TEMP_PATH="$ac_dir"
else
ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir"
fi
done
PATH="$ac_TEMP_PATH"
export PATH
unset ac_TEMP_PATH
fi
set_var() {
eval ${1}='${2}'
}
get_var() {
eval echo \$${1}
}
# Add an engine: id name build subengines
add_engine() {
_engines="${_engines} ${1}"
if test "${3}" = "no" ; then
set_var _wip_engines "${_wip_engines} ${1}"
fi
set_var _engine_${1}_name "${2}"
set_var _engine_${1}_build "${3}"
set_var _engine_${1}_build_default "${3}"
set_var _engine_${1}_subengines "${4}"
for sub in ${4}; do
set_var _engine_${sub}_sub "yes"
done
}
add_engine grim "Grim" yes
#
# Default settings
#
# Default lib behaviour yes/no/auto
_vorbis=auto
_tremor=auto
_tremolo=no
_flac=auto
_mad=auto
_alsa=auto
_seq_midi=auto
_timidity=auto
_zlib=auto
_mpeg2=no
_fluidsynth=auto
_opengl=auto
_opengles=no
_readline=auto
_taskbar=yes
_libunity=auto
# Default option behaviour yes/no
_debug_build=auto
_release_build=auto
_verbose_build=no
_text_console=no
_mt32emu=no
_enable_prof=no
_global_constructors=no
_bink=yes
_smush=yes
_monkey4=yes
# Default vkeybd/keymapper options
_vkeybd=no
_keymapper=no
# GUI translation options
_translation=no
# Default platform settings
_backend=sdl
_dynamic_modules=no
_elf_loader=no
_plugins_default=static
_plugin_prefix=
_plugin_suffix=
_nasm=auto
# Default commands
_ranlib=ranlib
_strip=strip
_ar="ar cru"
_as="as"
_windres=windres
_stagingpath="staging"
_win32path="C:/residual"
_aos4path="Games:Residual"
_staticlibpath=/sw
_sdlconfig=sdl-config
_sdlpath="$PATH"
_nasmpath="$PATH"
NASMFLAGS=""
NASM=""
_tainted_build=no
# The following variables are automatically detected, and should not
# be modified otherwise. Consider them read-only.
_posix=no
_endian=unknown
_need_memalign=yes
_have_x86=no
_arm_asm=no
# Directories for installing Residual.
# This list is closely based on what GNU autoconf does,
# although the default value for datadir differs.
# Like GNU autoconf, we distinguish datadir and datarootdir
# to make it possible to change e.g. the location of the
# man pages independently of that of the engine data files,
# which are placed inside $datadir/residual
prefix=NONE
exec_prefix=NONE
bindir='${exec_prefix}/bin'
libdir='${exec_prefix}/lib'
datarootdir='${prefix}/share'
datadir='${datarootdir}/residual'
mandir='${datarootdir}/man'
docdir='${datarootdir}/doc/residual'
#localedir='${datarootdir}/locale'
# For cross compiling
_host=""
_host_cpu=""
_host_vendor=""
_host_os=""
_host_alias=""
_srcdir=`dirname $0`
_port_mk="ports.mk"
# Use temp files in the build directory
TMPO=./residual-conf
TMPC=${TMPO}.cpp
TMPLOG=config.log
cc_check_no_clean() {
echo >> "$TMPLOG"
cat "$TMPC" >> "$TMPLOG"
echo >> "$TMPLOG"
echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG"
rm -f "$TMPO$HOSTEXEEXT"
( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1
TMPR="$?"
echo "return code: $TMPR" >> "$TMPLOG"
echo >> "$TMPLOG"
return "$TMPR"
}
cc_check_clean() {
rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@"
}
cc_check() {
cc_check_no_clean "$@"
TMPR="$?"
cc_check_clean
return "$TMPR"
}
cc_check_define() {
cat > $TMPC << EOF
int main(void) {
#ifndef $1
syntax error
#endif
return 0;
}
EOF
cc_check -c
return $?
}
gcc_get_define() {
echo "" | $CXX -dM -E - | fgrep "$1" | head -n1 | cut -d ' ' -f 3-
}
#
# Function to provide echo -n for bourne shells that don't have it
#
echo_n() {
printf "$@"
}
echocheck() {
echo_n "Checking for $@... "
}
# Add a line of data to config.mk.
add_line_to_config_mk() {
_config_mk_data="$_config_mk_data"'
'"$1"
}
# Add a line of data to config.h.
add_line_to_config_h() {
_config_h_data="$_config_h_data"'
'"$1"
}
# Conditionally add a line of data to config.h. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "$2"
else
add_line_to_config_h "/* $2 */"
fi
}
# Conditionally add a line of data to config.mk. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_mk_if_yes() {
if test "$1" = yes ; then
add_line_to_config_mk "$2"
else
add_line_to_config_mk "# $2"
fi
}
# Conditionally add a '#define' line to config.h. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h, otherwise "#undef $2".
define_in_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
else
add_line_to_config_h "#undef $2"
fi
}
# Conditionally add definitions to config.h and config.mk. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h and "$2 = 1" to config.mk.
# Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk
define_in_config_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
add_line_to_config_mk "$2 = 1"
else
add_line_to_config_h "#undef $2"
add_line_to_config_mk "# $2 = 1"
fi
}
#
# Determine sdl-config
#
# TODO: small bit of code to test sdl usability
find_sdlconfig() {
echo_n "Looking for sdl-config... "
sdlconfigs="$_sdlconfig:sdl-config:sdl11-config:sdl12-config"
_sdlconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_sdlpath; do
#reset separator to parse sdlconfigs
IFS=":"
for sdlconfig in $sdlconfigs; do
if test -f "$path_dir/$sdlconfig" ; then
_sdlconfig="$path_dir/$sdlconfig"
echo $_sdlconfig
# Save the prefix
_sdlpath=$path_dir
if test `basename $path_dir` = bin ; then
_sdlpath=`dirname $path_dir`
fi
# break at first sdl-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_sdlconfig"; then
echo "none found!"
exit 1
fi
}
#
# Determine extension used for executables
#
get_system_exe_extension() {
case $1 in
arm-riscos)
_exeext=",ff8"
;;
dreamcast | ds | gamecube | n64 | ps2 | psp | wii)
_exeext=".elf"
;;
gph-linux)
_exeext=".gph"
;;
mingw* | *os2-emx | wince)
_exeext=".exe"
;;
*)
_exeext=""
;;
esac
}
#
# Generic options functions
#
# Show the configure help line for an option
option_help() {
tmpopt=`echo $1 | sed 's/_/-/g'`
option=`echo "--${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"`
echo " ${option} ${2}"
}
# Show an error about an unknown option
option_error() {
echo "error: unrecognised option: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
#
# Engine handling functions
#
# Get the name of the engine
get_engine_name() {
get_var _engine_$1_name
}
# Will this engine be built?
get_engine_build() {
get_var _engine_$1_build
}
# Was this engine set to be built by default?
get_engine_build_default() {
get_var _engine_$1_build_default
}
# Get the subengines
get_engine_subengines() {
get_var _engine_$1_subengines
}
# Ask if this is a subengine
get_engine_sub() {
sub=`get_var _engine_$1_sub`
if test -z "$sub" ; then
sub=no
fi
echo $sub
}
# Enable *all* engines
engine_enable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "yes"
done
}
# Disable *all* engines
engine_disable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "no"
done
}
# Enable the given engine
engine_enable() {
# Get the parameter
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
eng=`echo $1 | cut -d '=' -f 1`
opt=`echo $1 | cut -d '=' -f 2`
else
eng=$1
opt=yes
fi
engine=`echo $eng | sed 's/-/_/g'`
# Filter the parameter for the subengines
if test "`get_engine_sub ${engine}`" != "no" -a "$opt" != "yes" ; then
option_error
return
fi
if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "$opt"
else
option_error
fi
else
option_error
fi
}
# Disable the given engine
engine_disable() {
# Filter malformed options
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
option_error
return
fi
engine=`echo $1 | sed 's/-/_/g'`
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "no"
else
option_error
fi
}
# Show the configure help line for a given engine
show_engine_help() {
if test `get_engine_build $1` = yes ; then
option="disable"
do="don't "
else
option="enable"
do=""
fi
name=`get_engine_name $1`
option_help ${option}-${1} "${do}build the ${name} engine"
for sub in `get_engine_subengines $1`; do
show_subengine_help $sub $1
done
}
# Show the configure help line for a given subengine
show_subengine_help() {
if test `get_engine_build $1` = yes ; then
option="disable"
do="exclude"
else
option="enable"
do="include"
fi
name=`get_engine_name $1`
parent=`get_engine_name $2`
option_help ${option}-${1} "${do} the ${name} in ${parent} engine"
}
# Prepare the strings about the engines to build
prepare_engine_build_strings() {
string=`get_engine_build_string $1 static`
if test -n "$string" ; then
_engines_built_static="${_engines_built_static}#$string@"
fi
string=`get_engine_build_string $1 dynamic`
if test -n "$string" ; then
_engines_built_dynamic="${_engines_built_dynamic}#$string@"
fi
string=`get_engine_build_string $1 no`
if test -n "$string" ; then
_engines_skipped="${_engines_skipped}#$string@"
fi
string=`get_engine_build_string $1 wip`
if test -n "$string" ; then
_engines_built_wip="${_engines_built_wip}#$string@"
fi
}
# Get the string about building an engine
get_engine_build_string() {
engine_string=""
engine_build=`get_engine_build $1`
engine_build_default=`get_engine_build_default $1`
show=no
# Check if the current engine should be shown for the current status
if test $engine_build = $2 ; then
show=yes
else
# Test for disabled sub-engines
if test $2 = no ; then
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` = no ; then
engine_build=no
show=yes
fi
done
fi
# Test for enabled wip sub-engines
if test $2 = wip ; then
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` != no -a `get_engine_build_default $subeng` = no ; then
show=yes
fi
done
fi
fi
# Convert static/dynamic to yes to ease the check of subengines
if test $engine_build != no ; then
engine_build=yes
fi
# Check if it is a wip engine
if test "$2" = "wip" -a "$engine_build" != "no" -a "$engine_build_default" = no; then
show=yes
fi
# The engine should be shown, build the string
if test $show = yes ; then
build_string_func=get_${1}_build_string
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
engine_string=`$build_string_func $1 $engine_build $2`
else
engine_string=`get_subengines_build_string $1 $engine_build "" $2`
fi
engine_string="`get_engine_name $1` $engine_string"
fi
echo $engine_string
}
# Get the string about building subengines
get_subengines_build_string() {
all=yes
parent_engine=$1
subengine_string=$3
parent_status=$4
parent_engine_build_default=`get_engine_build_default $parent_engine`
for subeng in `get_engine_subengines $parent_engine` ; do
subengine_build=`get_engine_build $subeng`
subengine_build_default=`get_engine_build_default $subeng`
if test \( $subengine_build = $2 -a "$parent_status" != wip \) -o \( "$parent_status" = wip -a $subengine_build != no -a "$subengine_build_default" = no \) ; then
subengine_string="$subengine_string [`get_engine_name $subeng`]"
else
all=no
fi
# handle engines that are on by default and have a single subengine that is off by default
if test "$parent_status" = wip ; then
if test $parent_engine_build_default = yes -a subengine ; then
all=no
fi
fi
done
if test $2 != no ; then
if test -n "$subengine_string" ; then
if test $all = yes ; then
subengine_string="[all games]"
fi
fi
fi
echo $subengine_string
}
#
# Greet user
#
echo "Running Residual configure..."
echo "Configure run on" `date` > $TMPLOG
#
# Check any parameters we received
#
# TODO:
# * Change --disable-mad / --enable-mad to the way it's done in autoconf:
# That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people
# who have Mad/Vorbis/ALSA installed in a non-standard locations.
#
for parm in "$@" ; do
if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then
for engine in $_engines; do
if test `get_engine_sub $engine` = no ; then
engines_help="$engines_help`show_engine_help $engine`
"
fi
done
cat << EOF
Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
--backend=BACKEND backend to build (sdl, null) [sdl]
Installation directories:
--prefix=PREFIX install architecture-independent files in PREFIX
[/usr/local]
--exec-prefix=EPREFIX install architecture-dependent files in EPREFIX
[PREFIX]
By default, \`make install' will install all the files in
\`/usr/local/bin', \`/usr/local/lib' etc. You can specify
an installation prefix other than \`/usr/local' using \`--prefix',
for instance \`--prefix=\$HOME'.
For better control, use the options below.
Fine tuning of the installation directories:
--bindir=DIR user executables [EPREFIX/bin]
--libdir=DIR object code libraries [EPREFIX/lib]
--datarootdir=DIR read-only arch.-independent data root [PREFIX/share]
--datadir=DIR read-only architecture-independent data
[DATAROOTDIR/residual]
--mandir=DIR man documentation [DATAROOTDIR/man]
--docdir=DIR documentation root [DATAROOTDIR/doc/scummvm]
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
Game engines:
--enable-all-engines enable all engines, including those which are
broken or unsupported
--disable-all-engines disable all engines
$engines_help
Optional Features:
--disable-debug disable building with debugging symbols
--enable-Werror treat warnings as errors
--enable-release enable building in release mode (this activates
optimizations)
--enable-profiling enable profiling
--enable-plugins enable the support for dynamic plugins
--default-dynamic make plugins dynamic by default
--disable-mt32emu don't enable the integrated MT-32 emulator
--disable-translation don't build support for translated messages
--disable-taskbar don't build support for taskbar and launcher integration
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build
process
--disable-bink don't build with Bink video support
Optional Libraries:
--with-alsa-prefix=DIR Prefix where alsa is installed (optional)
--disable-alsa disable ALSA midi sound support [autodetect]
--with-ogg-prefix=DIR Prefix where libogg is installed (optional)
--with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional)
--disable-vorbis disable Ogg Vorbis support [autodetect]
--with-tremor-prefix=DIR Prefix where tremor is installed (optional)
--disable-tremor disable tremor support [autodetect]
--with-mad-prefix=DIR Prefix where libmad is installed (optional)
--disable-mad disable libmad (MP3) support [autodetect]
--with-flac-prefix=DIR Prefix where libFLAC is installed (optional)
--disable-flac disable FLAC support [autodetect]
--with-zlib-prefix=DIR Prefix where zlib is installed (optional)
--with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional)
--enable-mpeg2 enable mpeg2 codec for cutscenes [no]
--disable-opengl disable OpenGL (ES) support [autodetect]
--with-fluidsynth-prefix=DIR Prefix where libfluidsynth is
installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
--with-sdl-prefix=DIR Prefix where the sdl-config script is
installed (optional)
--with-nasm-prefix=DIR Prefix where nasm executable is installed (optional)
--disable-nasm disable assembly language optimizations [autodetect]
--with-readline-prefix=DIR Prefix where readline is installed (optional)
--disable-readline disable readline support in text console [autodetect]
--with-libunity-prefix=DIR Prefix where libunity is installed (optional)
--disable-libunity disable Unity launcher integration [autodetect]
Some influential environment variables:
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
nonstandard directory <lib dir>
CXX C++ compiler command
CXXFLAGS C++ compiler flags
CPPFLAGS C++ preprocessor flags, e.g. -I<include dir> if you have
headers in a nonstandard directory <include dir>
ASFLAGS assembler flags
WINDRESFLAGS Windows resource compiler flags
EOF
exit 0
fi
done # for parm in ...
for ac_option in $@; do
case "$ac_option" in
--enable-alsa) _alsa=yes ;;
--disable-alsa) _alsa=no ;;
--enable-seq-midi) _seq_midi=yes ;;
--disable-seq-midi) _seq_midi=no ;;
--enable-timidity) _timidity=yes ;;
--disable-timidity) _timidity=no ;;
--enable-vorbis) _vorbis=yes ;;
--disable-vorbis) _vorbis=no ;;
--enable-tremor) _tremor=yes ;;
--disable-tremor) _tremor=no ;;
--enable-flac) _flac=yes ;;
--disable-flac) _flac=no ;;
--enable-mad) _mad=yes ;;
--disable-mad) _mad=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--enable-mpeg2) _mpeg2=yes ;;
--disable-fluidsynth) _fluidsynth=no ;;
--enable-readline) _readline=yes ;;
--disable-readline) _readline=no ;;
--enable-taskbar) _taskbar=yes ;;
--disable-taskbar) _taskbar=no ;;
--enable-libunity) _libunity=yes ;;
--disable-libunity) _libunity=no ;;
--enable-opengl) _opengl=yes ;;
--disable-opengl) _opengl=no ;;
--enable-bink) _bink=yes ;;
--disable-bink) _bink=no ;;
--enable-verbose-build) _verbose_build=yes ;;
--enable-plugins) _dynamic_modules=yes ;;
--default-dynamic) _plugins_default=dynamic ;;
--enable-mt32emu) _mt32emu=yes ;;
--disable-mt32emu) _mt32emu=no ;;
--enable-translation) _translation=yes ;;
--disable-translation) _translation=no ;;
--enable-vkeybd) _vkeybd=yes ;;
--disable-vkeybd) _vkeybd=no ;;
--enable-keymapper) _keymapper=yes ;;
--disable-keymapper) _keymapper=no ;;
--enable-text-console) _text_console=yes ;;
--disable-text-console) _text_console=no ;;
--with-fluidsynth-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLUIDSYNTH_CFLAGS="-I$arg/include"
FLUIDSYNTH_LIBS="-L$arg/lib"
;;
--with-mpeg2-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MPEG2_CFLAGS="-I$arg/include"
MPEG2_LIBS="-L$arg/lib"
;;
--with-alsa-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ALSA_CFLAGS="-I$arg/include"
ALSA_LIBS="-L$arg/lib"
;;
--with-ogg-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OGG_CFLAGS="-I$arg/include"
OGG_LIBS="-L$arg/lib"
;;
--with-vorbis-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
VORBIS_CFLAGS="-I$arg/include"
VORBIS_LIBS="-L$arg/lib"
;;
--with-tremor-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
TREMOR_CFLAGS="-I$arg/include"
TREMOR_LIBS="-L$arg/lib"
;;
--with-flac-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLAC_CFLAGS="-I$arg/include"
FLAC_LIBS="-L$arg/lib"
;;
--with-mad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MAD_CFLAGS="-I$arg/include"
MAD_LIBS="-L$arg/lib"
;;
--with-zlib-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ZLIB_CFLAGS="-I$arg/include"
ZLIB_LIBS="-L$arg/lib"
;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
READLINE_CFLAGS="-I$arg/include"
READLINE_LIBS="-L$arg/lib"
;;
--with-libunity-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
LIBUNITY_CFLAGS="-I$arg/include"
LIBUNITY_LIBS="-L$arg/lib"
;;
--backend=*)
_backend=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-debug)
_debug_build=yes
;;
--disable-debug)
_debug_build=no
;;
--enable-Werror)
CXXFLAGS="$CXXFLAGS -Werror"
;;
--enable-release)
_release_build=yes
;;
--disable-release)
_release_build=no
;;
--enable-profiling)
_enable_prof=yes
;;
--with-sdl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_sdlpath="$arg:$arg/bin"
;;
--with-nasm-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_nasmpath="$arg:$arg/bin"
;;
--with-staticlib-prefix=*)
_staticlibpath=`echo $ac_option | cut -d '=' -f 2`
;;
--host=*)
_host=`echo $ac_option | cut -d '=' -f 2`
;;
--prefix=*)
prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--exec-prefix=*)
exec_prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--bindir=*)
bindir=`echo $ac_option | cut -d '=' -f 2`
;;
--libdir=*)
libdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datarootdir=*)
datarootdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datadir=*)
datadir=`echo $ac_option | cut -d '=' -f 2`
;;
--mandir=*)
mandir=`echo $ac_option | cut -d '=' -f 2`
;;
--docdir=*)
docdir=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-all-engines)
engine_enable_all
;;
--disable-all-engines)
engine_disable_all
;;
--enable-*)
engine_enable `echo $ac_option | cut -d '-' -f 4-`
;;
--disable-*)
engine_disable `echo $ac_option | cut -d '-' -f 4-`
;;
*)
option_error
;;
esac;
done;
guessed_host=`$_srcdir/config.guess`
get_system_exe_extension $guessed_host
NATIVEEXEEXT=$_exeext
case $_host in
android | android-v7a)
_host_os=android
_host_cpu=arm
_host_alias=arm-linux-androideabi
;;
arm-riscos)
_host_os=riscos
_host_cpu=arm
;;
caanoo)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
;;
dingux)
_host_os=linux
_host_cpu=mipsel
_host_alias=mipsel-linux
;;
dreamcast)
_host_os=dreamcast
_host_cpu=sh
_host_alias=sh-elf
CXXFLAGS="$CXXFLAGS -ml -m4-single-only"
LDFLAGS="$LDFLAGS -ml -m4-single-only"
;;
ds)
_host_os=ds
_host_cpu=arm
_host_alias=arm-eabi
;;
gamecube)
_host_os=gamecube
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
gp2x)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
gp2xwiz)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
i586-mingw32msvc)
_host_os=mingw32msvc
_host_cpu=i586
;;
iphone)
_host_os=iphone
_host_cpu=arm
_host_alias=arm-apple-darwin9
;;
linupy)
_host_os=linux
_host_cpu=arm
;;
motoezx)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnu
;;
motomagx)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
n64)
_host_os=n64
_host_cpu=mips
_host_alias=mips64
;;
neuros)
_host_os=linux
_host_cpu=arm
;;
openpandora)
_host_os=linux
_host_cpu=arm
_host_alias=arm-angstrom-linux-gnueabi
;;
ppc-amigaos)
_host_os=amigaos
_host_cpu=ppc
;;
ps2)
_host_os=ps2
_host_cpu=mips64r5900el
_host_alias=ee
;;
ps3)
_host_os=ps3
_host_cpu=ppc
_host_alias=powerpc64-ps3-elf
# The prefix is always the same on PS3 so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/dev_hdd0/game/SCUM12000/USRDIR
# PS3 apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode PS3 specific directories here.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
psp)
_host_os=psp
_host_cpu=mipsallegrexel
_host_alias=psp
;;
samsungtv)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
webos)
_host_os=webos
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
# The prefix is always the same on WebOS so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/media/cryptofs/apps/usr/palm/applications/org.scummvm.scummvm
# WebOS apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode WebOS specific directories here.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
wii)
_host_os=wii
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
wince)
_host_os=wince
_host_cpu=arm
_host_alias=arm-wince-mingw32ce
;;
*)
if test -n "$_host"; then
guessed_host=`$_srcdir/config.sub $_host`
fi
_host_cpu=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'`
_host_vendor=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'`
_host_os=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'`
;;
esac
if test -z "$_host_alias"; then
_host_alias="$_host_cpu-$_host_os"
else
# if _host_alias was set, default to the standard GNU tools
_ranlib=$_host_alias-ranlib
_strip=$_host_alias-strip
_ar="$_host_alias-ar cru"
_as="$_host_alias-as"
_windres=$_host_alias-windres
fi
#
# Determine extra build flags for debug and/or release builds
#
case $_host in
caanoo | gp2x | gp2xwiz | openpandora | ps2)
if test "$_debug_build" = auto; then
# If you want to debug one of these platforms, use '--disable-release --enable-debug'
_debug_build=no
fi
if test "$_release_build" = auto; then
# Enable release build by default.
_release_build=yes
fi
;;
esac
if test "$_debug_build" != no; then
# debug mode not explicitly disabled -> compile with -g
CXXFLAGS="$CXXFLAGS -g"
fi
if test "$_release_build" = yes; then
# Release mode enabled: enable optimizations. This also
# makes it possible to use -Wuninitialized, so let's do that.
# We will also add a define, which indicates we are doing
# an build for a release version.
CXXFLAGS="$CXXFLAGS -O2"
CXXFLAGS="$CXXFLAGS -Wuninitialized"
DEFINES="$DEFINES -DRELEASE_BUILD"
fi
#
# Determine extension used for executables
#
get_system_exe_extension $_host_os
HOSTEXEPRE=
HOSTEXEEXT=$_exeext
#
# Determine separator used for $PATH
#
case $_host_os in
os2-emx*)
SEPARATOR=";"
;;
*)
SEPARATOR=":"
;;
esac
#
# Platform specific sanity checks
#
case $_host_os in
android)
if test -z "$ANDROID_SDK"; then
echo "Please set ANDROID_SDK in your environment. export ANDROID_SDK=<path to Android SDK>"
exit 1
fi
if test -z "$ANDROID_NDK"; then
echo "Please set ANDROID_NDK in your environment. export ANDROID_NDK=<path to Android NDK>"
exit 1
fi
;;
ds | gamecube | wii)
if test -z "$DEVKITPRO"; then
echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
exit 1
fi
;;
n64)
if test -z "$N64SDK"; then
echo "Please set N64SDK in your environment. export N64SDK=<path to n64 sdk>"
exit 1
fi
;;
ps2)
if test -z "$PS2SDK"; then
echo "Please set PS2SDK in your environment. export PS2SDK=<path to ps2 sdk>"
exit 1
fi
;;
ps3)
if test -z "$PS3DEV"; then
echo "Please set PS3DEV in your environment. export PS3DEV=<path to ps3 toolchain>"
exit 1
fi
;;
psp)
if test -z "$PSPDEV"; then
PSPDEV=`psp-config --pspdev-path`
fi
# TODO: Should we also insist on a valid PSPDEV value?
if test -z "$PSPSDK"; then
PSPSDK=`psp-config --pspsdk-path`
fi
if test -z "$PSPSDK"; then
echo "Please set PSPSDK in your environment. export PSPSDK=<path to psp sdk>"
exit 1
fi
;;
webos)
if test -z "$WEBOS_SDK"; then
echo "Please set WEBOS_SDK in your environment. export WEBOS_SDK=<path to WebOS SDK>"
exit 1
fi
if test -z "$WEBOS_PDK"; then
echo "Please set WEBOS_PDK in your environment. export WEBOS_PDK=<path to WebOS PDK>"
exit 1
fi
;;
*)
;;
esac
#
# Determine the C++ compiler
#
echo_n "Looking for C++ compiler... "
# Check whether the given command is a working C++ compiler
test_compiler() {
cat > tmp_cxx_compiler.cpp << EOF
class Foo { int a; };
int main(int argc, char **argv) {
Foo *a = new Foo(); delete a; return 0;
}
EOF
echo "testing compiler: $1" >> "$TMPLOG"
if test -n "$_host"; then
# In cross-compiling mode, we cannot run the result
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO.o -c tmp_cxx_compiler.cpp" 2> /dev/null && cc_check_clean tmp_cxx_compiler.cpp
else
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO$HOSTEXEEXT tmp_cxx_compiler.cpp" 2> /dev/null && eval "$TMPO$HOSTEXEEXT 2> /dev/null" && cc_check_clean tmp_cxx_compiler.cpp
fi
}
# Prepare a list of candidates for the C++ compiler
if test -n "$CXX" && test_compiler "$CXX"; then
# Use the compiler specified in CXX
echo $CXX
else
if test -n "$_host"; then
compilers="$_host_alias-g++ $_host_alias-c++ $_host-g++ $_host-c++"
else
compilers="g++ c++"
fi
# Iterate over all candidates, pick the first working one
CXX=
for compiler in $compilers; do
if test_compiler $compiler; then
echo "success testing compiler: $compiler" >> "$TMPLOG"
CXX=$compiler
echo $CXX
break
else
echo "failure testing compiler: $compiler" >> "$TMPLOG"
fi
done
fi
if test -z "$CXX"; then
echo "none found!"
exit 1
fi
# By default, use the C++ compiler as linker
LD=$CXX
#
# Determine the compiler version
#
echocheck "compiler version"
# We first check whether we have an Intel compiler here, since the Intel compiler
# can also fake itself as an gcc (to ease compatibility with common Linux etc.
# programs).
have_icc=no
cc_check_define __INTEL_COMPILER && have_icc=yes
if test "$have_icc" = yes; then
add_line_to_config_mk 'HAVE_ICC = 1'
# Make ICC error our on unknown command line options instead of printing
# a warning. This is for example required to make the -Wglobal-destructors
# detection work correctly.
CXXFLAGS="$CXXFLAGS -diag-error 10006,10148"
fi
have_gcc=no
cc_check_define __GNUC__ && have_gcc=yes
if test "$have_gcc" = yes; then
add_line_to_config_mk 'HAVE_GCC = 1'
_cxx_major=`gcc_get_define __GNUC__`
_cxx_minor=`gcc_get_define __GNUC_MINOR__`
cxx_version="`( $CXX -dumpversion ) 2>&1`"
if test -n "`gcc_get_define __clang__`"; then
add_line_to_config_mk 'HAVE_CLANG = 1'
fi
if test "$_cxx_major" -eq 2 && test "$_cxx_minor" -ge 95 || \
test "$_cxx_major" -gt 2 ; then
cxx_version="$cxx_version, ok"
cxx_verc_fail=no
else
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
fi
elif test "$have_icc" = yes; then
cxx_version="`( $CXX -dumpversion ) 2>/dev/null`"
_cxx_major="`echo "${cxx_version}" | sed -ne 's/\([0-9][0-9]*\)\..*/\1/gp'`"
_cxx_minor="`echo "${cxx_version}" | sed -ne 's/[0-9][0-9]*\.\([0-9][0-9]*\)/\1/gp'`"
cxx_version="ICC $cxx_version, ok"
else
# TODO: Big scary warning about unsupported compilers
cxx_version=`( $CXX -version ) 2>&1`
if test "$?" -eq 0; then
cxx_version="`echo "${cxx_version}" | sed -ne 's/^.*[^0-9]\([0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*\).*$/\1/gp'`"
if test -z "${cxx_version}"; then
cxx_version="not found"
cxx_verc_fail=yes
fi
echo non-gcc compiler version ${cxx_version}
else
cxx_version="not found"
cxx_verc_fail=yes
echo found non-gcc compiler version ${cxx_version}
fi
case $_host_os in
irix*)
case $cxx_version in
7.4.4*)
# We just assume this is SGI MIPSpro
_cxx_major=7
_cxx_minor=4
cxx_verc_fail=no
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MDupdate "$(*D)/$(DEPDIR)/$(*F).d"'
add_line_to_config_mk '-include Makedepend'
;;
*)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
esac
;;
*)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
esac
fi
echo "$cxx_version"
#
# Bail out now if now useable compiler was found.
#
if test "$cxx_verc_fail" = yes ; then
echo
echo "The version of your compiler is not supported at this time"
echo "Please ensure you are using GCC >= 2.95"
exit 1
fi
#
# Setup compiler specific CXXFLAGS now that we know the compiler version.
# Foremost, this means enabling various warnings.
# In addition, we set CXX_UPDATE_DEP_FLAG for GCC >= 3.0 and for ICC.
#
if test "$have_gcc" = yes ; then
if test "$_cxx_major" -ge "3" ; then
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
amigaos* | android | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | wii | wince )
;;
*)
CXXFLAGS="$CXXFLAGS -ansi"
;;
esac
CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter"
add_line_to_config_mk 'HAVE_GCC3 = 1'
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
fi;
if test "$_cxx_major" -eq 4 && test "$_cxx_minor" -ge 3 || \
test "$_cxx_major" -gt 4 ; then
CXXFLAGS="$CXXFLAGS -Wno-empty-body"
else
CXXFLAGS="$CXXFLAGS -Wconversion"
fi;
elif test "$have_icc" = yes ; then
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
fi;
# By default, we add -pedantic to the CXXFLAGS to catch some potentially
# non-portable constructs, like use of GNU extensions.
# However, some platforms use GNU extensions in system header files, so
# for these we must not use -pedantic.
case $_host_os in
android | gamecube | psp | wii)
;;
*)
# ICC does not support pedantic, while GCC and clang do.
if test "$have_icc" = no ; then
CXXFLAGS="$CXXFLAGS -pedantic"
fi
;;
esac
# If possible, we want to use -Wglobal-constructors
# However, not all compilers support that, so check whether the active one does.
echocheck "whether -Wglobal-constructors work"
cat > $TMPC << EOF
int main() { return 0; }
EOF
cc_check -Wglobal-constructors && _global_constructors=yes
if test "$_global_constructors" = yes; then
CXXFLAGS="$CXXFLAGS -Wglobal-constructors"
fi
echo $_global_constructors
#
# Check for endianness
#
echo_n "Checking endianness... "
cat > tmp_endianness_check.cpp << EOF
unsigned short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 };
unsigned short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 };
void _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; }
unsigned short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 };
unsigned short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 };
void _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; }
int main() { _ascii (); _ebcdic (); return 0; }
EOF
$CXX $CXXFLAGS -c -o $TMPO.o tmp_endianness_check.cpp
if strings $TMPO.o | grep BIGenDianSyS >/dev/null; then
_endian=big
elif strings $TMPO.o | grep LiTTleEnDian >/dev/null; then
_endian=little
fi
echo $_endian;
cc_check_clean tmp_endianness_check.cpp
case $_endian in
big)
add_line_to_config_h '#undef SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '#define SCUMM_BIG_ENDIAN'
;;
little)
add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '#undef SCUMM_BIG_ENDIAN'
;;
*)
exit 1
;;
esac
#
# Determine a data type with the given length
#
find_type_with_size() {
for datatype in int short char long unknown; do
cat > tmp_find_type_with_size.cpp << EOF
typedef $datatype ac__type_sizeof_;
int main() {
static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)];
test_array [0] = 0;
return 0;
}
EOF
if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp 2>/dev/null ; then
break
else
if test "$datatype" = "unknown"; then
echo "couldn't find data type with $1 bytes"
exit 1
fi
continue
fi
done
cc_check_clean tmp_find_type_with_size.cpp
echo $datatype
}
#
# Determine a size of pointer type
#
find_pointer_size() {
cat > tmp_find_pointer_size.cpp << EOF
int main() {
void *p;
int v = (int)p;
return 0;
}
EOF
$CXX $CXXFLAGS -c -o $TMPO.o tmp_find_pointer_size.cpp 2>/dev/null
status=$?
cc_check_clean tmp_find_pointer_size.cpp
return $status
}
#
# Determine data type sizes
#
echo_n "Type with 1 byte... "
type_1_byte=`find_type_with_size 1`
TMPR="$?"
echo "$type_1_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 2 bytes... "
type_2_byte=`find_type_with_size 2`
TMPR="$?"
echo "$type_2_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 4 bytes... "
type_4_byte=`find_type_with_size 4`
TMPR="$?"
echo "$type_4_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 8 bytes... "
type_8_byte=`find_type_with_size 8`
TMPR="$?"
echo "$type_8_byte"
if test $TMPR -eq 0; then
_def_64bit_type_signed="typedef signed $type_8_byte int64;"
_def_64bit_type_unsigned="typedef unsigned $type_8_byte uint64;"
fi
# force cleanup after check for 8 bytes type
cc_check_clean tmp_find_type_with_size.cpp
echo_n "Target 64 bits... "
find_pointer_size
if test $? -eq 0; then
type_ptr=int32
echo "no"
add_line_to_config_h "/* #define TARGET_64BITS */"
else
type_ptr=int64
echo "yes"
add_line_to_config_h "#define TARGET_64BITS"
fi
#
# Check whether memory alignment is required
#
# For some CPU types, unaligned memory access is either not supported at
# all (and so leads to a crash), requires a super-slow emulation via an
# exception handler, or just results in incorrect results.
# On the other hand, accessing data in a manner that works regardless of
# alignment can be a lot slower than regular access, so we don't want
# to use it if we don't have to.
#
# So we do the following: For CPU families where we know whether unaligned
# access is safe & fast, we enable / disable unaligned access accordingly.
# Otherwise, we just disable memory alignment.
#
# NOTE: In the past, for non-cross compiled builds, we would also run some code
# which would try to test whether unaligned access worked or not. But this test
# could not reliably determine whether unaligned access really worked in all
# situations (and across different implementations of the target CPU arch), nor
# whether it was fast (as opposed to slowly emulated by fault handlers). Hence,
# we do not use this approach anymore.
#
# NOTE: The only kinds of unaligned access we allow are for 2 byte and 4
# byte loads / stores. No promises are made for bigger sizes, such as 8
# or 16 byte loads, for which architectures may behave differently than
# for the smaller sizes.
echo_n "Alignment required... "
case $_host_cpu in
i[3-6]86 | x86_64 | ppc*)
# Unaligned access should work
_need_memalign=no
;;
alpha* | arm* | bfin* | hp* | mips* | sh* | sparc* | ia64 | nv1*)
# Unaligned access is not supported or extremely slow.
_need_memalign=yes
;;
*)
# Status of unaligned access is unknown, so assume the worst.
_need_memalign=yes
;;
esac
echo "$_need_memalign"
define_in_config_h_if_yes $_need_memalign 'SCUMM_NEED_ALIGNMENT'
#
# Check whether we can use x86 asm routines
#
echo_n "Compiling for x86... "
case $_host_cpu in
i386|i486|i586|i686|x86_64)
_have_x86=yes
;;
*)
_have_x86=no
;;
esac
echo "$_have_x86"
define_in_config_h_if_yes $_have_x86 'HAVE_X86'
#
# Check whether to use optimized ARM asm
#
echo_n "Compiling for ARM... "
case $_host_cpu in
arm*)
_arm_asm=yes
;;
*)
_arm_asm=no
;;
esac
echo "$_arm_asm"
define_in_config_if_yes "$_arm_asm" 'USE_ARM_SCALER_ASM'
define_in_config_if_yes "$_arm_asm" 'USE_ARM_SOUND_ASM'
define_in_config_if_yes "$_arm_asm" 'USE_ARM_SMUSH_ASM'
define_in_config_if_yes "$_arm_asm" 'USE_ARM_GFX_ASM'
define_in_config_if_yes "$_arm_asm" 'USE_ARM_COSTUME_ASM'
#
# Determine build settings
#
echo_n "Checking hosttype... "
echo $_host_os
case $_host_os in
amigaos*)
LDFLAGS="$LDFLAGS -use-dynld"
LDFLAGS="$LDFLAGS -L/sdk/local/newlib/lib"
# We have to use 'long' for our 4 byte typedef because AmigaOS already typedefs (u)int32
# as (unsigned) long, and consequently we'd get a compiler error otherwise.
type_4_byte='long'
add_line_to_config_mk 'AMIGAOS = 1'
;;
android)
case $_host in
android)
CXXFLAGS="$CXXFLAGS -march=armv5te"
CXXFLAGS="$CXXFLAGS -mtune=xscale"
CXXFLAGS="$CXXFLAGS -msoft-float"
;;
android-v7a)
CXXFLAGS="$CXXFLAGS -march=armv7-a"
CXXFLAGS="$CXXFLAGS -mfloat-abi=softfp"
CXXFLAGS="$CXXFLAGS -mfpu=vfp"
LDFLAGS="$LDFLAGS -Wl,--fix-cortex-a8"
;;
esac
CXXFLAGS="$CXXFLAGS --sysroot=$ANDROID_NDK/platforms/android-4/arch-arm"
CXXFLAGS="$CXXFLAGS -fpic"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -funwind-tables"
if test "$_debug_build" = yes; then
CXXFLAGS="$CXXFLAGS -fno-omit-frame-pointer"
CXXFLAGS="$CXXFLAGS -fno-strict-aliasing"
else
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -fstrict-aliasing"
fi
CXXFLAGS="$CXXFLAGS -finline-limit=300"
CXXFLAGS="$CXXFLAGS -Os"
CXXFLAGS="$CXXFLAGS -mthumb-interwork"
# FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this.
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5__"
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5T__"
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5E__"
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5TE__"
# supress 'mangling of 'va_list' has changed in GCC 4.4'
CXXFLAGS="$CXXFLAGS -Wno-psabi"
LDFLAGS="$LDFLAGS --sysroot=$ANDROID_NDK/platforms/android-4/arch-arm"
LDFLAGS="$LDFLAGS -mthumb-interwork"
add_line_to_config_mk "ANDROID_SDK = $ANDROID_SDK"
_seq_midi=no
;;
beos*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LDFLAGS="-L/boot/home/config/lib"
CFLAGS="-I/boot/home/config/include"
CXXFLAGS="$CXXFLAGS -fhuge-objects"
LIBS="$LIBS -lbind -lsocket"
_seq_midi=no
;;
cygwin*)
echo ERROR: Cygwin building is not supported by ScummVM anymore. Consider using MinGW.
exit 1
;;
darwin*)
DEFINES="$DEFINES -DMACOSX"
LIBS="$LIBS -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI"
add_line_to_config_mk 'MACOSX = 1'
;;
dreamcast)
DEFINES="$DEFINES -D__DC__"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
;;
ds)
DEFINES="$DEFINES -D__DS__"
DEFINES="$DEFINES -DNDS"
DEFINES="$DEFINES -DARM9"
DEFINES="$DEFINES -DARM"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/libnds/include"
CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/devkitARM/arm-eabi/include"
CXXFLAGS="$CXXFLAGS -mcpu=arm9tdmi"
CXXFLAGS="$CXXFLAGS -mtune=arm9tdmi"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -mthumb-interwork"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -fdata-sections"
CXXFLAGS="$CXXFLAGS -fno-strict-aliasing"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
LDFLAGS="$LDFLAGS -specs=ds_arm9.specs"
LDFLAGS="$LDFLAGS -mthumb-interwork"
LDFLAGS="$LDFLAGS -mno-fpu"
LDFLAGS="$LDFLAGS -Wl,-Map,map.txt"
if test "$_dynamic_modules" = no ; then
LDFLAGS="$LDFLAGS -Wl,--gc-sections"
else
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
# TODO automate this required 2 step linking phase
# LDFLAGS="$LDFLAGS -Wl,--retain-symbols-file,ds.syms"
fi
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libnds/lib"
LIBS="$LIBS -lnds9"
;;
freebsd*)
LDFLAGS="$LDFLAGS -L/usr/local/lib"
CXXFLAGS="$CXXFLAGS -I/usr/local/include"
;;
gamecube)
CXXFLAGS="$CXXFLAGS -Os"
CXXFLAGS="$CXXFLAGS -mogc"
CXXFLAGS="$CXXFLAGS -mcpu=750"
CXXFLAGS="$CXXFLAGS -meabi"
CXXFLAGS="$CXXFLAGS -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -fdata-sections"
CXXFLAGS="$CXXFLAGS -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mogc"
LDFLAGS="$LDFLAGS -mcpu=750"
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libogc/lib/cube"
LDFLAGS="$LDFLAGS -logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
fi
;;
haiku*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lnetwork for the timidity MIDI driver
LIBS="$LIBS -lnetwork"
_seq_midi=no
;;
irix*)
DEFINES="$DEFINES -DIRIX"
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
LIBS="$LIBS -lmd -lfastm -lm"
_ranlib=:
;;
linux* | uclinux*)
# When not cross-compiling, enable large file support, but don't
# care if getconf doesn't exist or doesn't recognize LFS_CFLAGS.
if test -z "$_host"; then
CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)"
fi
;;
mingw*)
DEFINES="$DEFINES -DWIN32"
DEFINES="$DEFINES -D__USE_MINGW_ANSI_STDIO=0"
LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++"
LIBS="$LIBS -lmingw32 -lwinmm -lgdi32"
OBJS="$OBJS residualwinres.o"
add_line_to_config_mk 'WIN32 = 1'
;;
mint*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
;;
n64)
DEFINES="$DEFINES -D__N64__"
DEFINES="$DEFINES -DLIMIT_FPS"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DDISABLE_FANCY_THEMES"
DEFINES="$DEFINES -DDISABLE_NES_APU"
DEFINES="$DEFINES -DDISABLE_SID"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
;;
ps2)
CXXFLAGS="$CXXFLAGS -G2"
DEFINES="$DEFINES -D_EE"
DEFINES="$DEFINES -D__PLAYSTATION2__"
;;
ps3)
# Force use of SDL from the ps3 toolchain
_sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
DEFINES="$DEFINES -DPLAYSTATION3"
CXXFLAGS="$CXXFLAGS -mcpu=cell -mminimal-toc -I$PS3DEV/psl1ght/ppu/include -I$PS3DEV/portlibs/ppu/include"
LDFLAGS="$LDFLAGS -L$PS3DEV/psl1ght/ppu/lib -L$PS3DEV/portlibs/ppu/lib"
add_line_to_config_mk 'PLAYSTATION3 = 1'
add_line_to_config_h "#define PREFIX \"${prefix}\""
;;
psp)
if test -d "$PSPDEV/psp/lib"; then
LDFLAGS="$LDFLAGS -L$PSPDEV/psp/lib"
fi
LDFLAGS="$LDFLAGS -L$PSPSDK/lib"
LDFLAGS="$LDFLAGS -specs=$_srcdir/backends/platform/psp/psp.spec"
CXXFLAGS="$CXXFLAGS -O3"
CXXFLAGS="$CXXFLAGS -I$PSPSDK/include"
# FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this.
CXXFLAGS="$CXXFLAGS -D_PSP_FW_VERSION=150"
;;
solaris*)
DEFINES="$DEFINES -DSOLARIS"
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LIBS="$LIBS -lnsl -lsocket"
;;
webos)
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include"
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include/SDL"
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/device/usr/include"
# These compiler options are needed to support the Palm Pixi
CXXFLAGS="$CXXFLAGS -mcpu=arm1136jf-s"
CXXFLAGS="$CXXFLAGS -mfpu=vfp "
CXXFLAGS="$CXXFLAGS -mfloat-abi=softfp"
LDFLAGS="$LDFLAGS -L$WEBOS_PDK/device/lib"
LDFLAGS="$LDFLAGS -L$WEBOS_PDK/device/usr/lib"
LDFLAGS="$LDFLAGS -Wl,--allow-shlib-undefined"
LDFLAGS="$LDFLAGS --sysroot=$WEBOS_PDK/arm-gcc/sysroot"
add_line_to_config_mk "WEBOS_SDK = $WEBOS_SDK"
_seq_midi=no
;;
wii)
CXXFLAGS="$CXXFLAGS -Os"
CXXFLAGS="$CXXFLAGS -mrvl"
CXXFLAGS="$CXXFLAGS -mcpu=750"
CXXFLAGS="$CXXFLAGS -meabi"
CXXFLAGS="$CXXFLAGS -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -fdata-sections"
CXXFLAGS="$CXXFLAGS -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mrvl"
LDFLAGS="$LDFLAGS -mcpu=750"
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libogc/lib/wii"
LDFLAGS="$LDFLAGS -logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
fi
;;
wince)
CXXFLAGS="$CXXFLAGS -O3"
CXXFLAGS="$CXXFLAGS -fno-inline-functions"
CXXFLAGS="$CXXFLAGS -march=armv4"
CXXFLAGS="$CXXFLAGS -mtune=xscale"
DEFINES="$DEFINES -D_WIN32_WCE=300"
DEFINES="$DEFINES -D__ARM__"
DEFINES="$DEFINES -D_ARM_"
DEFINES="$DEFINES -DUNICODE"
DEFINES="$DEFINES -DFPM_DEFAULT"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
DEFINES="$DEFINES -DWIN32"
DEFINES="$DEFINES -Dcdecl="
DEFINES="$DEFINES -D__cdecl__="
;;
esac
if test -n "$_host"; then
# Cross-compiling mode - add your target here if needed
echo "Cross-compiling to $_host"
case "$_host" in
android | android-v7a)
# we link a .so as default
LDFLAGS="$LDFLAGS -shared"
LDFLAGS="$LDFLAGS -Wl,-Bsymbolic,--no-undefined"
HOSTEXEPRE=lib
HOSTEXEEXT=.so
_backend="android"
_port_mk="backends/platform/android/android.mk"
_build_scalers=no
_seq_midi=no
_mt32emu=no
_timidity=no
;;
arm-linux|arm*-linux-gnueabi|arm-*-linux)
;;
arm-riscos|linupy)
DEFINES="$DEFINES -DLINUPY"
;;
bfin*)
;;
caanoo)
# This uses the GPH backend.
DEFINES="$DEFINES -DGPH_DEVICE"
DEFINES="$DEFINES -DCAANOO"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
DEFINES="$DEFINES -DGPH_DEBUG"
else
# Use -O3 on the Caanoo for non-debug builds.
CXXFLAGS="$CXXFLAGS -O3"
fi
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s"
CXXFLAGS="$CXXFLAGS -mtune=arm926ej-s"
ASFLAGS="$ASFLAGS"
_backend="gph"
_build_hq_scalers=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/caanoo-bundle.mk"
;;
*darwin*)
_ranlib=$_host-ranlib
_strip=$_host-strip
;;
dingux)
DEFINES="$DEFINES -DDINGUX"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
ASFLAGS="$ASFLAGS"
CXXFLAGS="$CXXFLAGS -msoft-float"
CXXFLAGS="$CXXFLAGS -mips32"
_backend="dingux"
_mt32emu=no
_vkeybd=yes
_build_hq_scalers=no
_keymapper=no
# Force disable vorbis on dingux, it has terrible performance compared to tremor
_vorbis=no
# Force disable seq on dingux, no way to use it and it would get enabled by default with configure
_seq_midi=no
_port_mk="backends/platform/dingux/dingux.mk"
;;
dreamcast)
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
if test "$_release_build" = yes; then
DEFINES="$DEFINES -DNOSERIAL"
fi
CXXFLAGS="$CXXFLAGS -O3"
CXXFLAGS="$CXXFLAGS -funroll-loops"
CXXFLAGS="$CXXFLAGS -fschedule-insns2"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -fdelete-null-pointer-checks"
_backend="dc"
_build_scalers=no
_mad=yes
_zlib=yes
add_line_to_config_mk 'ronindir = /usr/local/ronin'
_port_mk="backends/platform/dc/dreamcast.mk"
;;
ds)
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DDISABLE_FANCY_THEMES"
DEFINES="$DEFINES -DDISABLE_SID"
DEFINES="$DEFINES -DDISABLE_NES_APU"
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
DEFINES="$DEFINES -DSTREAM_AUDIO_FROM_DISK"
DEFINES="$DEFINES -DVECTOR_RENDERER_FORMAT=1555"
_backend="ds"
_build_scalers=no
_mt32emu=no
_port_mk="backends/platform/ds/ds.mk"
;;
gamecube)
_backend="wii"
_build_scalers=no
_vkeybd=yes
_mt32emu=no
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 1'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
add_line_to_config_h '#define GAMECUBE'
add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
;;
gp2x)
# This uses the GPH backend.
DEFINES="$DEFINES -DGPH_DEVICE"
DEFINES="$DEFINES -DGP2X"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
DEFINES="$DEFINES -DGPH_DEBUG"
fi
CXXFLAGS="$CXXFLAGS -march=armv4t"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
LDFLAGS="$LDFLAGS -static"
_backend="gph"
_build_hq_scalers=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/gp2x-bundle.mk"
;;
gp2xwiz)
# This uses the GPH backend.
DEFINES="$DEFINES -DGPH_DEVICE"
DEFINES="$DEFINES -DGP2XWIZ"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
DEFINES="$DEFINES -DGPH_DEBUG"
fi
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s"
CXXFLAGS="$CXXFLAGS -mtune=arm926ej-s"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
_backend="gph"
_build_hq_scalers=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/gp2xwiz-bundle.mk"
;;
iphone)
DEFINES="$DEFINES -DIPHONE"
_backend="iphone"
_build_hq_scalers=no
_seq_midi=no
;;
m68k-atari-mint)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
_ranlib=m68k-atari-mint-ranlib
_ar="m68k-atari-mint-ar cru"
_seq_midi=no
;;
*mingw32*)
_sdlconfig=$_host-sdl-config
_windres=$_host-windres
_ar="$_host-ar cru"
_ranlib=$_host-ranlib
;;
mips-sgi*)
LDFLAGS="$LDFLAGS -static-libgcc"
LIBS="$LIBS -laudio"
;;
motoezx)
DEFINES="$DEFINES -DMOTOEZX"
ASFLAGS="$ASFLAGS -mfpu=vfp"
_backend="linuxmoto"
_build_hq_scalers=no
_mt32emu=no
_vkeybd=yes
_seq_midi=no
_port_mk="backends/platform/linuxmoto/linuxmoto.mk"
;;
motomagx)
DEFINES="$DEFINES -DMOTOMAGX"
ASFLAGS="$ASFLAGS -mfpu=vfp"
_backend="linuxmoto"
_build_hq_scalers=no
_mt32emu=no
_vkeybd=yes
_seq_midi=no
_port_mk="backends/platform/linuxmoto/linuxmoto.mk"
;;
n64)
CXXFLAGS="$CXXFLAGS -mno-extern-sdata"
CXXFLAGS="$CXXFLAGS --param max-inline-insns-auto=20"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -march=vr4300"
CXXFLAGS="$CXXFLAGS -mtune=vr4300"
CXXFLAGS="$CXXFLAGS -mhard-float"
LDFLAGS="$LDFLAGS -march=vr4300"
LDFLAGS="$LDFLAGS -mtune=vr4300"
LDFLAGS="$LDFLAGS -nodefaultlibs"
LDFLAGS="$LDFLAGS -nostartfiles"
LDFLAGS="$LDFLAGS -mno-crt0"
LDFLAGS="$LDFLAGS -L$N64SDK/hkz-libn64"
LDFLAGS="$LDFLAGS -L$N64SDK/lib"
LDFLAGS="$LDFLAGS -T n64ld_cpp.x -Xlinker -Map -Xlinker scummvm.map"
_backend="n64"
_mt32emu=no
_build_scalers=no
_translation=no
_keymapper=no
_text_console=no
_vkeybd=yes
_dynamic_modules=no
_plugins_default=static
# Force use of libmad, libtremor and zlib
_mad=no
_tremor=yes
_zlib=yes
_port_mk="backends/platform/n64/n64.mk"
;;
neuros)
DEFINES="$DEFINES -DNEUROS"
_backend='null'
_build_hq_scalers=no
_mt32emu=no
;;
openpandora)
DEFINES="$DEFINES -DOPENPANDORA"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_release_build" = no; then
DEFINES="$DEFINES -DOP_DEBUG"
else
# Use -O3 on the OpenPandora for non-debug builds.
CXXFLAGS="$CXXFLAGS -O3"
fi
CXXFLAGS="$CXXFLAGS -march=armv7-a"
CXXFLAGS="$CXXFLAGS -mtune=cortex-a8"
CXXFLAGS="$CXXFLAGS -mfpu=neon"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
_backend="openpandora"
_build_hq_scalers=yes
_vkeybd=no
_mt32emu=no
_seq_midi=no
_port_mk="backends/platform/openpandora/op-bundle.mk"
;;
ppc-amigaos)
;;
ps2)
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DDISABLE_SID"
DEFINES="$DEFINES -DDISABLE_NES_APU"
_backend="ps2"
_build_scalers=no
_mt32emu=no
# HACK to enable mad & zlib (they are not properly detected due to linker issues).
# This trick doesn't work for tremor right now, as the PS2 port the resulting library
# libtremor, while our code later on expects it to be called libvorbisidec.
# TODO: Enable tremor, e.g. by adding -ltremor or by renaming the lib.
_mad=yes
_zlib=yes
# HACK to fix compilation of C source files for now.
add_line_to_config_mk 'CC = ee-gcc'
# HACK to fix linking for now. It seems ee-g++ does not handle linking correctly.
LD=ee-gcc
if test "$_debug_build" = yes; then
# TODO: Setup debug build properly
DEFINES="$DEFINES -D__PS2_DEBUG__"
#INCLUDES="$INCLUDES -I$(PS2GDB)/ee"
#LDFLAGS="$LDFLAGS -L$(PS2GDB)/lib"
LDFLAGS="$LDFLAGS -lps2gdbStub"
LDFLAGS="$LDFLAGS -lps2ip"
LDFLAGS="$LDFLAGS -ldebug"
else
# If not building for debug mode, strip binaries.
CXXFLAGS="$CXXFLAGS -s"
fi
;;
ps3)
_mt32emu=no
_timidity=no
_vkeybd=yes
;;
psp)
_backend="psp"
_build_scalers=no
_mt32emu=no
_port_mk="backends/platform/psp/psp.mk"
;;
samsungtv)
DEFINES="$DEFINES -DSAMSUNGTV"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
ASFLAGS="$ASFLAGS -mfpu=vfp"
HOSTEXEEXT=".so"
_backend="samsungtv"
_mt32emu=no
_vkeybd=yes
;;
webos)
_backend="webos"
_port_mk="backends/platform/webos/webos.mk"
_build_scalers=no
_timidity=no
_mt32emu=no
_seq_midi=no
_vkeybd=no
_keymapper=yes
;;
wii)
_backend="wii"
_build_scalers=no
_vkeybd=yes
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 0'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
add_line_to_config_h "#define DEBUG_WII_USBGECKO"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
add_line_to_config_h "#define USE_WII_SMB"
add_line_to_config_h "#define USE_WII_KBD"
;;
wince)
LDFLAGS="$LDFLAGS -Wl,--stack,65536"
_tremolo=yes
_backend="wince"
_detectlang=yes
_mt32emu=no
_port_mk="backends/platform/wince/wince.mk"
;;
*)
echo "WARNING: Unknown target, continuing with auto-detected values"
;;
esac
fi
#
# Backend related stuff
#
case $_backend in
android)
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
CXXFLAGS="$CXXFLAGS -Wa,--noexecstack"
LDFLAGS="$LDFLAGS -Wl,-z,noexecstack"
;;
dc)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc'
INCLUDES="$INCLUDES "'-isystem $(ronindir)/include'
LDFLAGS="$LDFLAGS -Wl,-Ttext,0x8c010000"
LDFLAGS="$LDFLAGS -nostartfiles"
LDFLAGS="$LDFLAGS "'$(ronindir)/lib/crt0.o'
LDFLAGS="$LDFLAGS "'-L$(ronindir)/lib'
if test "$_release_build" = yes; then
LIBS="$LIBS -lronin-noserial -lm"
else
LIBS="$LIBS -lronin -lm"
fi
;;
dingux)
DEFINES="$DEFINES -DDINGUX"
;;
ds)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/arm9/source'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/commoninclude'
INCLUDES="$INCLUDES "'-Ibackends/platform/ds/arm9/data'
;;
gp2x)
;;
gph)
;;
iphone)
OBJCFLAGS="$OBJCFLAGS --std=c99"
LIBS="$LIBS -lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES"
LIBS="$LIBS -framework QuartzCore -framework GraphicsServices -framework CoreFoundation"
LIBS="$LIBS -framework Foundation -framework AudioToolbox -framework CoreAudio"
;;
linuxmoto)
DEFINES="$DEFINES -DLINUXMOTO"
;;
n64)
INCLUDES="$INCLUDES "'-I$(N64SDK)/include'
INCLUDES="$INCLUDES "'-I$(N64SDK)/mips64/include'
INCLUDES="$INCLUDES "'-I$(N64SDK)/hkz-libn64'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/n64'
LIBS="$LIBS -lpakfs -lframfs -ln64 -ln64utils -lromfs"
LIBS="$LIBS -lm -lstdc++ -lz"
;;
null)
DEFINES="$DEFINES -DUSE_NULL_DRIVER"
;;
openpandora)
;;
ps2)
DEFINES="$DEFINES -D_EE"
DEFINES="$DEFINES -DFORCE_RTL"
INCLUDES="$INCLUDES -I$PS2SDK/ee/include"
INCLUDES="$INCLUDES -I$PS2SDK/common/include"
INCLUDES="$INCLUDES -I$PS2SDK/ports/include"
if test "$_dynamic_modules" = no ; then
LDFLAGS="$LDFLAGS -mno-crt0"
LDFLAGS="$LDFLAGS $PS2SDK/ee/startup/crt0.o"
LDFLAGS="$LDFLAGS -T $PS2SDK/ee/startup/linkfile"
fi
LDFLAGS="$LDFLAGS -L$PS2SDK/ee/lib"
LDFLAGS="$LDFLAGS -L$PS2SDK/ports/lib"
LIBS="$LIBS -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm"
LIBS="$LIBS -lm -lc -lfileXio -lkernel -lstdc++"
;;
psp)
DEFINES="$DEFINES -D__PSP__"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
LIBS="$LIBS -lpng"
LIBS="$LIBS -Wl,-Map,mapfile.txt"
;;
samsungtv)
DEFINES="$DEFINES -DSAMSUNGTV"
LDFLAGS="$LDFLAGS -shared"
LDFLAGS="$LDFLAGS -fpic"
;;
webos)
# There is no sdl-config in the WebOS PDK so we don't use find_sdlconfig here.
LIBS="$LIBS -lSDL"
DEFINES="$DEFINES -DWEBOS"
DEFINES="$DEFINES -DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
MODULES="$MODULES backends/platform/sdl"
;;
wii)
DEFINES="$DEFINES -D__WII__"
DEFINES="$DEFINES -DGEKKO"
case $_host_os in
gamecube)
LIBS="$LIBS -lgxflux -liso9660 -lfat -logc -ldb"
;;
*)
LIBS="$LIBS -lgxflux -ldi -liso9660 -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb"
;;
esac
;;
wince)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince/CEgui'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince/CEkeys'
LIBS="$LIBS -static -lSDL"
DEFINES="$DEFINES -DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
;;
sdl)
;;
*)
echo "support for $_backend backend not implemented in configure script yet"
exit 1
;;
esac
MODULES="$MODULES backends/platform/$_backend"
#
# Setup SDL specifics for SDL based backends
#
case $_backend in
dingux | gp2x | gph | linuxmoto | openpandora | samsungtv | sdl)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
DEFINES="$DEFINES -DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
_sdlversion=`$_sdlconfig --version`
case $_sdlversion in
1.3.*)
add_line_to_config_mk "USE_SDL13 = 1"
;;
*)
;;
esac
;;
esac
#
# Enable 16bit support only for backends which support it
#
case $_backend in
android | dingux | dreamcast | gph | openpandora | psp | samsungtv | sdl | webos | wii)
if test "$_16bit" = auto ; then
_16bit=yes
else
_16bit=no
fi
;;
*)
_16bit=no
;;
esac
#
# Determine whether host is POSIX compliant, or at least POSIX
# compatible enough to support our POSIX code (including dlsym(),
# mkdir() and some other APIs).
#
# TODO: Instead of basing this on the host name, we should really base
# this on the presence of features (such as the dlsym and mkdir APIs).
#
echo_n "Checking if host is POSIX compliant... "
case $_host_os in
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince)
_posix=no
;;
android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
_posix=yes
;;
os2-emx*)
_posix=yes # FIXME: Really???
;;
*)
# given this is a shell script, we might assume some type of posix.
# However, the host system might be a totally different one, so
# we can assume nothing about it.
# Indeed, as mentioned further above, we really should test for the
# presences of relevant APIs on the host anyway...
_posix=no
;;
esac
echo $_posix
if test "$_posix" = yes ; then
DEFINES="$DEFINES -DPOSIX"
add_line_to_config_mk 'POSIX = 1'
fi
#
# Check whether to enable a verbose build
#
echo_n "Checking whether to have a verbose build... "
echo "$_verbose_build"
add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1'
#
# Check whether plugin support is requested and possible
#
echo_n "Checking whether building plugins was requested... "
echo "$_dynamic_modules"
_mak_plugins=
if test "$_dynamic_modules" = yes ; then
echo_n "Checking whether building plugins is supported... "
case $_host_os in
android)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
# Work around an Android 2.0+ run-time linker bug:
# The linker doesn't actually look in previously
# loaded libraries when trying to resolve symbols -
# effectively turning all dlopen(RTLD_GLOBAL) calls
# into dlopen(RTLD_LOCAL). It *does* look in
# DT_NEEDED libraries, so the workaround is to add an
# (otherwise unnecessary) dependency from plugins back
# to the main libscummvm.so.
_mak_plugins='
PLUGIN_EXTRA_DEPS = libscummvm.so
PLUGIN_LDFLAGS += $(LDFLAGS) -L. -lscummvm
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
darwin*)
_plugin_prefix=""
_plugin_suffix=".plugin"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp"
PRE_OBJS_FLAGS := -all_load
POST_OBJS_FLAGS :=
'
;;
dreamcast)
_plugin_prefix=""
_plugin_suffix=".plg"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE) backends/platform/dc/plugin_head.o
PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms backends/platform/dc/plugin_head.o
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
ds)
_elf_loader=yes
DEFINES="$DEFINES -DARM_TARGET -DELF_LOADER_CXA_ATEXIT -DUNCACHED_PLUGINS -DELF_NO_MEM_MANAGER"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb-interwork -mno-fpu
'
;;
freebsd*)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
gamecube | wii)
_elf_loader=yes
DEFINES="$DEFINES -DPPC_TARGET -DELF_LOADER_CXA_ATEXIT -DUNCACHED_PLUGINS"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld
'
;;
gph*)
_plugin_prefix=""
_plugin_suffix=".plugin"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
linux*)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
*mingw32*)
_plugin_prefix=""
_plugin_suffix=".dll"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a
'
;;
wince)
DEFINES="$DEFINES -DUNCACHED_PLUGINS"
HOSTEXEEXT=".dll"
_plugin_prefix=""
_plugin_suffix=".plugin"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS := -shared -lscummvm -L.
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a -shared
'
;;
ps2)
_elf_loader=yes
DEFINES="$DEFINES -DMIPS_TARGET"
_mak_plugins='
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld
PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc
'
;;
psp)
_elf_loader=yes
DEFINES="$DEFINES -DMIPS_TARGET -DUNCACHED_PLUGINS"
_mak_plugins='
LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -lstdc++ -lc
'
;;
webos)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared $(LDFLAGS)
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
*)
_dynamic_modules=no
_mak_plugins=
;;
esac
echo "$_dynamic_modules"
fi
#
# Check whether integrated ELF loader support is requested
#
define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER'
if test "$_elf_loader" = yes; then
_plugin_prefix=""
_plugin_suffix=".plg"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'"$_mak_plugins"
fi
#
# Set up some common plugin settings in config.h and config.mk, if enabled
#
define_in_config_if_yes "$_dynamic_modules" 'DYNAMIC_MODULES'
if test "$_dynamic_modules" = yes ; then
add_line_to_config_h "#define PLUGIN_PREFIX \"$_plugin_prefix\""
add_line_to_config_h "#define PLUGIN_SUFFIX \"$_plugin_suffix\""
add_line_to_config_mk "PLUGIN_PREFIX := $_plugin_prefix"
add_line_to_config_mk "PLUGIN_SUFFIX := $_plugin_suffix"
fi
#
# Check whether integrated MT-32 emulator support is requested
#
define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU'
#
# Check whether 16bit color support is requested
#
define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR'
#
# Check whether to enable the (hq) scalers
#
if test "$_build_scalers" = no ; then
_build_hq_scalers=no
fi
define_in_config_if_yes "$_build_scalers" 'USE_SCALERS'
define_in_config_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS'
#
# Check for math lib
#
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
cc_check -lm && LIBS="$LIBS -lm"
#
# Check for Ogg Vorbis
#
echocheck "Ogg Vorbis"
if test "$_vorbis" = auto ; then
_vorbis=no
cat > $TMPC << EOF
#include <vorbis/codec.h>
int main(void) { vorbis_packet_blocksize(0,0); return 0; }
EOF
cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \
-lvorbisfile -lvorbis -logg && _vorbis=yes
fi
if test "$_vorbis" = yes ; then
LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg"
INCLUDES="$INCLUDES $OGG_CFLAGS $VORBIS_CFLAGS"
fi
define_in_config_if_yes "$_vorbis" 'USE_VORBIS'
echo "$_vorbis"
#
# Check for Tremor
#
echocheck "Tremor"
if test "$_tremolo" = yes ; then
_tremor=yes
fi
if test "$_tremor" = auto ; then
_tremor=no
cat > $TMPC << EOF
#include <tremor/ivorbiscodec.h>
int main(void) { vorbis_info_init(0); return 0; }
EOF
cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \
_tremor=yes
fi
if test "$_tremor" = yes && test "$_vorbis" = no; then
add_line_to_config_h '#define USE_TREMOR'
add_line_to_config_h '#define USE_VORBIS'
if test "$_tremolo" = yes ; then
add_line_to_config_h '#define USE_TREMOLO'
LIBS="$LIBS $TREMOR_LIBS -ltremolo"
else
LIBS="$LIBS $TREMOR_LIBS -lvorbisidec"
fi
INCLUDES="$INCLUDES $TREMOR_CFLAGS"
else
if test "$_vorbis" = yes; then
_tremor="no (Ogg Vorbis/Tremor support is mutually exclusive)"
fi
add_line_to_config_h '#undef USE_TREMOR'
fi
add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1'
echo "$_tremor"
#
# Check for FLAC
#
echocheck "FLAC >= 1.0.1"
if test "$_flac" = auto ; then
_flac=no
cat > $TMPC << EOF
#include <FLAC/format.h>
int main(void) { return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */ }
EOF
if test "$_vorbis" = yes ; then
cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \
-lFLAC -logg && _flac=yes
else
cc_check $FLAC_CFLAGS $FLAC_LIBS \
-lFLAC && _flac=yes
fi
fi
if test "$_flac" = yes ; then
if test "$_vorbis" = yes ; then
LIBS="$LIBS $FLAC_LIBS $OGG_LIBS -lFLAC -logg"
else
LIBS="$LIBS $FLAC_LIBS -lFLAC"
fi
INCLUDES="$INCLUDES $FLAC_CFLAGS"
fi
define_in_config_if_yes "$_flac" 'USE_FLAC'
echo "$_flac"
#
# Check for MAD (MP3 library)
#
echocheck "MAD"
if test "$_mad" = auto ; then
_mad=no
cat > $TMPC << EOF
#include <mad.h>
int main(void) { return 0; }
EOF
cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes
fi
if test "$_mad" = yes ; then
LIBS="$LIBS $MAD_LIBS -lmad"
INCLUDES="$INCLUDES $MAD_CFLAGS"
fi
define_in_config_if_yes "$_mad" 'USE_MAD'
echo "$_mad"
#
# Check for ALSA
#
echocheck "ALSA >= 0.9"
if test "$_alsa" = auto ; then
_alsa=no
cat > $TMPC << EOF
#include <alsa/asoundlib.h>
int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); }
EOF
cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes
fi
if test "$_alsa" = yes ; then
LIBS="$LIBS $ALSA_LIBS -lasound"
INCLUDES="$INCLUDES $ALSA_CFLAGS"
fi
define_in_config_h_if_yes "$_alsa" 'USE_ALSA'
echo "$_alsa"
#
# Check for SEQ MIDI
#
echocheck "SEQ MIDI"
if test "$_seq_midi" = auto ; then
# TODO: Test for /dev/sequencer presence? Or maybe just for /dev ?
# For now, we just always enable it when "posix" mode is on (backends
# that do not want it can disable it by setting _seq_midi=no).
_seq_midi="$_posix"
fi
define_in_config_h_if_yes "$_seq_midi" 'USE_SEQ_MIDI'
echo "$_seq_midi"
#
# Check for TiMidity(++)
#
echocheck "TiMidity"
if test "$_timidity" = auto ; then
# TODO: Is there a good possibility of auto detecting whether we
# should include TiMidity support? It can only be used on Unix
# currently so we use that as "detection" for now.
_timidity="$_posix"
fi
define_in_config_h_if_yes "$_timidity" 'USE_TIMIDITY'
echo "$_timidity"
#
# Check for ZLib
#
echocheck "zlib"
if test "$_zlib" = auto ; then
_zlib=no
cat > $TMPC << EOF
#include <string.h>
#include <zlib.h>
int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); }
EOF
cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes
fi
if test "$_zlib" = yes ; then
LIBS="$LIBS $ZLIB_LIBS -lz"
INCLUDES="$INCLUDES $ZLIB_CFLAGS"
fi
define_in_config_if_yes "$_zlib" 'USE_ZLIB'
echo "$_zlib"
#
# Check whether to activate SMUSH & Monkey4, based on zlib
#
if test "$_zlib" = no; then
_smush=no
_monkey4=no
fi
#
# Check for LibMPEG2
#
echocheck "libmpeg2 >= 0.3.2"
if test "$_mpeg2" = auto ; then
_mpeg2=no
cat > $TMPC << EOF
typedef signed $type_1_byte int8_t;
typedef signed $type_2_byte int16_t;
typedef signed $type_4_byte int32_t;
typedef unsigned $type_1_byte uint8_t;
typedef unsigned $type_2_byte uint16_t;
typedef unsigned $type_4_byte uint32_t;
#include <mpeg2dec/mpeg2.h>
int main(void) {
/* mpeg2_state_t first appears in 0.4.0 */
mpeg2_state_t state;
#ifdef MPEG2_RELEASE
if (MPEG2_RELEASE >= MPEG2_VERSION(0, 3, 2))
return 0;
#endif
return 1;
}
EOF
if test -n "$_host"; then
# don't execute while cross compiling
cc_check $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && _mpeg2=yes
else
cc_check_no_clean $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && $TMPO$HOSTEXEEXT && _mpeg2=yes
cc_check_clean
fi
fi
if test "$_mpeg2" = yes ; then
INCLUDES="$INCLUDES $MPEG2_CFLAGS"
LIBS="$LIBS $MPEG2_LIBS -lmpeg2"
fi
define_in_config_if_yes "$_mpeg2" 'USE_MPEG2'
echo "$_mpeg2"
#
# Check for libfluidsynth
#
echocheck "libfluidsynth"
if test "$_fluidsynth" = auto ; then
_fluidsynth=no
cat > $TMPC << EOF
#include <fluidsynth.h>
int main(void) { return 0; }
EOF
cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes
fi
if test "$_fluidsynth" = yes ; then
case $_host_os in
mingw*)
LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm"
;;
*)
LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth"
;;
esac
INCLUDES="$INCLUDES $FLUIDSYNTH_CFLAGS"
fi
define_in_config_h_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH'
echo "$_fluidsynth"
#
# Check for readline if text_console is enabled
#
echocheck "readline"
if test "$_text_console" = yes ; then
_READLINE_LIBS="-lreadline"
if test "$_readline" = auto ; then
_readline=no
cat > $TMPC << EOF
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
int main(void) {
char *x = readline("");
}
EOF
cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
if test "$_readline" = no ; then
_READLINE_LIBS="-lreadline -ltermcap"
cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
fi
fi
cc_check_clean
echo "$_readline"
else
_readline=no
echo "skipping (text console disabled)"
fi
if test "$_readline" = yes ; then
LIBS="$LIBS $READLINE_LIBS $_READLINE_LIBS"
INCLUDES="$INCLUDES $READLINE_CFLAGS"
fi
define_in_config_h_if_yes "$_readline" 'USE_READLINE'
define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER'
#
# Check for Unity if taskbar integration is enabled
#
echocheck "libunity"
if test "$_unix" = no || test "$_taskbar" = no; then
_libunity=no
else
if test "$_libunity" = auto ; then
case $_host_os in
mingw*)
# pkgconfig and unity are not supported on mingw
_libunity=no
;;
*)
# Unity has a lots of dependencies, update the libs and cflags var with them
LIBUNITY_LIBS="$LIBUNITY_LIBS $(pkg-config --libs unity = 3.8.4 2>> "$TMPLOG")"
LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS $(pkg-config --cflags unity = 3.8.4 2>> "$TMPLOG")"
_libunity=no
cat > $TMPC << EOF
#include <unity.h>
int main(void) {
unity_launcher_entry_get_for_desktop_id("scummvm.desktop");
return 0;
}
EOF
cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes
;;
esac
fi
if test "$_libunity" = yes ; then
LIBS="$LIBS $LIBUNITY_LIBS"
INCLUDES="$INCLUDES $LIBUNITY_CFLAGS"
fi
define_in_config_h_if_yes "$_libunity" 'USE_TASKBAR_UNITY'
fi
echo "$_libunity"
#
# Check for OpenGL (ES)
#
echocheck "OpenGL"
if test "$_opengl" = auto || test "$_opengl" = yes ; then
_opengl=no
for i in "GL/gl.h" "OpenGL/gl.h" "GLES/gl.h"; do
# Test the current header for OpenGL
cat > $TMPC << EOF
#include <$i>
int main(void) { return GL_VERSION_1_1; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && break
# Test the current header for OpenGL ES
cat > $TMPC << EOF
#include <$i>
int main(void) { return GL_OES_VERSION_1_1; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break
done
fi
if test "$_opengl" = yes ; then
# Our simple test case
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
_opengl=no
# Try different library names
if test "$_opengles" = "yes" ; then
# 1) GLES_CM This is usually used for OpenGL ES 1.1 (Common profile)
# 2) GLESv1_CM This is used by the Windows Mali OpenGL ES 1.1 Emulator
# 3) glesv1 This is used by the Linux Mali OpenGL ES 1.1 Emulator
_opengles=no
for lib in "-lGLES_CM" "-lGLESv1_CM" "-lglesv1"; do
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
then
_opengl=yes
_opengles=yes
OPENGL_LIBS="$OPENGL_LIBS $lib"
break
fi
done
else
case $_host_os in
darwin*)
OPENGL_LIBS="-framework OpenGL"
;;
mingw*)
OPENGL_LIBS="-lopengl32 -lglu32"
;;
*)
OPENGL_LIBS="-lGL -lGLU"
;;
esac
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS
then
_opengl=yes
fi
fi
cc_check_clean
if test "$_opengl" = yes ; then
LIBS="$LIBS $OPENGL_LIBS"
INCLUDES="$INCLUDES $OPENGL_CFLAGS"
fi
fi
if test "$_opengles" = "yes" ; then
echo "yes (OpenGL ES)"
else
echo "$_opengl"
fi
define_in_config_if_yes "$_opengl" "USE_OPENGL"
define_in_config_if_yes "$_opengles" "USE_GLES"
#
# Check for nasm
#
if test "$_have_x86" = yes ; then
echocheck "nasm"
if test "$_nasm" = no ; then
echo "disabled"
else
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR
for path_dir in $_nasmpath; do
if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then
NASM="$path_dir/nasm$NATIVEEXEEXT"
NASMFLAGS="-O1 -g"
echo $NASM
break
fi
done
# fallback to the nasm compatible yasm
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
for path_dir in $_nasmpath; do
if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then
NASM="$path_dir/yasm$NATIVEEXEEXT"
NASMFLAGS="-a x86 -m x86"
echo $NASM
break
fi
done
fi
IFS="$ac_save_ifs"
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
echo "not found"
_nasm=no
else
case $_host_os in
darwin*)
NASMFLAGS="$NASMFLAGS -f macho"
;;
mingw*)
NASMFLAGS="$NASMFLAGS -f win32"
;;
os2-emx*)
NASMFLAGS="$NASMFLAGS -f aout"
;;
*)
NASMFLAGS="$NASMFLAGS -f elf"
;;
esac
_nasm=yes
fi
fi
fi
define_in_config_if_yes $_nasm 'USE_NASM'
#
# Enable vkeybd / keymapper
#
define_in_config_if_yes $_vkeybd 'ENABLE_VKEYBD'
define_in_config_if_yes $_keymapper 'ENABLE_KEYMAPPER'
# Check whether to build translation support
#
echo_n "Building translation support... "
define_in_config_if_yes $_translation 'USE_TRANSLATION'
if test "$_translation" = no ; then
echo "no"
else
echo_n "yes ("
if test "$_detectlang" != yes ; then
cat > $TMPC << EOF
#include <locale.h>
int main(void) { setlocale(LC_ALL, ""); return 0; }
EOF
_detectlang=no
cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes
fi
define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG'
if test "$_detectlang" = yes ; then
echo "with runtime language detection)"
else
echo "without runtime language detection)"
fi
fi
#
# Check whether to build taskbar integration support
#
echo_n "Building taskbar integration support... "
define_in_config_if_yes $_taskbar 'USE_TASKBAR'
if test "$_taskbar" = yes; then
case $_host_os in
mingw*)
LIBS="$LIBS -lole32 -luuid"
echo "win32"
;;
*)
if test "$_libunity" = yes; then
echo "unity"
else
echo "$_taskbar"
fi
;;
esac
else
echo "$_taskbar"
fi
#
# Check whether to build Bink video support
#
echo_n "Building Bink video support... "
define_in_config_if_yes $_bink 'USE_BINK'
echo "$_bink"
#
# Check whether to build SMUSH video support
#
echo_n "Building SMUSH video support... "
define_in_config_if_yes $_smush 'USE_SMUSH'
echo "$_smush"
#
# Check whether to build Monkey4-support
#
echo_n "Building Escape from Monkey Island support... "
define_in_config_if_yes $_monkey4 'ENABLE_MONKEY4'
echo "$_monkey4"
#
# Figure out installation directories
#
test "x$prefix" = xNONE && prefix=/usr/local
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\""
case $_backend in
openpandora)
# Add ../plugins as a path so plugins can be found when running from a .PND.
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"../plugins\\\""
;;
webos)
# The WebOS app wants the plugins in the "lib" directory
# without a scummvm sub directory.
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir\\\""
;;
*)
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir/residual\\\""
;;
esac
#
# Set variables for profiling.
# We need to do it here to prevent mess-ups with the tests e.g. on the PSP
#
if test "$_enable_prof" = yes ; then
CXXFLAGS="$CXXFLAGS -pg"
LDFLAGS="$LDFLAGS -pg"
DEFINES="$DEFINES -DENABLE_PROFILING"
fi
echo_n "Backend... "
echo_n "$_backend"
if test "$_backend" = "sdl" -a -n "$_sdlversion"; then
echo_n " ($_sdlversion)"
fi
if test "$_nasm" = yes ; then
echo_n ", assembly routines"
fi
if test "$_mt32emu" = yes ; then
echo_n ", MT-32 emu"
fi
if test "$_text_console" = yes ; then
echo_n ", text console"
fi
if test "$_vkeybd" = yes ; then
echo_n ", virtual keyboard"
fi
if test "$_keymapper" = yes ; then
echo ", keymapper"
else
echo
fi
#
# Some last-minute backend specific stuff, executed
# after all of CXXFLAGS, LDFLAGS, LIBS etc. have been setup
#
case $_backend in
android)
# ssp at this point so the cxxtests link
if test "$_debug_build" = yes; then
CXXFLAGS="$CXXFLAGS -fstack-protector"
else
CXXFLAGS="$CXXFLAGS -fno-stack-protector"
fi
static_libs=''
system_libs=''
for lib in $LIBS; do
case $lib in
-lz|-lm|-ldl)
system_libs="$system_libs $lib"
;;
*)
static_libs="$static_libs $lib"
;;
esac
done
# -lgcc is carefully placed here - we want to catch
# all toolchain symbols in *our* libraries rather
# than pick up anything unhygenic from the Android libs.
LIBS="-Wl,-Bstatic $static_libs -Wl,-Bdynamic -lgcc $system_libs -llog -lGLESv1_CM"
;;
n64)
# Move some libs down here, otherwise some symbols requires by libvorbis aren't found
# during linking stage
LIBS="$LIBS -lc -lgcc -lnosys"
;;
esac
#
# Engine selection
#
_engines_built_static=""
_engines_built_dynamic=""
_engines_skipped=""
for engine in $_engines; do
if test "`get_engine_sub $engine`" = "no" ; then
# It's a main engine
if test `get_engine_build $engine` = no ; then
isbuilt=no
else
# If dynamic plugins aren't supported, mark
# all the engines as static
if test $_dynamic_modules = no ; then
set_var _engine_${engine}_build "static"
else
# If it wasn't explicitly marked as static or
# dynamic, use the configured default
if test `get_engine_build $engine` = yes ; then
set_var _engine_${engine}_build "${_plugins_default}"
fi
fi
# Prepare the defines
if test `get_engine_build $engine` = dynamic ; then
isbuilt=DYNAMIC_PLUGIN
else
set_var _engine_${engine}_build "static"
isbuilt=STATIC_PLUGIN
fi
fi
# Prepare the information to be shown
prepare_engine_build_strings $engine
else
# It's a subengine, just say yes or no
if test "`get_engine_build $engine`" = "no" ; then
isbuilt=no
else
isbuilt=1
fi
fi
# Save the settings
defname="ENABLE_`echo $engine | tr '[a-z]' '[A-Z]'`"
if test "$isbuilt" = "no" ; then
add_line_to_config_mk "# $defname"
else
add_line_to_config_mk "$defname = $isbuilt"
fi
done
#
# Detection of WIP/unstable engines
#
for engine in $_engines; do
engine_build=`get_engine_build $engine`
engine_build_default=`get_engine_build_default $engine`
engine_wip=false
if test $engine_build != no -a $engine_build_default = no ; then
engine_wip=true
set_var _tainted_build "yes"
fi
engine_wip_defname="ENGINE_WIP_`echo $engine | tr '[a-z]' '[A-Z]'`"
add_line_to_config_h "#define $engine_wip_defname $engine_wip"
done
add_to_config_h_if_yes `get_var _tainted_build` '#define TAINTED_BUILD'
#
# Show which engines ("frontends") are to be built
#
echo
if test -n "$_engines_built_static" ; then
echo "Engines (builtin):"
echo $_engines_built_static | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_built_dynamic" ; then
echo "Engines (plugins):"
echo $_engines_built_dynamic | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_skipped" ; then
echo "Engines Skipped:"
echo $_engines_skipped | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_built_wip" ; then
echo "WARNING: This Residual build contains the following UNSTABLE engines:"
echo $_engines_built_wip | sed 's/@/\
/g
s/#/ /g'
fi
echo
echo "Creating config.h"
cat > config.h << EOF
/* This file is automatically generated by configure */
/* DO NOT EDIT MANUALLY */
#ifndef CONFIG_H
#define CONFIG_H
$_config_h_data
/* Data types */
typedef unsigned $type_1_byte byte;
typedef unsigned int uint;
typedef unsigned $type_1_byte uint8;
typedef unsigned $type_2_byte uint16;
typedef unsigned $type_4_byte uint32;
typedef signed $type_1_byte int8;
typedef signed $type_2_byte int16;
typedef signed $type_4_byte int32;
// Residual 64bit stuff
$_def_64bit_type_signed
#if defined(__APPLE__) && !defined(__ppc__)
#ifndef _UINT64
#define _UINT64
$_def_64bit_type_unsigned
#endif
#else
$_def_64bit_type_unsigned
#endif
typedef $type_ptr residualptr;
/* Plugin settings */
$_def_plugin
#endif /* CONFIG_H */
EOF
echo "Creating config.mk"
cat > config.mk << EOF
# -------- Generated by configure -----------
CXX := $CXX
CXXFLAGS := $CXXFLAGS
LD := $LD
LIBS += $LIBS
RANLIB := $_ranlib
STRIP := $_strip
AR := $_ar
AS := $_as
ASFLAGS := $ASFLAGS
WINDRES := $_windres
WINDRESFLAGS := $WINDRESFLAGS
STAGINGPATH=$_stagingpath
WIN32PATH=$_win32path
AOS4PATH=$_aos4path
STATICLIBPATH=$_staticlibpath
SDLCONFIG=$_sdlconfig
BACKEND := $_backend
MODULES += $MODULES
MODULE_DIRS += $MODULE_DIRS
EXEPRE := $HOSTEXEPRE
EXEEXT := $HOSTEXEEXT
NASM := $NASM
NASMFLAGS := $NASMFLAGS
prefix = $prefix
exec_prefix = $exec_prefix
bindir = $bindir
libdir = $libdir
datarootdir = $datarootdir
datadir = $datadir
mandir = $mandir
docdir = $docdir
$_config_mk_data
INCLUDES += $INCLUDES
OBJS += $OBJS
DEFINES += $DEFINES
LDFLAGS += $LDFLAGS
$_mak_plugins
port_mk = $_port_mk
SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS
SAVED_LDFLAGS := $SAVED_LDFLAGS
SAVED_CXX := $SAVED_CXX
SAVED_CXXFLAGS := $SAVED_CXXFLAGS
SAVED_CPPFLAGS := $SAVED_CPPFLAGS
SAVED_ASFLAGS := $SAVED_ASFLAGS
SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS
EOF
#
# Create a custom Makefile when building outside the source tree
# TODO: Add a better check than just looking for 'Makefile'
#
if test ! -f Makefile.common ; then
echo "Creating Makefile"
cat > Makefile << EOF
# -------- Generated by configure -----------
srcdir = $_srcdir
vpath %.h \$(srcdir)
vpath %.cpp \$(srcdir)
vpath %.c \$(srcdir)
vpath %.m \$(srcdir)
vpath %.mm \$(srcdir)
vpath %.asm \$(srcdir)
vpath %.s \$(srcdir)
vpath %.S \$(srcdir)
include \$(srcdir)/Makefile
EOF
fi
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