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# This file contains port specific Makefile rules. It is automatically
# included by the default (main) Makefile.
#
#
# POSIX specific
#
install:
$(INSTALL) -d "$(DESTDIR)$(bindir)"
$(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
$(INSTALL) -c -m 644 "$(srcdir)/dists/residual.6" "$(DESTDIR)$(mandir)/man6/residual.6"
$(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
$(INSTALL) -c -m 644 "$(srcdir)/icons/residual.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/residual.xpm"
$(INSTALL) -d "$(DESTDIR)$(docdir)"
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
$(INSTALL) -d "$(DESTDIR)$(datadir)"
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) "$(DESTDIR)$(datadir)/"
#$(INSTALL) -c -m 644 $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/"
ifdef DYNAMIC_MODULES
$(INSTALL) -d "$(DESTDIR)$(libdir)/residual/"
$(INSTALL) -c -s -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/residual/"
endif
uninstall:
rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
rm -f "$(DESTDIR)$(mandir)/man6/residual.6"
rm -f "$(DESTDIR)$(datarootdir)/pixmaps/residual.xpm"
rm -rf "$(DESTDIR)$(docdir)"
rm -rf "$(DESTDIR)$(datadir)"
ifdef DYNAMIC_MODULES
rm -rf "$(DESTDIR)$(libdir)/residual/"
endif
deb:
ln -sf dists/debian;
debian/prepare
fakeroot debian/rules binary
# Special target to create a application wrapper for Mac OS X
bundle_name = Residual.app
bundle: residual-static
mkdir -p $(bundle_name)/Contents/MacOS
mkdir -p $(bundle_name)/Contents/Resources
echo "APPL????" > $(bundle_name)/Contents/PkgInfo
cp $(srcdir)/dists/macosx/Info.plist $(bundle_name)/Contents/
cp $(srcdir)/icons/residual.icns $(bundle_name)/Contents/Resources/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/Contents/Resources/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/Contents/Resources/
endif
$(srcdir)/devtools/credits.pl --rtf > $(bundle_name)/Contents/Resources/Credits.rtf
chmod 644 $(bundle_name)/Contents/Resources/*
cp residual-static $(bundle_name)/Contents/MacOS/residual
chmod 755 $(bundle_name)/Contents/MacOS/residual
$(STRIP) $(bundle_name)/Contents/MacOS/residual
iphonebundle: iphone
mkdir -p $(bundle_name)
cp $(srcdir)/dists/iphone/Info.plist $(bundle_name)/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/
endif
$(STRIP) residual
ldid -S residual
chmod 755 residual
cp residual $(bundle_name)/Residual
cp $(srcdir)/dists/iphone/icon.png $(bundle_name)/
cp $(srcdir)/dists/iphone/icon-72.png $(bundle_name)/
cp $(srcdir)/dists/iphone/Default.png $(bundle_name)/
# Location of static libs for the iPhone
ifneq ($(BACKEND), iphone)
# Static libaries, used for the residual-static and iphone targets
OSX_STATIC_LIBS := `$(SDLCONFIG) --static-libs`
endif
ifdef USE_VORBIS
OSX_STATIC_LIBS += \
$(STATICLIBPATH)/lib/libvorbisfile.a \
$(STATICLIBPATH)/lib/libvorbis.a \
$(STATICLIBPATH)/lib/libogg.a
endif
ifdef USE_TREMOR
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libvorbisidec.a
endif
ifdef USE_FLAC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libFLAC.a
endif
ifdef USE_MAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmad.a
endif
ifdef USE_MPEG2
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmpeg2.a
endif
ifdef USE_PNG
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libpng.a
endif
ifdef USE_THEORADEC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libtheoradec.a
endif
ifdef USE_FAAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libfaad.a
endif
ifdef USE_ZLIB
OSX_ZLIB ?= -lz
endif
ifdef USE_TERMCONV
OSX_ICONV ?= -liconv
endif
# Special target to create a static linked binary for Mac OS X.
# We use -force_cpusubtype_ALL to ensure the binary runs on every
# PowerPC machine.
residual-static: $(OBJS)
$(CXX) $(LDFLAGS) -force_cpusubtype_ALL -o residual-static $(OBJS) \
-framework CoreMIDI \
$(OSX_STATIC_LIBS) \
$(OSX_ZLIB) \
$(OSX_ICONV)
# Special target to create a static linked binary for the iPhone
iphone: $(OBJS)
$(CXX) $(LDFLAGS) -o residual $(OBJS) \
$(OSX_STATIC_LIBS) \
-framework UIKit -framework CoreGraphics -framework OpenGLES \
-framework GraphicsServices -framework CoreFoundation -framework QuartzCore \
-framework Foundation -framework AudioToolbox -framework CoreAudio \
-lobjc -lz
# Special target to create a snapshot disk image for Mac OS X
# TODO: Replace AUTHORS by Credits.rtf
osxsnap: bundle
mkdir Residual-snapshot
$(srcdir)/devtools/credits.pl --text > $(srcdir)/AUTHORS
cp $(srcdir)/AUTHORS ./Residual-snapshot/Authors
cp $(srcdir)/COPYING ./Residual-snapshot/License\ \(GPL\)
cp $(srcdir)/COPYING.LGPL ./Residual-snapshot/License\ \(LGPL\)
cp $(srcdir)/COPYRIGHT ./Residual-snapshot/Copyright\ Holders
cp $(srcdir)/NEWS ./Residual-snapshot/News
cp $(srcdir)/README ./Residual-snapshot/Residual\ ReadMe
/Developer/Tools/SetFile -t ttro -c ttxt ./Residual-snapshot/*
/Developer/Tools/CpMac -r $(bundle_name) ./Residual-snapshot/
#cp $(srcdir)/dists/macosx/DS_Store ./Residual-snapshot/.DS_Store
#cp $(srcdir)/dists/macosx/background.jpg ./Residual-snapshot/background.jpg
#/Developer/Tools/SetFile -a V ./Residual-snapshot/.DS_Store
#/Developer/Tools/SetFile -a V ./Residual-snapshot/background.jpg
hdiutil create -ov -format UDZO -imagekey zlib-level=9 -fs HFS+ \
-srcfolder Residual-snapshot \
-volname "Residual" \
Residual-snapshot.dmg
rm -rf Residual-snapshot
#
# Windows specific
#
residualwinres.o: $(srcdir)/icons/residual.ico $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(srcdir)/dists/residual.rc
$(QUIET_WINDRES)$(WINDRES) -DHAVE_CONFIG_H $(WINDRESFLAGS) $(DEFINES) -I. -I$(srcdir) $(srcdir)/dists/residual.rc residualwinres.o
# Special target to create a win32 snapshot binary
win32dist: $(EXECUTABLE)
mkdir -p $(WIN32PATH)
mkdir -p $(WIN32PATH)/graphics
$(STRIP) $(EXECUTABLE) -o $(WIN32PATH)/$(EXECUTABLE)
cp $(DIST_FILES_THEMES) $(WIN32PATH)
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(WIN32PATH)
endif
cp $(srcdir)/AUTHORS $(WIN32PATH)/AUTHORS.txt
cp $(srcdir)/COPYING $(WIN32PATH)/COPYING.txt
cp $(srcdir)/COPYING.LGPL $(WIN32PATH)/COPYING.LGPL.txt
cp $(srcdir)/COPYRIGHT $(WIN32PATH)/COPYRIGHT.txt
cp $(srcdir)/NEWS $(WIN32PATH)/NEWS.txt
cp $(srcdir)/README $(WIN32PATH)/README.txt
cp /usr/local/README-SDL.txt $(WIN32PATH)
cp /usr/local/bin/SDL.dll $(WIN32PATH)
cp $(srcdir)/icons/residual.ico $(WIN32PATH)
cp $(srcdir)/dists/win32/residual.iss $(WIN32PATH)
unix2dos $(WIN32PATH)/*.txt
# Special target to create a win32 snapshot binary under Debian Linux using cross mingw32 toolchain
crosswin32dist: $(EXECUTABLE)
mkdir -p ResidualWin32
$(STRIP) $(EXECUTABLE) -o ResidualWin32/$(EXECUTABLE)
cp $(DIST_FILES_THEMES) ResidualWin32
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) ResidualWin32
endif
cp $(srcdir)/AUTHORS ResidualWin32/AUTHORS.txt
cp $(srcdir)/COPYING ResidualWin32/COPYING.txt
cp $(srcdir)/COPYING.LGPL ResidualWin32/COPYING.LGPL.txt
cp $(srcdir)/COPYRIGHT ResidualWin32/COPYRIGHT.txt
cp $(srcdir)/NEWS ResidualWin32/NEWS.txt
cp $(srcdir)/README ResidualWin32/README.txt
cp $(srcdir)/dists/residual.iss ResidualWin32
cp /usr/i586-mingw32msvc/README-SDL.txt ResidualWin32
cp /usr/i586-mingw32msvc/bin/SDL.dll ResidualWin32
toms ResidualWin32/*.txt
toms ResidualWin32/residual.iss
#
# AmigaOS specific
#
# Special target to create an AmigaOS snapshot installation
aos4dist: $(EXECUTABLE)
mkdir -p $(AOS4PATH)
$(STRIP) $(EXECUTABLE) -o $(AOS4PATH)/$(EXECUTABLE)
cp icons/residual.info $(AOS4PATH)/$(EXECUTABLE).info
cp $(DIST_FILES_THEMES) $(AOS4PATH)/themes/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(AOS4PATH)/extras/
endif
cp $(DIST_FILES_DOCS) $(AOS4PATH)
#
# PlayStation 3 specific
#
ps3pkg: $(EXECUTABLE)
$(STRIP) $(EXECUTABLE)
sprxlinker $(EXECUTABLE)
mkdir -p ps3pkg/USRDIR/data/
mkdir -p ps3pkg/USRDIR/doc/
mkdir -p ps3pkg/USRDIR/saves/
make_self_npdrm "$(EXECUTABLE)" ps3pkg/USRDIR/EBOOT.BIN UP0001-SCUM12000_00-0000000000000000
cp $(DIST_FILES_THEMES) ps3pkg/USRDIR/data/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) ps3pkg/USRDIR/data/
endif
cp $(DIST_FILES_DOCS) ps3pkg/USRDIR/doc/
cp $(srcdir)/dists/ps3/readme-ps3.md ps3pkg/USRDIR/doc/
cp $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip ps3pkg/USRDIR/data/
cp $(srcdir)/dists/ps3/ICON0.PNG ps3pkg/
cp $(srcdir)/dists/ps3/PIC1.PNG ps3pkg/
sfo.py -f $(srcdir)/dists/ps3/sfo.xml ps3pkg/PARAM.SFO
pkg.py --contentid UP0001-SCUM12000_00-0000000000000000 ps3pkg/ scummvm-ps3.pkg
package_finalize residual-ps3.pkg
# Mark special targets as phony
.PHONY: deb bundle osxsnap win32dist install uninstall ps3pkg
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