- Introduces material injection. JkGfxMod will replace a texture in the original game with an externally-defined material. This feature is mostly useful for injecting high-resolution replacement textures.
- Added the material compiler utility, which constructs the material mapping that allows JkGfxMod to replace textures. This utility is included in a separate archive, along with an example material pack.
- Fixed a minor issue causing loss of color definition at low light levels.