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@jdmclark jdmclark released this Mar 16, 2019 · 44 commits to master since this release

  • Introduces material injection. JkGfxMod will replace a texture in the original game with an externally-defined material. This feature is mostly useful for injecting high-resolution replacement textures.
  • Added the material compiler utility, which constructs the material mapping that allows JkGfxMod to replace textures. This utility is included in a separate archive, along with an example material pack.
  • Fixed a minor issue causing loss of color definition at low light levels.
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