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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BackgroundAudioTask
{
/// <summary>
/// Collection of string constants used in the entire solution. This file is shared for all projects
/// </summary>
class Constants
{
public const string CurrentTrack = "trackname";
public const string BackgroundTaskStarted = "BackgroundTaskStarted";
public const string BackgroundTaskRunning = "BackgroundTaskRunning";
public const string BackgroundTaskCancelled = "BackgroundTaskCancelled";
public const string AppSuspended = "appsuspend";
public const string AppResumed = "appresumed";
public const string StartPlayback = "startplayback";
public const string SkipNext = "skipnext";
public const string Position = "position";
public const string AppState = "appstate";
public const string BackgroundTaskState = "backgroundtaskstate";
public const string SkipPrevious = "skipprevious";
public const string Trackchanged = "songchanged";
public const string ForegroundAppActive = "Active";
public const string ForegroundAppSuspended = "Suspended";
public const string TrackStreamUrl = "trackstreamurl";
public const string TrackTitle = "tracktitle";
public const string TrackArtist = "trackartist";
public const string TrackImage = "trackimage";
}
}