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EdgeDetect-PostProcessingUnity

Port of the legacy Unity "Edge Detect Normals" image effect to Post Processing Stack v2

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Installation

Place the EdgeDetect-PostProcessingUnity folder anywhere in your project, and make sure that Post Processing Stack v2 is in the project as well.

Usage

The new effect should be available for a post processing profile with different injection points:

  • Add effect... > Unity Legacy > Edge Detection (Before Transparent) Will render the Edge Detect effect before transparent objects are rendered, recommended for Legacy renderer (doesn't work with Scriptable Render Pipelines at time of writing - september 2018)
  • Add effect... > Unity Legacy > Edge Detection (Before Stack) Will render the Edge Detect effect before the built-in Post Processing Stack effects, recommended for Scriptable Render Pipelines
  • Add effect... > Unity Legacy > Edge Detection (After Stack) Will render the Edge Detect effect after the built-in Post Processing Stack effects, if you want the edges to appear on top of everything

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Unity legacy Edge Detect image effect ported to Post Processing Stack v2

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