Code and related files for a commission from Turbulence.org
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DocumentationAndScreenshots
EarlyVersions
FullResRenders_uncropped
InterpWebsite
ProcessFiles
.gitignore
NotesAndIdeas.txt
README.md

README.md

screenshot

INTERP

INTERP is a series of digital sculptures generated by blending 100 unrelated photographs, placing them into simulated three-dimensional space, and importing them into photogrammetry software, tricking it into thinking the photographs are of a single object.

Every photograph in my library (approximately 12,000 images when the project began in 2012) were used as the input data set. In much of my work, I am interested in "useless" and culturally-derived data sets, so rather than use an arbitrary archive of photographs (a Google image search for a particular term, for example), it seemed more natural to use a finite set that I had generated.

WHAT'S HERE

This repository includes a lot of process files and misc scripts.

  • Documentation And Screenshots
    Various images of the project along the way (including some interesting glitches)
  • Early Versions
    An early beta version of the site, kept mostly for my archival purposes
  • Full Res Renders - Uncropped
    High-resolution renders of each model from Blender (not cropped)
  • Interp Website
    The main repo with the production version of the site
  • Notes And Ideas
    An ongoing file with process, notes, and to do lists
  • Process Files
    Lots of random scripts and related files for file processing, cleanup, etc

The full-res model files are not included in this repo because they total about 7GB. If you're interested in getting some of these files, please let me know.

LICENSE

All images, models, and source code for this project released under a Creative Commons, BY-NC-SA license - feel free to use but please let me know.

THANK YOU

INTERP is a 2013 commission of New Radio and Performing Arts, Inc for its Turbulence.org website, made possible with funding from the National Endowment for the Arts. This project would not have been possible without their generous support.

Also thanks to the makers of Lato, Font Awesome, Three.js.