An auditory game using sonar to track objects across the screen, part of a series of haptic and non-visual games created with generous funding from Harvestworks' Cultural Innovation Fund
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ProcessFiles
Screenshots
data
Accelerometer.pde
AndroidManifest.xml
Collision.pde
DisplayIntro.pde
Field.pde
KeyPressed.pde
LoadSounds.pde
Obstacle.pde
OnPauseResume.pde
PlayLevel.pde
Player.pde
README.md
Sonar.pde
SonarObj.pde
TouchInteraction.pde
icon-36.png
icon-48.png
icon-72.png
icon-96.png
sketch.properties

README.md

Screenshot

Sonar

An auditory game using sonar to track objects across the screen, part of a series of haptic and non-visual games created with generous funding from Harvestworks' Cultural Innovation Fund.

  1. data folder includes audio files (including some extras not used)
  2. ProcessFiles folder includes the Adobe Illustrator file used in the title screen, and a Max/MSP patch used for all the sound design
  3. Screenshots folder - self explanatory!

This game is intended for Android tablet, especially the Nexus 10. Built using Processing's Android mode.

Screenshot Screenshot Screenshot Screenshot

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[ all code available under Creative Commons BY-NC-SA license - feel free to use but please let me know ]