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Advanced course focusing on long-form design research
Intermediate design course focusing on process, analog/digital, books, and screens
An introductory course exploring the computer as a tool for creative making
A course exploring how technology has shaped the landscape and how we record it
A dark theme for Processing 3
A little kickstand for a cheap smartphone tripod mount
A dark theme for the Arduino IDE
Teaching sketches created in Processing (and Java)
A list of all 2,913 service providers used by visitors to my website in 2014.
Collection of automatically-generated scan calibration files pulled from Internet Archive
Files and resources for a workshop digging into the hidden texts of the web
A set of suggested examples of research in design, from project documentation to speculative ideas to writing about the process of design
A simple, lightweight tool for embedding PDF publications
A project by Drift Station using images of empty apartments on Craigslist
A bot that publishes randomized FAQs.
An art school run by bots (and an event for Abandon Normal Devices 2016)
A mirrored game, created for the 2016 Games++ jam
A month-long performance documenting every unique server from which my computer attempts to download a file.
A tool for straightening the pins on integrated circuits
A non-visual, haptic electronic game developed in collaboration with Alex Myers
An artwork/store for selling boutique white noise. Commisioned by Brighton Digital Festival.
A book and examples on collision detection
A set of simplified collision detection functions to Processing
Sculpture visualizing Rand Corp's "One Million Random Digits"
A dark theme for Processing 2.0
Move your body into the shape of a cat. Made for Games++ 2015.
FORTRAN punch-card encoding ported to Processing
A set of experiments in pixel sorting using Processing
I am a wanderer, trapped in an infinite dungeon.