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Specifically, machines with the "Rev3" AT BIOS, dated 11/15/85.
- The BIOS expected memory refresh to occur roughly every 16us, which I've resolved by tying the state of the refresh bit in port 0x61 to bit 6 of the CPU cycle count (see in8042RWReg() in chipset.js); the original AT BIOS was satisfied with a refresh bit that merely alternated, whereas the new AT BIOS is much more particular about the rate at which that bit changes, since many hard-coded delay-loops have now been replaced with code that waits for a specific number of refresh cycles.
- The 8042 Keyboard Controller emulation needed a few more tweaks, mainly with respect to what happens when the keyboard's "clock" line is toggled (see set8042CmdData() in chipset.js).
- The Floppy Disk Controller needed to add support for the "READ ID" command, in order for the BIOS "double-stepping" test to work (double-stepping is required on an 80-track drive when attempting to read a 40-track diskette).
- The BIOS Diskette Reset function does something odd after resetting the Floppy Disk Controller: it issues not one but four "SENSE INTERRUPT STATUS" commands to the FDC, and expects each response to return an incrementally larger drive number. I found this a bit mystifying, considering that IBM's own FDC/HDC "combo card" supports a maximum of two diskette drives. But, there's no point arguing with a BIOS that's almost 30 years old.
- The BIOS attempts to detect what its authors must have considered a common problem: a user's failure to run SETUP after installing a second hard drive. So, when the CMOS reports only one hard drive installed, the BIOS probes for a second hard drive anyway, and it does so by simply writing the drive number to the ATC's "DRVHD" register and then immediately reading the "STATUS" register, without issuing any intervening command. It was an easy fix to outATCDrvHd() in hdc.js, but I was surprised to discover that the ATC had this behavior, and now I'm wondering if there are any other I/O operations that must immediately update the "STATUS" register.
This PCjs release also fixes a problem reported by a user: if you disable localStorage support in your browser, previous versions would fault. I knew that every browser that supports PCjs also supports localStorage, but I didn't consider what might happen if a user had decided to turn it off.
The only downside to turning off localStorage is that none of your PCjs machines will be able save/restore their state when you leave/return to the page, so they will always reboot.
Browser's don't always refer to the localStorage feature by its actual name, either. For example, in Chrome, the setting that enables/disables localStorage is hidden under "Advanced Settings" => "Privacy" => "Content Settings" => "Cookies" => "Allow local data to be set (recommended)". Which is somewhat misleading and a little annoying, because localStorage is not a cookie.