Commits on May 10, 2013
  1. Update

    committed May 10, 2013
  2. Xcode project for building q3lcc, q3rcc and q3cpp.

    made use of bytecode.c from ioquake3 for q3lcc.
    generated the various platform files for q3rcc and placed them in 'out' directory.
    appears to compile and generate 'asm' files, but during testing, q3asm complains about missing symbols from the C standard library.
    committed May 10, 2013
  3. remove unused 'splines' project and source files from quake3 (theres …

    …still another version with some changes that is used for q3radiant)
    committed May 10, 2013
  4. Update

    committed May 10, 2013
  5. Update

    committed May 10, 2013
  6. Update

    committed May 10, 2013
  7. rename & updated README

    committed May 10, 2013
  8. fix q3radiant scope bugs

    committed May 10, 2013
  9. new default sound driver for Mac OS X using AUGraph instead of CoreAu…

    …dio. cleaner implementation and has the added benefit of handling sample rate and device changes while the game is running.
    committed May 9, 2013
  10. clean up & delete some old & unreferenced macosx & windows (SDK binar…

    …y/distribution related) files
    committed May 9, 2013
  11. enable CGDisableCoalescedUpdates for unrestricted frame rates, re-ena…

    …ble in_disableOSMouseScaling, clean up some warnings & eliminate deprecated code
    committed May 9, 2013
Commits on Feb 1, 2012
  1. Build current Mac OS X, new Xcode 4.2 workspace/projects with minimal…

    … changes to "vanilla" Quake III Arena source
    - New quake3 Xcode 4.2 workspace and project
    - Static library Xcode 4.2 projects for botlib, jpeg and renderer
    - Dynamic library (dylib) projects for cgame, game, q3_ui and ui
    - Quake3 virtual machine (qvm) isn't working, so dynamic libraries are
    - Windows, Linux and other platform builds were not tested
    - q3map Xcode project included for BSP compiling (likely requires a
    proper 'mod' installation)
    committed Jan 31, 2012
Commits on Jan 31, 2012
  1. @tbradshaw

    The Quake III Arena sources as originally released under the GPL lice…

    …nse on August 20, 2005.
    tbradshaw committed Jan 31, 2012