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Added first batch of open game content.

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1 parent fd67535 commit 7f0c27eb94be6db48d6a7831b4413feb8ac13f12 @jeremyf committed Apr 9, 2012
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+- **Broadband Guidance Jamming**:** May make EW skill check at -1 as defense against torpedoes. 1 bp.
+
+- **Expanded Trade Capacity**: -1 V-shift, +1 Trade. 0 bp.
+
+- **Expanded Beams Array**: -1 V-shift, +1 Beams. 0 bp.
+
+- **Expanded Torpedo Array**: -1 V-shift, +1 Torpedoes. 0 bp.
+
+- **Explosive Beams**: Beam weapons may attack all ships in a given band. 2 bp.
+
+- **Explosive Torpedoes**: Torpedoes may attack all ships in a given band. 2 bp.
+
+- **Hardened**: Choose one stress track; when choosing consequences to mitigate damage against the chosen track use the following schedule: 2/3/4. 1 bp.
+
+- **Improved Armor**: +1 Frame stress track, +1 Cost, -1 to Maintenance checks. 0 bp. (Not available for Wargaming)
+
+- **Improved Heat Sinks**: +1 Heat stress track, +2 Cost, -1 to Maintenance checks. 0 bp. (Not available for Wargaming)
+
+- **Improved Computer Systems**: +1 Data stress track, +1 Cost, -1 to Maintenance checks. 0 bp. (Not available for Wargaming)
+
+- **Penetrating Beams**: Beams inflict one more point of stress on a successful attack. 1 bp.
+
+- **Penetrating Torpedoes**: Torpedoes inflict one more point of stress on a successful attack. 1 bp.
+
+- **Penetrating EW**: EW inflict one more point of data stress on a successful attack. 1 bp.
+
+- **Prototype**: Choose an aspect, it is free-taggable once per encounter by your opponents. -3 bp.
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+## T1 Apostle Class Hauler ##
+
+V-shift 1, Beam 1\*, Torpedo 0, EW 0, Trade 3\
+\* Effective level 2 with default crew
+
+Frame OOO\
+Data OOO\
+Heat OOO
+
+**Civilian**\
+**Firewall:** base defense 2 against electronic warfare\
+*Faith in the Profit*\
+*Huge*\
+*Cargo hauler*\
+*Hide behind the escort*\
+*Steers like a cow*
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+## T1 Benedict Class Assault Carrier ##
+
+V-shift 1, Beam 1*, Torpedo 0, EW 0, Trade 3**\
+* Effective level 2 with default crew\
+** Reduced to 0 with 3 fighters
+
+Frame OOO\
+Data OOO\
+Heat OOO
+
+**Vector Randomizer:** base defense 2 against beams\
+**Firewall:** base defense 2 against electronic warfare\
+**Point Defense:** base defense 2 against torpedoes\
+**Carries Fighters:** has upto 3 Bishop Class Fighters\
+*Faith is our copilot*\
+*Probably a bad idea*\
+*Huge*\
+*Swarm of fighters*\
+*Sure does look like a cargo hauler*
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+## T1 Bishop Class Fighter ##
+
+V-shift 3, Beam 1\*, Torpedo 0, EW 0, Trade 0\
+\* Effective level 2 with default crew
+
+Frame O\
+Data O\
+Heat OO
+
+*Faith is our copilot*
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+## T1 Chupacabra Class Interceptor ##
+
+V-shift 3, Beam 1\*, Torpedo 1\*, EW 1\*, Trade 0\
+\* Effective level 2 with default crew
+
+Frame OOO O\
+Data OOO\
+Heat OOO O
+
+*Boarding party*
+*Call us “procurement specialists”*
+*Out of ammo*
+*Protecting the homeland*
+*We’ve made a few custom modifications*
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+## T1 Rattler Class Comm Defense Platform ##
+
+V-shift 3, Beam 0, Torpedo 0, EW 3, Trade 0
+
+Frame OO\
+Data OOO\
+Heat OOO
+
+**Vector Randomizer**: base defense 2 against beams\
+**Point Defense**: base defense 2 against torpedoes\
+*Antenna everywhere*\
+*Call us “procurement specialists”*\
+*Fragile*\
+*This snake has teeth*\
+*Making trouble from afar*
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+## T2 Aristotle Class System Defender ##
+
+V-shift 1, Beam 0, Torpedo 0, EW 4, Trade 0
+
+Frame OOO\
+Data OOO\
+Heat OOO
+
+**Point Defense System:** base defense 2 against torpedoes\
+**Vector Randomizer:** base defense 2 against beams\
+**Attack an Additional Track:** Electronic warfare attacks damage Data and Heat\
+*Boarding party*\
+*Defending the homeland*\
+*Hungry for spare parts*\
+*Sensitive communication instruments*\
+*Overwhelming computer viruses*
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+## T2 Hobbes Class Heavy Cruiser ##
+
+V-shift 3, Beams 3, Torpedo 3, EW 3, Trade 0
+
+Hull OOOO\
+Data OOO\
+Heat OOO
+
+**Slipdrive:** can traverse slipstream\
+**High Capacity Magaizine:** Torpedo does not get the automatic “Out of ammo” aspect.\
+*Built to last*\
+*Stay out of enemy hands*\
+*Loaded with weapons*\
+*Standing in the line of fire*\
+*Nasty, brutish, and short*
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+## T2 Kirkegaard Class Armed Courier Ship ##
+
+V-shift 4, Beams 2, Torpedo 0, EW 0, Trade 2
+
+Hull OO\
+Data OO\
+Heat OOO OOO
+
+**Point Defense**: base defense 2 against torpedoes\
+**Firewall**: base defense 2 against electronic warfare\
+**Slipdrive**: can traverse slipstreams.\
+*The mail must get through*\
+*Fragile*\
+*Stay out of enemy hands*\
+*Desperate burn to escape*\
+*Low on r-mass*
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+## T2 Plato Class Escort Gunship ##
+
+V-shift 3, Beam 4, Torpedo 1\*, EW 1\*, Trade 0\
+\* Effective level 2 with default crew
+
+Frame OOO O\
+Data OOO\
+Heat OOO
+
+**Overwatch:** may use its beam in defense of friendly vessels.\
+**Firewall:** base defense 2 against electronic warfare.\
+**Vector Randomizer:** base defense 2 against beams.\
+**Slipstream drive:** can traverse slipstreams.\
+*Defensive Weaponry*\
+*Fragile*\
+*Hungry for Spare Parts*\
+*Out of Ammo*\
+*Boarding Party*
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+## T2 Socrates Class Assault Platform ##
+
+V-shift 2, Beam 0, Torpedo 3, EW 3, Trade 0
+
+Frame OOO\
+Data OOO\
+Heat OOO
+
+**Vector Randomizer:** base defense 2 against beams.\
+**Point Defense:** base defense 2 against torpedoes.\
+**Slipstream drive:** can traverse slipstreams.\
+**Attack a different track:** Torpedoes attacks damage Heat instead of the Frame.\
+*Confounding Missives*\
+*Fragile*\
+*Hungry for Spare Parts*\
+*Out of ammo*\
+*Tactical Mircowave Torpedoes*
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+## T3 Battlestar Class Fleet Defender ##
+
+V-shift 1, Beam 5, Torpedo 0, EW 0, Trade 5
+
+Frame OOO OOO O\
+Data OOO\
+Heat OOO O
+
+**Overwatch**: may fire its Beam defensively against missiles targeting any ship it is tethered with\
+**Extended Range**: base defense 2 against EW\
+**Firewall**: base defense 2 against EW\
+**T3 Slipdrive**\
+*Huge*\
+*Defending the fleet*\
+*This old girl has a few tricks*\
+*Unconventional computers*\
+*Built to last*

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