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WARNING:
this is a very, very, very experimental fork of the main Away3D Broomstick repository. Use at your own risk.
Changes:
//// 110606 ////
CCTV Material
implemented modifications to the API mentioned in this thread to allow context.drawToBitmap()
http://groups.google.com/group/away3d-dev/browse_thread/thread/7b2ad43fefc688b3/54771671c04a1cde
Sound3D
Changed the return value of void to SoundChannel on Sound3D.play() to allow the implementation of Event.SOUND_COMPLETE and loop the audio attached to the Sound3D.
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