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An Arduino-based Simon Game - Final Etched Product

My take on the electronic game "Simon"

Features

  • Creates a random sequence for each new game
  • Sequence length increases with each victory
  • Plays Final Fantasy victory music!
  • Portable & professional looking!

Demo Video

Blog post

Requirements

Hardware

  • Arduino Uno for programming
  • ATMega328 chip
  • 1-sided copper board
  • 8 x 220 ohm resistor
  • 4 leds (different colors preferred)
  • 4 tact buttons
  • Buzzer
  • 5V regulator
  • 16 mHz crystal
  • 2 x 10 mF capacitors
  • 2 x 22 pF ceramic capacitors
  • Soldering iron and solder

Schematics

See the included Fritzing diagram for details (+ wires, resistors, etc.).

License

Creative Commons License
The code and schematic by Jeremy Wilson is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

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An etched version of my Simon project

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