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My combination map editor and map generator. Later iterations of the map editor will support remote viewing and things to assist GMs.
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MapGen
lib/Games/RolePlay
t
xmllint.test
.gitignore
.todo
Changes
FAIL.mbox
LoS_strategy.txt
Locale_gettext.patch
MANIFEST
MANIFEST.SKIP
Makefile.PL
MapGen.pm
README
XMLEXPORT_pretest
grm_editor
make_svg
mq.xs
run_grmed_local.sh
vis1.map.xml

README

vi:tw=75:

AUTHOR'S NOTE 

I was particularly thrilled with Jamis Buck's Dungeon Generator
(http://www.aarg.net/~minam/dungeon.cgi), but I wanted to design something
a little more flexible -- particularly, new export and generation plugins.

SYNOPSIS

    use Games::RolePlay::MapGen;
    use Games::RolePlay::MapGen;

    $map->set_generator("Basic");             # This is actually the default generator,
    $map->add_generator_plugin("BasicDoors"); # however, you must add the doors.
    generate $map("map.txt");                 # It'll generate a text map by default.

    $map->set_exporter( "PNG" );              # But a graphical map is probably more useful.
    export $map("map.png");
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