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Visual mode does not wrap 2D mid textures set to wrap on line type 121 #271

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Enjay001 opened this issue Jun 16, 2019 · 0 comments

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@Enjay001
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commented Jun 16, 2019

If a line type 121 (in ZDoomHexen mode) is set to have flag 16 to make the mid textures wrap, they do not appear wrapped in the 3D visual mode (they do work in game, however).

https://forum.zdoom.org/viewtopic.php?f=232&t=54957&p=1108087#p1108087

@biwa biwa closed this in a2567e4 Jun 18, 2019

@biwa biwa self-assigned this Jun 18, 2019

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