Includes half-assed rust bindings for libpcap and a quarter-assed rust websocket server implementation.
To try it out, you'll need libpcap installed and a recent rust compiler. Once these are set up, clone the project and use cargo to build, like so:
$ git clone https://github.com/jfager/d3cap.git $ cd d3cap $ cargo build
The resulting binary ends up in target/d3cap. Run this and open src/client/client.html in a browser and hit the Connect button, and you should start seeing network activity pop up:
The size of each node indicates how much data has passed through the corresponding host, with blue and orange showing the proportion sent and received. You can mouse over a node to see the corresponding address.