Open3DS is a simple library for parsing and displaying 3DS models. It is written in C++ using OpenGL and SFML (http://www.sfml-dev.org/).
The code is probably quite buggy. It's more for learning purposes than anything else.
The example was written using CodeBlocks (http://www.codeblocks.org/) IDE. Open3DS implements hierarchy in 3DS files and it can be tested in the example.
- Left mouse button - select/move object
- R, T - select between rotation and translation
- X, Y, Z - select the axis of movement
- Right/middle mouse button - move camera
- Scroll wheel - zoom
- A - show/hide axes
Open3DS is provided under the MIT license.