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readme.md

GW2 Radial

An ArenaNET-approvedTM addon to show a convenient, customizable radial menu overlay to select a mount, novelty item and more, on the fly, for Guild Wars 2: Path of Fire.

Installation

  • Download and extract the archive GW2Radial.zip found in the latest release.
  • Place d3d9.dll in your bin64 directory (default path: C:\Program Files\Guild Wars 2\bin64).
  • Run the game! If everything was setup properly, you should be greeted by a prompt on your first launch.

Usage

  • When in game, press Shift+Alt+M for the options menu.
  • Set a keybind to use the overlay. This is the only keybind you will use in practice.
  • Set each game keybind for the mounts (you must set these first in your game options, under controls, after you've unlocked the mounts). These are used by the plugin to trigger mounting. They should be matching up like so: Setting your keybinds
  • Hold the main key to show the overlay, move the mouse in the desired direction, then release the key to trigger mounting/dismounting.

Credits

  • Cerulean Dream for providing me with the initial motivator and inspiration in making his AutoHotkey-based radial menu
  • Ghost for the new mount art found in v0.3+
  • freepik for novelty art
  • deltaconnected and Bhagawan for their amazing addons which helped frame this and direct the approach to take, including the ReShade compatibility fixes
  • WoodenPotatoes for the great feedback and exposure, as well as the Spud Club for helping with testing
  • /u/that_shaman for another really nice radial menu concept which requires far better Photoshop skills than I have to reproduce

FAQ

Q: I want to thank you in some way, how do I do that?

A: I do this for fun/because I wanted this to exist, but if you really want to, feel free to send me mail in game to my account FriendlyFire.6275 and toss a few gold my way or just say hi!

Q: I'm having a crash on launch mentioning "Coherent DLL", what do?

A: There seems to be a lot of potential reasons for this particular crash. BGDM's website lists quite a few. I'd especially recommend making sure you have the very latest VC++ Redist.

Q: The addon doesn't seem to be loading at all, what's wrong?

A: There can be a few reasons for this, but the most common one is that you're using a special shortcut which skips the login prompt and boots the game directly. In this specific circumstance, you must put the addon's d3d9.dll directly next to the game's Gw2-64.exe (default path: C:\Program Files\Guild Wars 2).

Q: The game crashes with an error message mentioning "RivaTuner Statistics Server/RTSS", what's that?

A: RivaTuner Statistics Server is a component of some GPU management software such as MSI Afterburner which displays some information overlaid on top of games, such as FPS, temperatures, clocks, etc. Unfortunately, RTSS works in such a way that it breaks this addon, and as a result you must disable RTSS before launching the game. Fortunately, you do not have to uninstall RTSS or MSI Afterburner, simply shutting down the server (which can be done from the notification area located on the right side of the taskbar) before launching the game is sufficient. Shutting down RTSS

Q: I want to load up ArcDPS/GW2Hook/something else which also needs to be called d3d9.dll, how do I load both?

A: You have two options: either the other thing you want to run supports chainloading this, in which case you should look up the documentation for that plugin (e.g. ArcDPS supports chainloading by renaming this plugin to d3d9_chainload.dll), or you can make this plugin chainload something else by renaming that other plugin to d3d9_mchain.dll.

The most common use case would be combining ArcDPS, GW2Hook and this. For this instance, I heavily recommend setting things up as follows:

  • ArcDPS is named d3d9.dll.
  • GW2Radial is named d3d9_chainload.dll.
  • GW2Hook is named ReShade64.dll.

*N.B. If your Windows options hide file extensions (which is the default, you can confirm by looking at whether the game's file name is "Gw2-64.exe" or just "Gw2-64") leave out the ".dll" part of the file names (i.e. use "d3d9", "d3d9_chainload" and "ReShade64" respectively).

This should allow all addons to load properly. Note that there is special code present within GW2Radial to load GW2Hook properly, but this could break unexpectedly if GW2Hook/Reshade changes.

Finally, note that combining addons is largely unsupported. I will attempt to keep ArcDPS and GW2Hook compatible with this, but that is the most I am able to do in a reasonable amount of time.

Q: What is the "show in center" keybind used for?

A: It's a convenience feature for Action Camera users. When using Action Camera, the cursor is hidden and replaced with a targeting reticule fixed in the middle of the screen. Since that means the radial menu would appear all over the place, that keybind can be used to make it show up in the middle of the screen instead. As a bonus, it'll recenter the mouse to the middle of the radial menu so it's as easy as possible to select a mount and it'll show a temporary cursor so you know exactly where you're pointing.

Unfortunately, I can't make this automatic (i.e. switching to that mode when Action Camera is enabled) without hooking game functions, which would then require this become closed source again to avoid cheaters using it. On top of that, I'd be far more likely to break the EULA, so I'm afraid it's off limits without an official API.

Q: Can you make it so selecting a mount while already mounted will directly swap to the new mount?

No. I talked with GW2 staff about this and they've decided that the can of worms it could potentially open is not worth it. Unfortunately, you'll need to select the new mount you want to use twice, once to unmount and then again to remount. This will not change unless ArenaNet's policy on addons changes.

Q: Can you make it so the addon doesn't send keys to the chat window?

No. Similarly to the previous question, I'd need to hook into the game in ways that the devs don't want to deal with. As a result, the best I can suggest is to use non-character keys for the mounts (e.g. the F-row).

Q: Can I use this code for my project?

A: Absolutely! This whole repository is MIT licensed, so everything here is up for grabs. I would of course appreciate a small note or crediting if you do end up using something, but none of that is required.

Q: I'm getting a bug/crash/issue that's not mentioned here, what do I do?

A: Please make an issue in the Github page and label it as bug or question as relevant to let me know, I'll do my best to help!

Q: I have an idea for a new feature/new addon!

A: Feel free to make an issue in the Github page and label it as suggestion!

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