Skip to content

Commit

Permalink
Updating bigmap and changing movement params
Browse files Browse the repository at this point in the history
  • Loading branch information
Jay Phillips committed Apr 7, 2012
1 parent e55044e commit 5937e49
Show file tree
Hide file tree
Showing 8 changed files with 767 additions and 187 deletions.
1 change: 1 addition & 0 deletions .gitignore
@@ -1,2 +1,3 @@
.DS_Store
.idea
*~.skp
3 changes: 2 additions & 1 deletion game.js
Expand Up @@ -165,7 +165,8 @@ function viewState() {
} else if (left) {
camera.rotation.y += 0.07;
} else if (forward || backward) {
var movementSpeeds = forward ? -12 : 10;
// var movementSpeeds = forward ? -12 : 10;
var movementSpeeds = forward ? -62 : 10;
var cameraRotation = new THREE.Matrix4().extractRotation(camera.matrixWorld);
var velocityVector = new THREE.Vector3(0, 0, movementSpeeds);
cameraRotation.multiplyVector3(velocityVector);
Expand Down
950 changes: 764 additions & 186 deletions models/bigmap.dae

Large diffs are not rendered by default.

Binary file added models/bigmap/Brick_Rough_Dark_.jpg
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file removed models/bigmap/Concrete_Stamped_Ashlar_.jpg
Binary file not shown.
Binary file added models/bigmap/Vegetation_Grass_Artificial_.jpg
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added models/bigmap/Wood_OSB_.jpg
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified models/sketchup/bigmap.skp
Binary file not shown.

0 comments on commit 5937e49

Please sign in to comment.