Assets 3

Built against SDK 0.1.3 for use with the first consumer release of Rift. Handles Oculus remote and Xbox controller input.

@jimbo00000 jimbo00000 released this Jan 5, 2016 · 26 commits to master since this release

Assets 3
  • Many more tweakbar controls
  • Restored config file, animated thumbs, panes as portals
  • 17 new shadertoys

@jimbo00000 jimbo00000 released this Jan 2, 2016 · 50 commits to master since this release

Assets 3

Using the compositor and up to date with Oculus SDK 0.8. Hydra support has been removed. Added snap turn.

@jimbo00000 jimbo00000 released this Jul 19, 2015 · 159 commits to master since this release

Assets 3

Added handicam feature: rendering the view from the right Hydra controller to a new UI pane.

@jimbo00000 jimbo00000 released this Apr 10, 2015 · 180 commits to master since this release

Assets 3
  • Shader resolution independent of Tweakbar resolution
  • Update for OVR SDK 0.5.0.1
  • Save and restore variables from settings file
  • Pitch and Yaw controls
  • More mouse controls
  • Dismiss HSW on Hydra and gamepad presses
  • Joystick hotplug support
  • Fulldome rendering

@jimbo00000 jimbo00000 released this Feb 8, 2015 · 300 commits to master since this release

Assets 3

Updated Xbox controller layout per this thread with a more modern mapping and added mouse control to in-world tweakbar.

@jimbo00000 jimbo00000 released this Feb 1, 2015 · 334 commits to master since this release

Assets 3

Includes an in-world AntTweakbar with keyboard, mouse or Hydra interactivity and some exposed shadertoy parameters to tweak.

@jimbo00000 jimbo00000 released this Jan 8, 2015 · 416 commits to master since this release

Assets 3

Built against OVR SDK 0.4.4. The latest as of January 7, 2015.

Includes Xbox controller support with resolution adjustment using right analog stick.

@jimbo00000 jimbo00000 released this Dec 30, 2014 · 421 commits to master since this release

Assets 3

Built against OVR SDK 0.4.4. The latest as of December 2014.

Includes new key bindings for manual render target size and cinemascope adjustment as well as number of new shaders.

@jimbo00000 jimbo00000 released this Nov 13, 2014 · 494 commits to master since this release

Assets 3

Built against OVR SDK 0.4.3. The latest as of November 12, 2014.