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Change project name to "melo"

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vinjn committed Apr 1, 2019
1 parent f69785f commit 630ed0916a189df6129130d17847a33545fe8e5f
Showing with 10 additions and 9 deletions.
  1. +3 −3 README.md
  2. +5 −4 cinderblock.xml
  3. +2 −2 samples/MeshViewer/src/MeshViewerApp.cpp
@@ -1,5 +1,5 @@
# MeshViewer
OBJ / glTF2 mesh viewer library for `Cinder` and `standalone viewer` on Windows and macOS.
# melo
melo is mesh loader for OBJ, glTF2 and PLY, also includes a `Cinder` based mesh viewer on Windows and macOS.

# Features

@@ -27,7 +27,7 @@ The folder structure should appear like this:
Cinder/
blocks/
Cinder-VNM/
MeshViewer/
melo/
samples/BasicSample/vc2015/MeshViewer.sln
assets/
Cube/
@@ -1,16 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<cinder>
<block
name="Nodes"
id="jing.nodes"
name="melo"
id="jing.melo"
author="Jing Interactive"
summary="Nodes library for Cinder"
summary="Mesh Loader for Cinder"
license="MIT License"
git="https://github.com/jing-interactive/Cinder-Nodes.git"
git="https://github.com/jing-interactive/melo.git"
>
<includePath>include</includePath>

<sourcePattern>src/*.*</sourcePattern>
<sourcePattern>3rdparty/*.*</sourcePattern>
<headerPattern>include/*.*</headerPattern>

</block>
@@ -12,8 +12,8 @@
#include "cinder/Arcball.h"
#include "cinder/params/Params.h"

#include "Cinder-MeshViewer/include/CinderMeshViewer.h"
#include "Cinder-MeshViewer/include/FirstPersonCamera.h"
#include "CinderMeshViewer.h"
#include "FirstPersonCamera.h"

using namespace ci;
using namespace ci::app;

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