C++ C C# Lua
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Complications ============= - The editor plugin is ILMerged with ZLib.NET and Scintilla.NET, as a post-compile action - ILMerge: http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=17630 - ZLib.NET: http://www.componentace.com/zlib_.NET.htm - Several of the runtime plugin files are generated, rather than handwritten, by a Lua script that uses information about the object types, function signatures etc. to create a whole lot of repetitive boilerplate code - The runtime plugin needs a DLL lib for Lua 5.1, a static lib for ZLib, the Windows SDK for <WINDOWS.H> - The runtime plugin uses a little Lua helper library I made called llh (included)