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Commits on Mar 1, 2014
  1. Break GLIBC_2.15 dependency by avoiding '-ffast-math'

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@iki.fi>
    committed Mar 1, 2014
  2. jk_botti 1.43 release

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@iki.fi>
    committed Mar 1, 2014
Commits on Mar 8, 2013
  1. Update email address

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@iki.fi>
    committed Mar 9, 2013
Commits on Feb 2, 2013
  1. Add link to readme file

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Feb 2, 2013
Commits on Jan 30, 2013
  1. Avoid comparing tr.flFraction directly to 1.0 or 1.0f

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 30, 2013
  2. Avoid comparing floating-point number in FVisible and IsPlayerFacingWall

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 30, 2013
  3. Keep sideways checks in FVisibleEnemy disabled after all

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 30, 2013
Commits on Jan 27, 2013
  1. Use linker plugins

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  2. Change zlib prefixes

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  3. New optimization flags and enable zlib prefixes

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  4. v1.43beta4

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  5. Uninline FInViewCone()

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  6. Explictily convert ->v.takedamage to integer before comparing value

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  7. Uninline IsAlive()

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  8. More debugging for enemy selection

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  9. Make sure that origin for SOLID_BSP is within limits

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  10. Fix FVisibleEnemy returning too early

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  11. Avoid usage of edict->v.mins and ->v.maxs for SOLID_BSP entities

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  12. Add better floating-point check for zero-vector

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  13. Reorder enemy checks, simple checks first for faster skipping

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  14. Do not target breakables with large health

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
  15. Do not target monsters with large amount of health

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 27, 2013
Commits on Jan 26, 2013
  1. Support new server info query response format

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 26, 2013
  2. 1.43beta3

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 26, 2013
  3. Optimize sendto() hook for Win32

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 26, 2013
  4. Hide fact that server has bots, when bot connection times are being m…

    …odified. Also optimize linux sendto() hook code.
    
    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Jan 26, 2013
Commits on Dec 30, 2012
  1. Fix building with newer mingw32/w64

    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Dec 30, 2012
Commits on Feb 21, 2012
  1. Make JKASSERT fail less likely in bot_combat.cpp:add_next_posdata()

    Only possibility for this assert to fail is that all posdata_mem entries
    have current or future time in time-field. Future time here is not possible,
    it must be left-over over map-change. Issue ugly fix to replace future time
    with current-time. It will cause short period of problems for bot's aiming,
    but that should last only under second and happen once per map-change when
    this bug is triggered.
    
    Signed-off-by: Jussi Kivilinna <jussi.kivilinna@mbnet.fi>
    committed Feb 21, 2012
Commits on Dec 3, 2011
  1. .gitignore: add *~

    committed Nov 7, 2011
  2. Fix compiler warning: dereferencing type-punned pointer will break st…

    …rict-aliasing rules [-Wstrict-aliasing]
    committed Nov 7, 2011
  3. version 1.43beta2

    committed Nov 7, 2011
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