@jkotlinski jkotlinski released this Oct 19, 2017 · 1 commit to master since this release

Now recalculates ROM checksum before saving. Fixes warning message on some emulators.

Assets 3

@jkotlinski jkotlinski released this Oct 13, 2017 · 8 commits to master since this release

Added "import kits from rom" button.

Assets 3

@jkotlinski jkotlinski released this May 7, 2017 · 16 commits to master since this release

Changed kit numbering from decimal to hexadecimal, to match LSDj.

Assets 3

@jkotlinski jkotlinski released this Jan 26, 2017 · 19 commits to master since this release

  • Bugfix: Font loading did not work correctly for DMG.
Assets 3

@jkotlinski jkotlinski released this Jan 23, 2017 · 21 commits to master since this release

  • Added Font Editor, which can be reached through menu option Font->Edit Fonts.
  • Added the possibility to load and save palettes.

fonteditor

Assets 3
Jan 23, 2017
Support renaming of fonts
Jan 23, 2017
Font editor

@jkotlinski jkotlinski released this Jan 20, 2017 · 52 commits to master since this release

  • Made preview screens in palette editor bigger.
    2x
Assets 3

@jkotlinski jkotlinski released this Jan 20, 2017 · 55 commits to master since this release

  • Changed Java version to v1.6, for users stuck with old Java clients.
  • Fixed behavior when loading invalid ROM images.
Assets 3

@jkotlinski jkotlinski released this Jan 20, 2017 · 60 commits to master since this release

LSDPatcher now has a palette editor that can be entered by menu option Palette->Edit Palette.

palette

Assets 3