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I'm extremely thankful for all the support, input and suggestions I got from the community over time. Unfortunately, I have not always been able to respond promptly or consider them for further development — sorry for that! It all just depends too much from my general workload, which is extreme at times. It saddens me that I haven't been able to find the necessary time for really improving the library for more than a year now.
At tollwerk we're still using svg-sprite on a daily basis, mostly as part of iconizr's Gulp wrapper, and we really wouldn't want to miss it. The necessity of having PNG fallbacks for SVG icons probably tends towards zero in the meantime and also we're longing for an alternative approach using inline SVGs for quite some time now. I happens that I might finally be able to take some time for tinkering around with the many ideas I have, so let me summarize most important ones and ask for your feedback and amendments. This is what I'm planning for the next generation of svg-sprite:
New features & improvements
Features to be dropped / deprecated
Codebase improvements & refactoring
I'm very much looking forward to your input! :)