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Implement a CurrentPlayer evaluator
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jleclanche committed Sep 3, 2015
1 parent cfb0ead commit 14d4e9f
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Expand Up @@ -39,6 +39,22 @@ def trigger(self, source):

class CurrentPlayer(Evaluator):
Evaluates to True if the selector is the current player.
Selector must evaluate to only one player.
def __init__(self, selector):
self.selector = selector

def evaluate(self, source):
for target in self.selector.eval(, source):
if not target.controller.current_player:
return False
return True

class Dead(Evaluator):
Evaluates to True if every target in \a selector is dead
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