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Do not set Weapon.exhausted if the weapon is not in play
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fireplace/card.py

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@@ -815,7 +815,7 @@ def max_durability(self, value):
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@property
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def exhausted(self):
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return not self.controller.current_player
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return self.zone == Zone.PLAY and not self.controller.current_player
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@exhausted.setter
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def exhausted(self, value):

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