Skip to content
This repository

2D game development library for the desktop (Ruby and C++) and iOS (C++ only), MIT licensed.

branch: master
Octocat-spinner-32 Gosu Bump version to 0.7.50 November 06, 2013
Octocat-spinner-32 GosuImpl gosu does not properly handle shifts that result in non-alphabetic ch… February 22, 2014
Octocat-spinner-32 cmake Bump version to 0.7.50 November 06, 2013
Octocat-spinner-32 dependencies Removed some executable rights September 12, 2011
Octocat-spinner-32 examples Rename examples/Tutorial/main.cpp back into examples/Tutorial.cpp February 05, 2014
Octocat-spinner-32 feature_tests gosu does not properly handle shifts that result in non-alphabetic ch… February 22, 2014
Octocat-spinner-32 lib Add init callback to zen April 21, 2014
Octocat-spinner-32 linux Fix compilation on OS X 10.9 October 27, 2013
Octocat-spinner-32 rake Internal: New OmniFocus project name October 02, 2013
Octocat-spinner-32 reference Fix a typo in reference/gosu.rb March 21, 2014
Octocat-spinner-32 website Add gamebox to library list on home page February 05, 2014
Octocat-spinner-32 windows X11 Buttons now found by location on US-layout-keyboad. TextInput sti… February 03, 2013
Octocat-spinner-32 .gitignore Xcode project file for Tutorial game (also, use resourcePrefix) January 19, 2014
Octocat-spinner-32 .yardopts Fix Gemfile & .yardopts, .mdown -> .md September 16, 2013
Octocat-spinner-32 CONTRIBUTING.md Document C++11 enum classes in CONTRIBUTING.md October 01, 2013
Octocat-spinner-32 COPYING Update COPYING/website year (include Delphi predecessor lifetime in C… January 10, 2014
Octocat-spinner-32 Gemfile Fix Gemfile & .yardopts, .mdown -> .md September 16, 2013
Octocat-spinner-32 Gemfile.lock Update gems September 16, 2013
Octocat-spinner-32 Gosu.podspec Let user choose their own C++ stdlib September 30, 2013
Octocat-spinner-32 README.txt Edited README.txt via GitHub April 10, 2011
Octocat-spinner-32 Rakefile Clean up Rakefile October 28, 2013
README.txt
 Moin and welcome to Gosu!

 Gosu's main website is http://www.libgosu.org/, which always has the latest
links to all relevant information.

 The actual source code, wiki, issue tracker etc. are all hosted on GitHub:

    http://github.com/jlnr/gosu/

 The best entry point into Gosu's documentation is the wiki home page:

    http://github.com/jlnr/gosu/wiki

 Try doing the tutorial there if you don't know how to start out. Or look at
one of the games in the Gosu Users board.

 Remember that Gosu is licensed under the MIT license and feel invited to fork,
port and transmogrify all parts of it. The only license that may affect you by
indirection is libogg's (BSD-style). If you release a Gosu game in any common
binary form, you will need to mention use of libogg and libvorbis somewhere.
 
 Complaints, questions, feedback?
* Visit the boards,                         http://www.libgosu.org/
* try your luck in the chat,              irc://irc.freenode.org/gosu
* or e-mail me. Have fun, write games!         julian@raschke.de
Something went wrong with that request. Please try again.