This repository was archived by the owner on Jan 29, 2023. It is now read-only.

Description
Change mapping of those two from Rotation (RX & RY) to Z and RZ.
Also on
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GuitarState->WhammyBar = 0xFF & ((0x1F & GuitarData[2]) << 3); |
GuitarState->WhammyBar = 0xFF & ((0x1F & GuitarData[2]) << 3);
GuitarState->TouchBar = 0xFF & ((0x1F & GuitarData[3]) << 3);
Index 2 is the TouchBar and Index 3 is the Whammy Bar. So swap those.