Rendering 3d with CSS3
JavaScript Scheme
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mesh
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cursor.js fix 3d cursor hovering Jul 5, 2011
dom3d.js fix per-triangle colors Aug 4, 2011
example.css
example.html
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example4.js
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index.html add cursor example Jul 5, 2011
index.js add cursor lighting on main index May 26, 2011
jquery.js refactor & optimizations May 18, 2011
main-raphael.js refactor May 13, 2011
mesh404.js
moz.js big improvements May 17, 2011
raphael-min.js initial May 12, 2011
renderer.js add readme, cleanup some code May 24, 2011
renderer_css.js add cursor example Jul 5, 2011
renderer_raphael.js more refactoring to support muliple renders May 23, 2011
snake.js more refactoring to support muliple renders May 23, 2011
std.js fix css/raphael switcher on example pages May 25, 2011
style.css add opera support May 25, 2011
teapot.js more refactoring to support muliple renders May 23, 2011
test.html
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tmp.html add readme, cleanup some code May 24, 2011
untitled2.js clean up css-matrix renderer, integrate into new codebase May 23, 2011
vector.js safari support May 25, 2011

README

dom3d: 3d with HTML/CSS

This code is still very much experimental. The API will certainly change quickly.

Runs in Firefox, Chrome, Safari, and Opera.

dom3d.js is where the API is exposed and interfaces between the use and the renderer.
renderer.js is where the base renderer is defined.
renderer_css.js is the CSS renderer.
renderer_raphael.js is the Raphael/SVG renderer.
dump-vertices.scm is a Scheme script to parse a .obj model into a javascript mesh that dom3d can load.