A rogue-like murder mystery game in Python.
Support and Documentation
Documentation can be found in the
doc/ sub-directory. A complete index
sorted by module can be found in
doc/index.rst, while per-module
documentation can be found in
You can access the documentation for trunk on-line via github's wonderful rst2html conversion:
Nota bene: Due to limitations of github, anchors are suppressed, therefore internal hyperlink sare non-functioning. You can view the complete but possibly outdated documentation at the `MurderRL page`_ on github pages.
MurderRL is a rogue-like in the vein of the seminal Rogue, Dungeon Crawl Stone Soup, and NetHack. Unlike these it is not a role-playing game; instead, it is a "whodunnit" in the style of Agatha Christie many "country house" mysteries, the Gosford Park, and so on.
Like the aforementioned rogue-likes, the plot of the game, the characters, the setting and the location will be completely randomised . This means that the game is infinitely replayable.
The game will feature varying difficulty levels and a large pool of random information. While you may encounter similarly named characters or find a clue that you've seen before, you can know for certain that their role in previous games is unrelated to the current one.
Installation and usage
git clone git://github.com/jmcb/murderrl cd murderrl python game.py
Where relevant, MurderRL is licensed under the terms of the following MIT license:
Copyright (c) 2010 Jon McManus, Johanna Ploog
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|||Arinbjarnar, María. Murder She Programmed: Dynamic Plot Generating Engine for Murder Mystery Games. Thesis. Reykjavik University. Web. December, 2010.|