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Imported .wav sound from computer is unplayable #365
When you import sounds from computer to Snap then only sounds in .wav format are unplayable. If you convert that track from .wav to .mp3 format and import it again to Snap then it will works fine (but .wav tracks are still unplayable).
Problem is definitly not in soundtrack because if you import sound from Snap library (in .wav or .mp3) then everything is ok.
I made demonstration where I am using sound from Scratch 2 exported in .wav (unplayable) and I converted that track to .mp3 (which is playable).
Here's the project:
Note: There is not any difference between importing sound via drap&drop or "Import" menuitem. Sound in .wav format is still unplayable regardless on way of import.
What browser are you using?
I tried this in Safari (7.0.3, OS X 10.9.3) and the file played fine.
Chrome, however, does show the same problem.
Something is definitely off... Can you try just opening the .wav file in Chrome (not in Snap though) and seeing if it plays fine?
I am using Google Chrome (Version 33.0.1750.154 m) and .wav sound can't be played if I drag that file to new browser tab. The "volume" button is crossed-out (disabled) and I can't change volume.
I have also problem in Firefox (Version 28.0). If I drag my .wav file to new browser tab then it can be played via VLC plugin, but in Snap it is still unplayable.
FF 27 on my system also doesn't work. However, I notice the MP3 clip in firefox shows 0s but also plays correctly.
Chrome 33 was the version I was using. It may be that there is simply a problem with that particular file. Snap should handle wav files just fine, otherwise.