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/* Copyright (C) 2009 by Pavel Savara
This file is part of of jni4net - bridge between Java and .NET
http://jni4net.sourceforge.net/
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import net.sf.jni4net.Bridge;
import java.io.IOException;
import java.lang.String;
import system.*;
import system.Object;
import system.io.TextWriter;
import system.collections.IDictionary;
import system.collections.IEnumerator;
/**
* @author Pavel Savara (original)
*/
public class Program {
public static void main(String[] args) throws IOException {
// create bridge, with default setup
// it will lookup jni4net.n.dll next to jni4net.j.jar
Bridge.setVerbose(true);
Bridge.init();
// here you go!
Console.WriteLine("Hello .NET world!\n");
// OK, simple hello is boring, let's play with System.Environment
// they are Hashtable realy
final IDictionary variables = system.Environment.GetEnvironmentVariables();
// let's enumerate all keys
final IEnumerator keys = variables.getKeys().GetEnumerator();
while (keys.MoveNext()) {
// there hash table is not generic and returns system.Object
// but we know is should be system.String, so we could cast
final system.String key = (system.String) keys.getCurrent();
Console.Write(key);
// this is automatic conversion of JVM string to system.String
Console.Write(" : ");
// we use the hashtable
Object value = variables.getItem(key);
// and this is JVM toString() redirected to CLR ToString() method
String valueToString = value.toString();
Console.WriteLine(valueToString);
}
// Console output is really TextWriter on stream
final TextWriter writer = Console.getOut();
writer.Flush();
}
}