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hamdata.ini errors #1

Closed
joaquimandrade opened this Issue · 14 comments

3 participants

@joaquimandrade

Those are the errors I got by checking hamdata.ini with a script:
These calculations are made taking into account the first difference between the offsets for windows and linux. Like:
If for linux spawn is 0 and for windows is 3, if for linux becomedead is 10 it must be 13 for windows. (But the first it takes isn't necessarily from spawn because of other thing but it doesn't matter) It is no good if there are
disalignments in the middle of the offsets or if the offset used to compare is the fucked one. Anyway, if this says that there is problems is because there are problems! Now fix them up motherfuckers.

Checking mod ag
Assuming a disalignment of -2

addplayeritem has 23. Should be: 22

addpoints has 21. Should be: 20

addpointstoteam has 22. Should be: 21

becomedead has 69. Should be: 68

bestvisibleenemy has 71. Should be: 70

blocked has 47. Should be: 46

bodytarget has 55. Should be: 54

center has 52. Should be: 51

changeyaw has 64. Should be: 63

damagedecal has 29. Should be: 28

earposition has 54. Should be: 53

eyeposition has 53. Should be: 52

fademonster has 121. Should be: 120

fbecomeprone has 51. Should be: 50

fvecvisible has 58. Should be: 57

fvisible has 57. Should be: 56

getdelay has 26. Should be: 25

getnexttarget has 43. Should be: 42

gibmonster has 118. Should be: 117

giveammo has 25. Should be: 24

hasaliengibs has 120. Should be: 119

hashumangibs has 119. Should be: 118

hastarget has 38. Should be: 37

illumination has 56. Should be: 55

irelationship has 66. Should be: 65

isalive has 35. Should be: 34

isbspmodel has 36. Should be: 35

isinworld has 39. Should be: 38

ismoving has 27. Should be: 26

isnetclient has 41. Should be: 40

isplayer has 40. Should be: 39

issneaking has 34. Should be: 33

item_addduplicate has 61. Should be: 60

item_addtoplayer has 60. Should be: 59

item_attachtoplayer has 72. Should be: 71

item_candeploy has 63. Should be: 62

item_canholster has 65. Should be: 64

item_deploy has 64. Should be: 63

item_drop has 70. Should be: 69

item_getiteminfo has 62. Should be: 61

item_getweaponptr has 77. Should be: 75

item_holster has 66. Should be: 65

item_itemslot has 78. Should be: 76

item_kill has 71. Should be: 70

item_postframe has 69. Should be: -2

item_preframe has 68. Should be: 67

item_primaryammoindex has 73. Should be: 72

item_secondaryammoindex has 74. Should be: 73

item_updateclientdata has 76. Should be: 74

item_updateiteminfo has 67. Should be: 66

look has 61. Should be: 60

monsterinitdead has 68. Should be: 67

oncontrols has 33. Should be: 32

overridereset has 28. Should be: 27

painsound has 126. Should be: 125

reflectgauss has 37. Should be: 36

removeplayeritem has 24. Should be: 23

reportaistate has 97. Should be: 96

respawn has 49. Should be: 48

settogglestate has 30. Should be: 29

startsneaking has 31. Should be: 30

stopsneaking has 32. Should be: 31

teamid has 42. Should be: 41

think has 44. Should be: 43

touch has 45. Should be: 44

updateowner has 50. Should be: 49

use has 46. Should be: 45

weapon_addweapon has 81. Should be: 79

weapon_extractammo has 79. Should be: 77

weapon_extractclipammo has 80. Should be: 78

weapon_isusable has 85. Should be: 83

weapon_playemptysound has 82. Should be: 80

weapon_primaryattack has 86. Should be: 84

weapon_reload has 88. Should be: 86

weapon_resetemptysound has 83. Should be: 81

weapon_retireweapon has 90. Should be: 88

weapon_secondaryattack has 87. Should be: 85

weapon_sendweaponanim has 84. Should be: 82

weapon_shouldweaponidle has 91. Should be: 89

weapon_usedecrement has 92. Should be: 90

weapon_weaponidle has 89. Should be: 87

Checking mod cstrike
Assuming a disalignment of -2

Checking mod dod
Assuming a disalignment of -2

Checking mod esf
Assuming a disalignment of 2

Checking mod esf_openbeta
Assuming a disalignment of 0

becomedead has 71. Should be: 73

bestvisibleenemy has 73. Should be: 75

blocked has 51. Should be: 53

bodytarget has 58. Should be: 60

center has 55. Should be: 57

changeyaw has 66. Should be: 68

earposition has 57. Should be: 59

eyeposition has 56. Should be: 58

fademonster has 123. Should be: 125

fbecomeprone has 54. Should be: 56

fvecvisible has 61. Should be: 63

fvisible has 60. Should be: 62

getnexttarget has 47. Should be: 49

gibmonster has 120. Should be: 122

hasaliengibs has 122. Should be: 124

hashumangibs has 121. Should be: 123

illumination has 59. Should be: 61

irelationship has 68. Should be: 70

isnetclient has 43. Should be: 45

look has 63. Should be: 65

monsterinitdead has 70. Should be: 72

painsound has 128. Should be: 130

reportaistate has 99. Should be: 101

respawn has 52. Should be: 54

teamid has 44. Should be: 46

think has 48. Should be: 50

touch has 49. Should be: 51

updateowner has 53. Should be: 55

use has 50. Should be: 52

Checking mod ns
Assuming a disalignment of 0

becomedead has 71. Should be: 73

bestvisibleenemy has 78. Should be: 80

changeyaw has 65. Should be: 67

fademonster has 68. Should be: 70

gibmonster has 69. Should be: 71

hasaliengibs has 67. Should be: 69

hashumangibs has 66. Should be: 68

irelationship has 73. Should be: 75

look has 77. Should be: 79

monsterinitdead has 76. Should be: 78

painsound has 74. Should be: 76

reportaistate has 75. Should be: 77

Checking mod tfc
Assuming a disalignment of -2

Checking mod ts
Assuming a disalignment of -2

Checking mod valve
Assuming a disalignment of -2

@Arkshine Arkshine was assigned
@xPaw xPaw was assigned
@Arkshine Arkshine was assigned
@Arkshine Arkshine was assigned
@Arkshine
Collaborator

Check again.

@Arkshine Arkshine closed this
@Arkshine Arkshine reopened this
@joaquimandrade

Checking mod esf_openbeta
Assuming a disalignment of -2
player_shouldfadeondeath has 61. Should be: 60

@joaquimandrade

I closed without wanting! Fix it and then close and then suck my cock gently.

@Arkshine
Collaborator

It's fixed. Good to got this problem, because the offset were wrong.

@Arkshine Arkshine closed this
@Arkshine Arkshine reopened this
@joaquimandrade

Sorry, there was one more! I didn't saw it. From now on i will post everything.

Checking mod ag
Assuming a disalignment of -2

Checking mod cstrike
Assuming a disalignment of -2

Checking mod dod
Assuming a disalignment of -2

Checking mod esf
Assuming a disalignment of -2

Checking mod esf_openbeta
Assuming a disalignment of -2
player_shouldfadeondeath has 61. Should be: 60

Checking mod ns
Assuming a disalignment of -2
giveammo has 26. Should be: 25

Checking mod tfc
Assuming a disalignment of -2

Checking mod ts
Assuming a disalignment of -2

Checking mod valve
Assuming a disalignment of -2

@joaquimandrade

Checking mod ag
Assuming a disalignment of -2

Checking mod cstrike
Assuming a disalignment of -2

Checking mod dod
Assuming a disalignment of -2

Checking mod esf
Assuming a disalignment of -2

Checking mod esf_openbeta
Assuming a disalignment of -2

Checking mod ns
Assuming a disalignment of -2

Checking mod tfc
Assuming a disalignment of -2

Checking mod ts
Assuming a disalignment of -2

Checking mod valve
Assuming a disalignment of -2

But, ns displacement was 0!

@joaquimandrade

Fucking "comment + CLOSE" button

@joaquimandrade

Checking mod ag
Assuming a disalignment of -2

Checking mod cstrike
Assuming a disalignment of -2

Checking mod dod
Assuming a disalignment of -2

Checking mod esf
Assuming a disalignment of -2

Checking mod esf_openbeta
Assuming a disalignment of 0

Checking mod ns
Assuming a disalignment of 0

Checking mod tfc
Assuming a disalignment of -2

Checking mod ts
Assuming a disalignment of -2

Checking mod valve
Assuming a disalignment of -2

Seems ok! Closing. For now!

@joaquimandrade

Fuck! esf is +2 not -2. Fix it!

@joaquimandrade

Ok esf is -2 because Arkshine switched linux and windows from their original positions so this is good to go! Suce ma bite!

@joaquimandrade

Checking mod ag
Assuming a disalignment of -2

Checking mod cstrike
Assuming a disalignment of -2

Checking mod dod
Assuming a disalignment of -2

Checking mod esf
Assuming a disalignment of -2

Checking mod esf_openbeta
Assuming a disalignment of 0

Checking mod ns
Assuming a disalignment of 0
ns_effectiveplayerclasschanged has 93. Should be: 95
ns_getadrenalinefactor has 104. Should be: 106
ns_getanimationforactivity has 100. Should be: 102
ns_getauthenticationmask has 92. Should be: 94
ns_getcanuseweapon has 108. Should be: 110
ns_geteffectiveplayerclass has 91. Should be: 93
ns_gethull has 79. Should be: 81
ns_getmaxwalkspeed has 88. Should be: 90
ns_givenameditem has 106. Should be: 108
ns_initplayerfromspawn has 97. Should be: 99
ns_needsteamupdate has 94. Should be: 96
ns_packdeadplayeritems has 98. Should be: 100
ns_savedataforreset has 64. Should be: 66
ns_sendteamupdate has 95. Should be: 97
ns_sendweaponupdate has 96. Should be: 98
ns_setbonecontroller has 63. Should be: 65
ns_setteamid has 90. Should be: 92
ns_startobserver has 102. Should be: 104
ns_stopobserver has 103. Should be: 105

ns_suicide has 107. Should be: 109
ns_weapon_defaultdeploy has 95. Should be: 97
ns_weapon_defaultreload has 96. Should be: 98
ns_weapon_getdeploytime has 97. Should be: 99
ns_weapon_getisweaponprimed has 92. Should be: 94
ns_weapon_getisweaponpriming has 93. Should be: 95
ns_weapon_getweaponprimetime has 90. Should be: 92
ns_weapon_primeweapon has 91. Should be: 93

Checking mod tfc
Assuming a disalignment of -2

Checking mod ts
Assuming a disalignment of -2

Checking mod valve
Assuming a disalignment of -2
[andrade@fedora quim]$

@joaquimandrade

Just a random quality control test!

Checking mod ag
Assuming a disalignment of -2

Checking mod cstrike
Assuming a disalignment of -2
fvecvisible has 56. Should be: 57
fvisible has 57. Should be: 56

Checking mod dod
Assuming a disalignment of -2

Checking mod esf
Assuming a disalignment of -2

Checking mod esf_openbeta
Assuming a disalignment of 0

Checking mod ns
Assuming a disalignment of 0

Checking mod tfc
Assuming a disalignment of -2

Checking mod ts
Assuming a disalignment of -2

Checking mod valve
Assuming a disalignment of -2

Seems ok! :D

@Arkshine
Collaborator

Check please.

@Arkshine Arkshine reopened this
@Arkshine
Collaborator

This motherfucker doesn't have the script anymore... What a useless guy!

@Arkshine Arkshine closed this
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