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#ifndef _wxNode_wxGraphicsPath_
#define _wxNode_wxGraphicsPath_
#include <wx/graphics.h>
class wxNode_wxGraphicsPath : public wxGraphicsPath {
public:
static bool AssignableFrom(const v8::Handle<v8::String>& className) { return false; }
static bool AssignableFrom(const char* className) { return false; }
};
#endif