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Commits on Dec 17, 2013
  1. Merge pull request #3 from bitdeli-chef/master

    Add a Bitdeli Badge to README
    committed Dec 16, 2013
  2. @bitdeli-chef
Commits on Apr 25, 2012
  1. Merge pull request #1 from buserror-uk/for-upstream

    Added layer splitting, type decoding, relative/absolute etc
    committed Apr 25, 2012
  2. @buserror

    Added layer splitting, type decoding, relative/absolute etc

    Lots of new things, I apologize for the formatting, somehow my editor
    doesn't seem to grok this tabulation, or lack of.
    
    The decoder now splits the object into 1) layers and 2) segment types.
    Segment types are sorted by extrusion rate (speed) and whether they
    are extruding or not.
    
    materials and geometry are made for each of the layer, and all added to
    the resulting object.
    
    There is also support for G92, G90 and G91.
    
    The decoder also computes the object min/max on the fly, excluding
    non-extruding movements.
    
    With this code, we can implement partial viewing of layers, and change the
    alpha value and/or color relative to movement speed.
    
    Signed-off-by: Michel Pollet <buserror@gmail.com>
    buserror committed Apr 25, 2012
Commits on Apr 4, 2012
  1. Don't show movement lines

    Joe Walnes committed Apr 4, 2012
  2. Show movements as blue lines

    Joe Walnes committed Apr 4, 2012
  3. Allow each line to be a different color.

    Joe Walnes committed Apr 3, 2012
  4. Refactoring: introduced GCodeParser object

    Joe Walnes committed Apr 3, 2012
Commits on Apr 3, 2012
  1. Replace feedback widget. Tried GetSatisfaction, but preferred UserVoi…

    …ce. Faster, cleaner UI and simpler end-user experience.
    Joe Walnes committed Apr 3, 2012
  2. Added GetSatisfaction feedback widget

    Joe Walnes committed Apr 3, 2012
Commits on Apr 2, 2012
Commits on Apr 1, 2012
  1. Link to blog post

    Joe Walnes committed Apr 1, 2012
  2. Added license

    Joe Walnes committed Apr 1, 2012
  3. Use correct GoSquared analytics code

    Joe Walnes committed Apr 1, 2012
  4. Improve wording

    Joe Walnes committed Apr 1, 2012
  5. Move readme to correct dir

    Joe Walnes committed Apr 1, 2012
  6. README and screenshot

    Joe Walnes committed Apr 1, 2012
  7. Dialog to open other examples. Persists last loaded.

    Joe Walnes committed Apr 1, 2012
  8. Warn if not using WebGL capable browser.

    Joe Walnes committed Apr 1, 2012
Commits on Mar 31, 2012
  1. Add link to GitHub repo

    Joe Walnes committed Mar 31, 2012
  2. More info in Boxfile

    Joe Walnes committed Mar 31, 2012
  3. Added Boxfile for deployment on PagodaBox.

    Joe Walnes committed Mar 31, 2012
  4. First cut of GCode viewer. Actually works!

    Includes:
    - Basic UI structure
    - WebGL rendering (using three.js)
    - Mouse operations to rotate (hold down 'S' and mouse move to zoom)
    - GCode parser
    - Interpretation of 'G1' GCode instruction, which is enough to show a
      pretty good model.
    Joe Walnes committed Mar 31, 2012
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