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Commits on Apr 15, 2012
  1. Final reactive DMX control

    johndryan committed Apr 15, 2012
    DMX lights react to sensors under each, so that the lights fade as they are 'eaten'.
  2. Added Life

    johndryan committed Apr 15, 2012
    Added the ability for the creatures to feed and for their energy to deplete over time.
Commits on Apr 10, 2012
  1. Additional LED behavior when near light

    johndryan committed Apr 10, 2012
    When light level is above a certain level, LEDs all blink on and off at same rate.
  2. Altered behavior when pros is trigger

    johndryan committed Apr 10, 2012
    Now the creature backs up and turns
  3. New DMX control

    johndryan committed Apr 10, 2012
    DMX lights controlled by proximity sensors to simulate microscopic food having been eaten and growing back again.
Commits on Apr 6, 2012
  1. Added Simple Lights

    johndryan committed Apr 6, 2012
    LEDs blink in order on timer
  2. Unified Servo Code

    johndryan committed Apr 6, 2012
    I swapped out my servos so I'm now using all the same models, so I don't need to make allowances with difference code.
Commits on Apr 4, 2012
  1. Accounting for different servos

    johndryan committed Apr 4, 2012
    Each model uses different servos and so need slightly different variables sent to control
  2. Light sensitivity change

    johndryan committed Apr 4, 2012
    Increased sensitivity to light for more responsive responses to subtle light differences
  3. Simple utility for testing sensors

    johndryan committed Apr 4, 2012
    Sends sensor data over serial to test new devices
  4. DMX Control changes

    johndryan committed Apr 4, 2012
    Now controlling four lights
Commits on Apr 1, 2012
  1. Quick DMX Light controller

    johndryan committed Apr 1, 2012
    I created a quick DMX lighting controller with Flash and the NETlab Toolkit (http://www.netlabtoolkit.org/) to explore creating a reactive environment for these creatures.
Commits on Mar 31, 2012
  1. Proximity Action

    johndryan committed Mar 31, 2012
    Device now goes right when obstacles sensed in front.
  2. Code tidying and commenting

    johndryan committed Mar 31, 2012
  3. Servo Adjustments

    johndryan committed Mar 31, 2012
    In final model, servos need some adjustments, perhaps due to alternate wiring. Forward was making it go right, etc. This is now fixed, although may need to be adjusted if not all servos are same model. Also calibrated both servos so 90 = stopped.
Commits on Mar 25, 2012
  1. Light Seeking Servo Robot

    johndryan committed Mar 25, 2012
    A second small robot, the I.D., runs on two continuos servo motors. Adapting plans and code for a Arduino Controlled Servo Robot (http://www.oomlout.com/a/products/serb/) I created a small and fast device that seeks out light
  2. Kinect controlled movement

    johndryan committed Mar 25, 2012
    A processing sketch using the SimpleOpenNI library (http://code.google.com/p/simple-openni/) reads skeleton-tracking information from the kinect which is mounted on top of the robot chassis. The processing sketch sends serial commands based on the user's position to the updated Arduino sketch which controls the motors and robot's movement.
    
    View video of prototype: http://vimeo.com/39032441
  3. Two-motor Movement

    johndryan committed Mar 25, 2012
    Robot chassis now has two separate motors to drive left and right wheels.
  4. Simple 1-motor movement

    johndryan committed Mar 25, 2012
    A simple one-motor robot chassis with proximity sensor controlling forward and backward movement.
    
    View video of prototype: http://vimeo.com/38475738
  5. Initial Commit

    johndryan committed Mar 25, 2012